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Update index.html
Browse files- index.html +185 -301
index.html
CHANGED
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@@ -1,327 +1,211 @@
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<!DOCTYPE html>
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<html>
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<head>
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.square {
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width: 60px;
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height: 60px;
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display: flex;
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justify-content: center;
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align-items: center;
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font-size: 40px;
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cursor: pointer;
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position: relative;
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}
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.white {
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background: #fff;
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}
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.black {
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background: #999;
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}
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.highlight {
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background: rgba(255, 255, 0, 0.5);
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}
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.possible-move::after {
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content: '';
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position: absolute;
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width: 20px;
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height: 20px;
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background: rgba(0, 255, 0, 0.3);
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border-radius: 50%;
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}
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.captured {
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margin: 20px;
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padding: 10px;
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border: 1px solid #ccc;
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}
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.captured-piece {
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font-size: 24px;
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margin: 0 5px;
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}
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</style>
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</head>
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<body>
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<div class="board" id="board"></div>
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<div class="captured">
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<div>
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White captured: <span id="whiteCaptured"></span>
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</div>
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<div>
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Black captured: <span id="blackCaptured"></span>
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</div>
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</div>
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<script>
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const board = document.getElementById('board');
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const whiteCaptured = document.getElementById('whiteCaptured');
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const blackCaptured = document.getElementById('blackCaptured');
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let selectedPiece = null;
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let currentTurn = 'white';
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let whiteCapturedPieces = [];
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let blackCapturedPieces = [];
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const initialBoard = [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['', '', '', '', '', '', '', ''],
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['', '', '', '', '', '', '', ''],
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['', '', '', '', '', '', '', ''],
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['', '', '', '', '', '', '', ''],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β']
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];
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let gameBoard = JSON.parse(JSON.stringify(initialBoard));
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function createBoard() {
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board.innerHTML = '';
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for (let i = 0; i < 8; i++) {
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for (let j = 0; j < 8; j++) {
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const square = document.createElement('div');
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square.className = `square ${(i + j) % 2 === 0 ? 'white' : 'black'}`;
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square.dataset.row = i;
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square.dataset.col = j;
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square.textContent = gameBoard[i][j];
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square.addEventListener('click', handleClick);
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board.appendChild(square);
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}
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}
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}
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});
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}
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// King moves
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for (let i = -1; i <= 1; i++) {
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for (let j = -1; j <= 1; j++) {
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if (i === 0 && j === 0) continue;
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const newRow = row + i;
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const newCol = col + j;
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if (isValidMove(newRow, newCol, piece)) {
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moves.push([newRow, newCol]);
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}
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}
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}
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break;
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moves.push(...getRookMoves(row, col));
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moves.push(...getBishopMoves(row, col));
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break;
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moves.push(...getBishopMoves(row, col));
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break;
