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Build a single showcase page displaying 10 unique task feature UI designs for a casino + mobile game hybrid application. Each design should combine mission-based gameplay with casino mechanics, using modern, engaging visuals. Theme: Dark UI with neon orange and neon yellow accents on black backgrounds. Use modern minimalism with glassmorphism or soft neon glow highlights. Feature Types to Include Across the 10 Styles: Daily & Weekly Mission Cards β grid or list format with checkmarks. Streak Tracker β daily login progress bar with glowing multiplier effects. Milestone Achievements β badge system with tiered unlock visuals. Limited-Time Event Progress Bar β large banner with countdown timer and animated rewards. Task Chains (Story Mode) β vertical sequence of locked/unlocked missions. Spin & Collect Sets β collectible cards/items shown in grid with missing pieces dimmed. Power-Up Task Rewards β temporary boost visuals with timers. Social/Referral Missions β invite friends, group progress trackers. Leaderboard Challenge β ranked list with profile avatars and glowing frames. Mystery Daily Task β single glowing card with question mark animation. Animation Requirements (Loop Continuously): Use infinite animations so each UI element feels alive (e.g., glow pulses, progress bars gently animating, countdown timers flickering, reward chests bouncing). Example loops: Progress bar: gradient shimmer loop. Button hover: neon glow pulse. Badge: subtle spinning sparkle effect. Countdown timer: pulsing text. Mystery task card: slow tilt + glow wave. Animation timing: smooth, 2β4s loops, ease-in-out. Showcase Layout: Arrange all 10 designs vertically on one page. Label each clearly: βStyle 1,β βStyle 2,β etc. Keep a uniform dark background so neon accents stand out. Ensure designs are mobile-first but scalable to desktop. - Initial Deployment
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