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{
"schema_version": 1,
"title": "Reproduction: A Direct Second-Order Method for Solving Two-Player Zero-Sum Games",
"emoji": "🎯",
"space_id": "ProCreations/repro-a-direct-second-order-method-for-solving-two-player-zero-sum-games",
"paper": {
"arxiv_id": "2512.12910v1"
},
"tags": [
"icml2026-repro",
"paper-jn7gGAya5h"
],
"updated_at": "2026-07-21T00:15:08+00:00",
"root": {
"slug": "index",
"title": "Reproduction: A Direct Second-Order Method for Solving Two-Player Zero-Sum Games",
"file": "pages/index.md",
"children": [
{
"slug": "executive-summary",
"title": "Executive summary",
"file": "pages/executive-summary/page.md",
"children": []
},
{
"slug": "claim-1-drs-fixed-point-and-nash-correspondence",
"title": "Claim 1: DRS fixed-point and Nash correspondence",
"file": "pages/claim-1-drs-fixed-point-and-nash-correspondence/page.md",
"children": []
},
{
"slug": "claim-2-local-quadratic-semismooth-newton-convergence",
"title": "Claim 2: Local quadratic semismooth Newton convergence",
"file": "pages/claim-2-local-quadratic-semismooth-newton-convergence/page.md",
"children": []
},
{
"slug": "claim-3-monotone-and-one-lipschitz-drs-residual",
"title": "Claim 3: Monotone and one-Lipschitz DRS residual",
"file": "pages/claim-3-monotone-and-one-lipschitz-drs-residual/page.md",
"children": []
},
{
"slug": "claim-4-high-precision-400x800-speedup",
"title": "Claim 4: High-precision 400x800 speedup",
"file": "pages/claim-4-high-precision-400x800-speedup/page.md",
"children": []
},
{
"slug": "claim-5-one-time-prm-to-drssn-switch",
"title": "Claim 5: One-time PRM+ to DRSSN switch",
"file": "pages/claim-5-one-time-prm-to-drssn-switch/page.md",
"children": []
},
{
"slug": "conclusion",
"title": "Conclusion",
"file": "pages/conclusion/page.md",
"children": []
}
]
},
"agent_view_tokens": 1012,
"revision": "1784592908306213000"
}