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[-2, -1], [-2, 1], [-1, -2], [-1, 2],
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[1, -2], [1, 2], [2, -1], [2, 1]
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];
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for (const [dRow, dCol] of knightMoves) {
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const newRow = row + dRow;
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const newCol = col + dCol;
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if (isValidMove(newRow, newCol, piece)) {
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moves.push([newRow, newCol]);
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}
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}
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break;
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}
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}
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}
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// Capture diagonally
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if (row < 7 && col > 0 && isWhitePiece(gameBoard[row + 1][col - 1])) {
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moves.push([row + 1, col - 1]);
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}
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if (row < 7 && col < 7 && isWhitePiece(gameBoard[row + 1][col + 1])) {
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moves.push([row + 1, col + 1]);
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}
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break;
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}
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return moves;
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}
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function getRookMoves(row, col) {
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const moves = [];
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const directions = [[0, 1], [0, -1], [1, 0], [-1, 0]];
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for (const [dRow, dCol] of directions) {
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let newRow = row + dRow;
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let newCol = col + dCol;
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while (isValidMove(newRow, newCol, gameBoard[row][col])) {
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moves.push([newRow, newCol]);
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if (gameBoard[newRow][newCol]) break;
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newRow += dRow;
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newCol += dCol;
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}
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}
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return moves;
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}
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let newRow = row + dRow;
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let newCol = col + dCol;
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while (isValidMove(newRow, newCol, gameBoard[row][col])) {
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moves.push([newRow, newCol]);
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if (gameBoard[newRow][newCol]) break;
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newRow += dRow;
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newCol += dCol;
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}
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}
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return moves;
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}
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function isValidMove(row, col, piece) {
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if (row < 0 || row > 7 || col < 0 || col > 7) return false;
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const targetPiece = gameBoard[row][col];
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if (!targetPiece) return true;
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return isWhitePiece(piece) ? isBlackPiece(targetPiece) : isWhitePiece(targetPiece);
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}
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}
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}
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gameBoard[row][col] = gameBoard[selectedRow][selectedCol];
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gameBoard[selectedRow][selectedCol] = '';
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currentTurn = currentTurn === 'white' ? 'black' : 'white';
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}
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selectedPiece = null;
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clearHighlights();
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createBoard();
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return;
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}
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if (!piece) return;
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const isWhiteTurn = currentTurn === 'white';
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if ((isWhiteTurn && !isWhitePiece(piece)) || (!isWhiteTurn && !isBlackPiece(piece))) {
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return;
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}
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selectedPiece = event.target;
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clearHighlights();
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event.target.classList.add('highlight');
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</body>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>Chess Game</title>
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<style>
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body {
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display: flex;
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justify-content: center;
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align-items: center;
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height: 100vh;
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margin: 0;
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background: #f0f0f0;
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}
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#chessboard {
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display: grid;
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grid-template-columns: repeat(8, 60px);
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grid-template-rows: repeat(8, 60px);
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border: 2px solid #333;
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}
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.square {
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width: 60px;
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height: 60px;
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display: flex;
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justify-content: center;
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align-items: center;
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font-size: 40px;
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cursor: pointer;
