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| # Product Requirements Document (PRD): Support Ticket Environment for OpenEnv | |
| ## 1. Introduction and Objectives | |
| The **Support Ticket Environment** aims to test Large Language Models (LLMs) and agentic frameworks in a highly realistic, consequence-driven enterprise setting. Customer support resolution requires strict adherence to internal policies, information verification, and multi-step reasoning before taking terminal actions (e.g., refunds or escalations). | |
| **Objective**: Provide an OpenEnv-compliant simulation where an agent assumes the role of a support professional. The environment acts as an adversarial and deterministic evaluator to cleanly quantify an agent's ability to gather state, read contextual rules, and execute appropriate API actions. | |
| ## 2. Real-World Utility | |
| Most AI evaluations focus on static benchmarks (MMLU) or gamified environments (Minecraft). However, the most immediate commercial application of agentic AI is customer support automation. | |
| ### The Problem | |
| Companies lose millions to unchecked LLM agents hallucinating policies, issuing improper refunds, or frustrating high-tier enterprise clients. | |
| ### The Solution | |
| This environment models the actual complexity of a ticketing system. It enforces that agents must securely verify `UserData`, correctly attribute `IssueType` to a `Policy`, and avoid taking destructive actions (like rejecting an enterprise client abruptly) under pressure or when faced with confusing queries. | |
| ## 3. Environment Architecture | |
| ### State Boundaries | |
| - Each task begins with a newly opened ticket. | |
| - The episode terminates either when the agent explicitly uses a terminal action (`close_ticket`, `escalate`) or after reaching the hard threshold of $N=10$ steps. | |
| ### Action Constraints | |
| - Intermediate actions (`fetch_user_data`, `check_policy`) do not alter the external ticket state but provide critical context. | |
| - Terminal actions irreversibly mutate the state and trigger evaluation. | |
| ### Grading and Reward Shaping | |
| - Graders are strictly deterministic. | |
| - Fractional rewards are yielded for necessary intermediate contextualization steps (promoting chain-of-thought grounding). | |
| - Sharp penalties are applied for protocol violations (e.g., escalating a simple refund directly to billing Tier 2). | |
| ## 4. Required Agent Capabilities | |
| To succeed on hard tasks, an agent must demonstrate: | |
| - **State Management**: Remembering the constraints of the `policy` retrieved earlier in the episode. | |
| - **Self-Correction**: Adapting if `fetch_user_data` returns constraints (e.g., the user is not a premium member). | |
| - **Nuanced Execution**: Apologizing organically when generating the `reply_to_customer` response during a high-stakes failure ticket. | |
| ## 5. Evaluation Criteria | |
| ### Core Metrics | |
| - **Task Completion Rate**: Fraction of tasks completed successfully. | |
| - **Protocol Adherence**: Fraction of steps that align with the defined policy. | |
| - **Efficiency**: Average number of steps taken to complete a task. | |
| ### Grader Outputs | |
| Grader outputs are JSON objects with the following fields: | |
| ```json | |
| { | |
| "task_id": "task_hard_1", | |
| "score": 0.8, | |
| "violations": ["policy_violation", "premature_closure"] | |
| } | |
| ``` | |
| ### Constraints | |
| - Agents must not exceed the step limit. | |
| - Agents must avoid terminal actions unless confident of the resolution. | |
| ## 6. Future Extensions | |
| - **Multi-Agent Collaboration**: Introduce scenarios where multiple agents must collaborate to resolve a ticket. | |
| - **Dynamic Policies**: Add tasks where policies change mid-episode, requiring agents to adapt. | |
| - **Realistic User Simulation**: Enhance the environment with stochastic user behavior to test robustness. | |