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| title: Audio Geo-Localization Game | |
| emoji: π΅π | |
| colorFrom: blue | |
| colorTo: green | |
| sdk: gradio | |
| sdk_version: "5.49.1" | |
| app_file: app.py | |
| pinned: false | |
| # Audio Geo-Localization Game | |
| An interactive game where players listen to audio clips and guess their geographic location on a world map. | |
| ## How to Play | |
| 1. Listen to the audio clip | |
| 2. Click on the interactive map to set your guess coordinates | |
| 3. Submit your answer | |
| 4. View the correct answer and your error distance | |
| ## Features | |
| - Interactive world map with zoom and pan | |
| - Audio playback for location clues | |
| - Real-time coordinate input | |
| - Previous round answer display with OpenStreetMap links | |
| ## Citation | |
| If you use this work, please cite: | |
| Ruixing Zhang, Zihan Liu, Leilei Sun, Tongyu Zhu, and Weifeng Lv. "The Sonar Moment: Benchmarking Audio-Language Models in Audio Geo-Localization." arXiv preprint arXiv:2601.03227 (2026). Available at: [https://arxiv.org/abs/2601.03227](https://arxiv.org/abs/2601.03227) | |