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position: relative;
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}
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.white {
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background-color: #EEEED2;
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}
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.black {
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background-color: #769656;
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}
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.highlight {
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background-color: rgba(255, 255, 0, 0.4) !important;
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}
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.possible-move {
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position: relative;
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}
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.possible-move::before {
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content: '';
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position: absolute;
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width: 20px;
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height: 20px;
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background-color: rgba(0,0,0,0.2);
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border-radius: 50%;
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}
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.piece {
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user-select: none;
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}
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.white-piece {
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color: white;
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text-shadow: 1px 1px 2px black;
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}
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.black-piece {
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color: black;
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}
|
| 70 |
+
</style>
|
| 71 |
+
</head>
|
| 72 |
+
<body>
|
| 73 |
+
<div id="chessboard"></div>
|
| 74 |
+
|
| 75 |
+
<script>
|
| 76 |
+
let selectedPiece = null;
|
| 77 |
+
let currentTurn = 'white';
|
| 78 |
+
|
| 79 |
+
const pieces = {
|
| 80 |
+
'white': {
|
| 81 |
+
'king': 'β',
|
| 82 |
+
'queen': 'β',
|
| 83 |
+
'rook': 'β',
|
| 84 |
+
'bishop': 'β',
|
| 85 |
+
'knight': 'β',
|
| 86 |
+
'pawn': 'β'
|
| 87 |
+
},
|
| 88 |
+
'black': {
|
| 89 |
+
'king': 'β',
|
| 90 |
+
'queen': 'β',
|
| 91 |
+
'rook': 'β',
|
| 92 |
+
'bishop': 'β',
|
| 93 |
+
'knight': 'β',
|
| 94 |
+
'pawn': 'β'
|
| 95 |
}
|
| 96 |
+
};
|
| 97 |
+
|
| 98 |
+
function createBoard() {
|
| 99 |
+
const board = document.getElementById('chessboard');
|
| 100 |
+
for (let row = 0; row < 8; row++) {
|
| 101 |
+
for (let col = 0; col < 8; col++) {
|
| 102 |
+
const square = document.createElement('div');
|
| 103 |
+
square.classList.add('square');
|
| 104 |
+
square.classList.add((row + col) % 2 ? 'black' : 'white');
|
| 105 |
+
square.dataset.row = row;
|
| 106 |
+
square.dataset.col = col;
|
| 107 |
+
|
| 108 |
+
// Add pieces
|
| 109 |
+
if (row < 2 || row > 5) {
|
| 110 |
+
const color = row < 2 ? 'black' : 'white';
|
| 111 |
+
let piece;
|
| 112 |
+
if (row === 1 || row === 6) {
|
| 113 |
+
piece = 'pawn';
|
| 114 |
+
} else {
|
| 115 |
+
if (col === 0 || col === 7) piece = 'rook';
|
| 116 |
+
if (col === 1 || col === 6) piece = 'knight';
|
| 117 |
+
if (col === 2 || col === 5) piece = 'bishop';
|
| 118 |
+
if (col === 3) piece = 'queen';
|
| 119 |
+
if (col === 4) piece = 'king';
|
| 120 |
+
}
|
| 121 |
+
if (piece) {
|
| 122 |
+
square.innerHTML = pieces[color][piece];
|
| 123 |
+
square.dataset.piece = piece;
|
| 124 |
+
square.dataset.color = color;
|
| 125 |
+
square.classList.add('piece', `${color}-piece`);
|
| 126 |
+
}
|
| 127 |
+
}
|
| 128 |
+
|
| 129 |
+
square.addEventListener('click', handleClick);
|
| 130 |
+
board.appendChild(square);
|
| 131 |
+
}
|
| 132 |
}
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|
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|
| 133 |
}
|
|
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|
|
| 134 |
|
| 135 |
+
function clearHighlights() {
|
| 136 |
+
document.querySelectorAll('.square').forEach(square => {
|
| 137 |
+
square.classList.remove('highlight', 'possible-move');
|
| 138 |
+
});
|
|
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|
| 139 |
}
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|
| 140 |
|
| 141 |
+
function showPossibleMoves(square) {
|
| 142 |
+
const piece = square.dataset.piece;
|
| 143 |
+
const row = parseInt(square.dataset.row);
|
| 144 |
+
const col = parseInt(square.dataset.col);
|
| 145 |
+
const color = square.dataset.color;
|
| 146 |
+
|
| 147 |
+
if (piece === 'pawn') {
|
| 148 |
+
const direction = color === 'white' ? -1 : 1;
|
| 149 |
+
const startRow = color === 'white' ? 6 : 1;
|
| 150 |
+
|
| 151 |
+
// Forward moves
|
| 152 |
+
let nextRow = row + direction;
|
| 153 |
+
if (nextRow >= 0 && nextRow < 8) {
|
| 154 |
+
const forwardSquare = document.querySelector(`[data-row="${nextRow}"][data-col="${col}"]`);
|
| 155 |
+
if (!forwardSquare.dataset.piece) {
|
| 156 |
+
forwardSquare.classList.add('possible-move');
|
| 157 |
+
|
| 158 |
+
// Initial two-square move
|
| 159 |
+
if (row === startRow) {
|
| 160 |
+
const twoAheadSquare = document.querySelector(`[data-row="${row + 2 * direction}"][data-col="${col}"]`);
|
| 161 |
+
if (!twoAheadSquare.dataset.piece) {
|
| 162 |
+
twoAheadSquare.classList.add('possible-move');
|
| 163 |
+
}
|
| 164 |
+
}
|
| 165 |
+
}
|
| 166 |
+
}
|
| 167 |
+
|
| 168 |
+
// Captures
|
| 169 |
+
[-1, 1].forEach(offset => {
|
| 170 |
+
const captureSquare = document.querySelector(`[data-row="${nextRow}"][data-col="${col + offset}"]`);
|
| 171 |
+
if (captureSquare && captureSquare.dataset.piece && captureSquare.dataset.color !== color) {
|
| 172 |
+
captureSquare.classList.add('possible-move');
|
| 173 |
+
}
|
| 174 |
+
});
|
| 175 |
}
|
|
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|
| 176 |
}
|
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|
| 177 |
|
| 178 |
+
function handleClick(event) {
|
| 179 |
+
const square = event.target;
|
| 180 |
+
const piece = square.dataset.piece;
|
| 181 |
+
const color = square.dataset.color;
|
| 182 |
+
|
| 183 |
+
clearHighlights();
|
| 184 |
+
|
| 185 |
+
if (selectedPiece) {
|
| 186 |
+
if (square.classList.contains('possible-move')) {
|
| 187 |
+
// Move piece
|
| 188 |
+
square.innerHTML = selectedPiece.innerHTML;
|
| 189 |
+
square.dataset.piece = selectedPiece.dataset.piece;
|
| 190 |
+
square.dataset.color = selectedPiece.dataset.color;
|
| 191 |
+
square.classList.add('piece', `${selectedPiece.dataset.color}-piece`);
|
| 192 |
+
|
| 193 |
+
selectedPiece.innerHTML = '';
|
| 194 |
+
selectedPiece.removeAttribute('data-piece');
|
| 195 |
+
selectedPiece.removeAttribute('data-color');
|
| 196 |
+
selectedPiece.classList.remove('piece', 'white-piece', 'black-piece');
|
| 197 |
+
|
| 198 |
+
currentTurn = currentTurn === 'white' ? 'black' : 'white';
|
| 199 |
+
}
|
| 200 |
+
selectedPiece = null;
|
| 201 |
+
} else if (piece && color === currentTurn) {
|
| 202 |
+
selectedPiece = square;
|
| 203 |
+
square.classList.add('highlight');
|
| 204 |
+
showPossibleMoves(square);
|
| 205 |
+
}
|
| 206 |
+
}
|
| 207 |
|
| 208 |
+
createBoard();
|
| 209 |
+
</script>
|
| 210 |
</body>
|
| 211 |
</html>
|