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import os
from collections import deque, defaultdict
from typing import List, Tuple, Dict, Optional, Union
from io import BytesIO
import base64
import json

import cv2
import numpy as np
from PIL import Image
import torch
from tqdm import tqdm
from scipy.ndimage import gaussian_filter

import supervision as sv
from sports.common.team import TeamClassifier
from sports.common.view import ViewTransformer
from sports.annotators.soccer import draw_pitch, draw_points_on_pitch, draw_paths_on_pitch
from sports.configs.soccer import SoccerPitchConfiguration

import gradio as gr
import plotly.graph_objects as go
from plotly.subplots import make_subplots
from transformers import AutoProcessor, SiglipVisionModel
from more_itertools import chunked
from sklearn.cluster import KMeans
import umap

from inference_sdk import InferenceHTTPClient

# ==============================================
# ENVIRONMENT VARIABLES
# ==============================================
HF_TOKEN = os.environ.get("HF_TOKEN")
ROBOFLOW_API_KEY = os.environ.get("ROBOFLOW_API_KEY")

if not HF_TOKEN or not ROBOFLOW_API_KEY:
    raise ValueError("โŒ HF_TOKEN and ROBOFLOW_API_KEY must be set as environment variables.")

DEVICE = "cuda" if torch.cuda.is_available() else "cpu"
print(f"๐Ÿ–ฅ๏ธ Using device: {DEVICE}")

# ==============================================
# ROBOFLOW INFERENCE CLIENT
# ==============================================
CLIENT = InferenceHTTPClient(
    api_url="https://detect.roboflow.com",
    api_key=ROBOFLOW_API_KEY,
)

PLAYER_DETECTION_MODEL_ID = "football-players-detection-3zvbc/11"
FIELD_DETECTION_MODEL_ID = "football-field-detection-f07vi/14"


def infer_with_confidence(model_id: str, frame: np.ndarray, confidence_threshold: float = 0.3):
    """Run inference and filter by confidence threshold."""
    result = CLIENT.infer(frame, model_id=model_id)
    detections = sv.Detections.from_inference(result)
    # Filter by confidence
    if len(detections) > 0:
        detections = detections[detections.confidence > confidence_threshold]
    return result, detections


# ==============================================
# SIGLIP MODEL (Embeddings)
# ==============================================
SIGLIP_MODEL_PATH = "google/siglip-base-patch16-224"
EMBEDDINGS_MODEL = SiglipVisionModel.from_pretrained(SIGLIP_MODEL_PATH, token=HF_TOKEN).to(DEVICE)
EMBEDDINGS_PROCESSOR = AutoProcessor.from_pretrained(SIGLIP_MODEL_PATH, token=HF_TOKEN)

# ==============================================
# TEAM CLASSIFIER & CONFIG
# ==============================================
CONFIG = SoccerPitchConfiguration()

# ==============================================
# TABLE HEADERS FOR GRADIO DATAFRAMES
# ==============================================
PLAYER_STATS_HEADERS = [
    "Player ID",
    "Team",
    "Distance (m)",
    "Avg Speed (km/h)",
    "Max Speed (km/h)",
    "Frames Visible",
    "Time Def 1/3 (frames)",
    "Time Mid 1/3 (frames)",
    "Time Att 1/3 (frames)",
    "Possession (s)",
    "Possession (%)",
]

EVENT_HEADERS = [
    "Time (s)",
    "Type",
    "Team",
    "From Player",
    "To Player",
    "Ball Speed (km/h)",
    "Ball Distance (m)",
    "Player Distance (m)",
    "Description",
]

# ==============================================
# BALL PATH OUTLIER REMOVAL
# ==============================================
def replace_outliers_based_on_distance(
    positions: List[np.ndarray],
    distance_threshold: float,
) -> List[np.ndarray]:
    """Remove outlier positions based on distance threshold."""
    last_valid_position: Union[np.ndarray, None] = None
    cleaned_positions: List[np.ndarray] = []

    for position in positions:
        if len(position) == 0:
            cleaned_positions.append(position)
        else:
            if last_valid_position is None:
                cleaned_positions.append(position)
                last_valid_position = position
            else:
                distance = np.linalg.norm(position - last_valid_position)
                if distance > distance_threshold:
                    cleaned_positions.append(np.array([], dtype=np.float64))
                else:
                    cleaned_positions.append(position)
                    last_valid_position = position

    return cleaned_positions


# ==============================================
# PITCH DISTANCE (UNITS FIX: meters)
# ==============================================
def pitch_distance_m(p1: np.ndarray, p2: np.ndarray) -> float:
    """
    Compute distance between two pitch points in meters.

    Heuristic:
    - If pitch length is > 200, assume coordinates are in centimeters and divide by 100.
    - Otherwise, treat them as meters.
    """
    p1 = np.asarray(p1, dtype=float)
    p2 = np.asarray(p2, dtype=float)
    d = float(np.linalg.norm(p2 - p1))
    if CONFIG.length > 200:  # e.g. 10500 cm
        return d / 100.0
    else:
        return d


# ==============================================
# PLAYER PERFORMANCE TRACKING
# ==============================================
class PlayerPerformanceTracker:
    """Track individual player performance metrics and generate heatmaps."""

    def __init__(self, pitch_config, fps: float = 30.0):
        self.config = pitch_config
        self.fps = fps
        self.player_positions = defaultdict(list)
        self.player_velocities = defaultdict(list)  # km/h
        self.player_distances = defaultdict(float)  # meters
        self.player_team = {}
        self.player_stats = defaultdict(
            lambda: {
                "frames_visible": 0,
                "avg_velocity": 0.0,  # km/h
                "max_velocity": 0.0,  # km/h
                "time_in_attacking_third": 0,
                "time_in_defensive_third": 0,
                "time_in_middle_third": 0,
            }
        )

    def update(self, tracker_id: int, position: np.ndarray, team_id: int, frame: int):
        """Update player position and calculate metrics."""
        if len(position) != 2:
            return

        self.player_team[tracker_id] = team_id
        self.player_positions[tracker_id].append((position[0], position[1], frame))
        self.player_stats[tracker_id]["frames_visible"] += 1

        if len(self.player_positions[tracker_id]) > 1:
            prev_pos = np.array(self.player_positions[tracker_id][-2][:2], dtype=float)
            curr_pos = np.array(position, dtype=float)

            # distance in meters between frames
            distance_m = pitch_distance_m(prev_pos, curr_pos)
            self.player_distances[tracker_id] += distance_m

            # speed in km/h
            speed_mps = distance_m * self.fps
            speed_kmh = speed_mps * 3.6
            self.player_velocities[tracker_id].append(speed_kmh)

            if speed_kmh > self.player_stats[tracker_id]["max_velocity"]:
                self.player_stats[tracker_id]["max_velocity"] = speed_kmh

        pitch_length = self.config.length
        if position[0] < pitch_length / 3:
            self.player_stats[tracker_id]["time_in_defensive_third"] += 1
        elif position[0] < 2 * pitch_length / 3:
            self.player_stats[tracker_id]["time_in_middle_third"] += 1
        else:
            self.player_stats[tracker_id]["time_in_attacking_third"] += 1

    def get_player_stats(self, tracker_id: int) -> dict:
        """Get comprehensive stats for a player."""
        stats = self.player_stats[tracker_id].copy()

        if len(self.player_velocities[tracker_id]) > 0:
            stats["avg_velocity"] = float(np.mean(self.player_velocities[tracker_id]))

        stats["total_distance_meters"] = float(self.player_distances[tracker_id])
        stats["team_id"] = int(self.player_team.get(tracker_id, -1))

        return stats

    def generate_heatmap(self, tracker_id: int, resolution: int = 100) -> np.ndarray:
        """Generate heatmap for a specific player."""
        if tracker_id not in self.player_positions or len(self.player_positions[tracker_id]) == 0:
            return np.zeros((resolution, resolution))

        positions = np.array([(x, y) for x, y, _ in self.player_positions[tracker_id]])

        pitch_length = self.config.length
        pitch_width = self.config.width

        heatmap, xedges, yedges = np.histogram2d(
            positions[:, 0],
            positions[:, 1],
            bins=[resolution, resolution],
            range=[[0, pitch_length], [0, pitch_width]],
        )

        heatmap = gaussian_filter(heatmap, sigma=3)

        return heatmap.T

    def get_all_players_by_team(self) -> Dict[int, List[int]]:
        """Get all player IDs grouped by team."""
        teams = defaultdict(list)
        for tracker_id, team_id in self.player_team.items():
            teams[team_id].append(tracker_id)
        return teams


# ==============================================
# TRACKING MANAGER
# ==============================================
class PlayerTrackingManager:
    """Manages persistent player tracking with team assignment stability."""

    def __init__(self, max_history=10):
        self.tracker_team_history: Dict[int, List[int]] = defaultdict(list)
        self.max_history = max_history
        self.active_trackers = set()

    def update_team_assignment(self, tracker_id: int, team_id: int):
        """Store team assignment history for each tracker."""
        self.tracker_team_history[tracker_id].append(team_id)
        if len(self.tracker_team_history[tracker_id]) > self.max_history:
            self.tracker_team_history[tracker_id].pop(0)
        self.active_trackers.add(tracker_id)

    def get_stable_team_id(self, tracker_id: int, current_team_id: int) -> int:
        """Get stable team ID using majority voting from history."""
        if tracker_id not in self.tracker_team_history or len(self.tracker_team_history[tracker_id]) < 3:
            return current_team_id

        history = self.tracker_team_history[tracker_id]
        team_counts = np.bincount(history)
        stable_team = int(np.argmax(team_counts))
        return stable_team

    def get_player_count_by_team(self) -> Dict[int, int]:
        """Get current count of players per team."""
        team_counts = defaultdict(int)
        for tracker_id in self.active_trackers:
            if tracker_id in self.tracker_team_history and len(self.tracker_team_history[tracker_id]) > 0:
                stable_team = self.get_stable_team_id(
                    tracker_id,
                    self.tracker_team_history[tracker_id][-1],
                )
                team_counts[stable_team] += 1
        return team_counts

    def reset_frame(self):
        """Reset active trackers for new frame."""
        self.active_trackers = set()


# ==============================================
# VISUALIZATION FUNCTIONS
# ==============================================
def create_player_heatmap_visualization(
    performance_tracker: PlayerPerformanceTracker,
    tracker_id: int,
) -> np.ndarray:
    """Create a single player heatmap overlay on pitch."""
    pitch = draw_pitch(CONFIG)
    heatmap = performance_tracker.generate_heatmap(tracker_id, resolution=150)

    if heatmap.max() > 0:
        heatmap = heatmap / heatmap.max()

    padding = 50

    pitch_height, pitch_width = pitch.shape[:2]
    heatmap_resized = cv2.resize(heatmap, (pitch_width - 2 * padding, pitch_height - 2 * padding))

    heatmap_colored = cv2.applyColorMap((heatmap_resized * 255).astype(np.uint8), cv2.COLORMAP_JET)

    overlay = pitch.copy()
    overlay[padding : pitch_height - padding, padding : pitch_width - padding] = heatmap_colored

    result = cv2.addWeighted(pitch, 0.6, overlay, 0.4, 0)

    stats = performance_tracker.get_player_stats(tracker_id)
    team_color = "Blue" if stats["team_id"] == 0 else "Pink"

    text_lines = [
        f"Player #{tracker_id} ({team_color} Team)",
        f"Distance: {stats['total_distance_meters']:.1f} m",
        f"Avg Speed: {stats['avg_velocity']:.2f} km/h",
        f"Max Speed: {stats['max_velocity']:.2f} km/h",
        f"Frames: {stats['frames_visible']}",
    ]

    y_offset = 30
    for line in text_lines:
        cv2.putText(
            result,
            line,
            (10, y_offset),
            cv2.FONT_HERSHEY_SIMPLEX,
            0.6,
            (255, 255, 255),
            2,
            cv2.LINE_AA,
        )
        y_offset += 25

    return result


def create_team_comparison_plot(performance_tracker: PlayerPerformanceTracker) -> go.Figure:
    """Create interactive performance comparison plots."""
    teams = performance_tracker.get_all_players_by_team()

    fig = make_subplots(
        rows=2,
        cols=2,
        subplot_titles=(
            "Distance Covered",
            "Average Speed",
            "Max Speed",
            "Activity by Zone",
        ),
        specs=[[{"type": "bar"}, {"type": "bar"}], [{"type": "bar"}, {"type": "bar"}]],
    )

    colors = {0: "#00BFFF", 1: "#FF1493"}
    team_names = {0: "Team 0 (Blue)", 1: "Team 1 (Pink)"}

    for team_id, player_ids in teams.items():
        if team_id not in [0, 1]:
            continue

        distances = []
        avg_speeds = []
        max_speeds = []
        attacking_time = []

        for pid in player_ids:
            stats = performance_tracker.get_player_stats(pid)
            distances.append(stats["total_distance_meters"])
            avg_speeds.append(stats["avg_velocity"])  # km/h
            max_speeds.append(stats["max_velocity"])  # km/h
            attacking_time.append(stats["time_in_attacking_third"])

        player_labels = [f"#{pid}" for pid in player_ids]

        fig.add_trace(
            go.Bar(
                x=player_labels,
                y=distances,
                name=team_names[team_id],
                marker_color=colors[team_id],
                showlegend=True,
            ),
            row=1,
            col=1,
        )

        fig.add_trace(
            go.Bar(
                x=player_labels,
                y=avg_speeds,
                name=team_names[team_id],
                marker_color=colors[team_id],
                showlegend=False,
            ),
            row=1,
            col=2,
        )

        fig.add_trace(
            go.Bar(
                x=player_labels,
                y=max_speeds,
                name=team_names[team_id],
                marker_color=colors[team_id],
                showlegend=False,
            ),
            row=2,
            col=1,
        )

        fig.add_trace(
            go.Bar(
                x=player_labels,
                y=attacking_time,
                name=team_names[team_id],
                marker_color=colors[team_id],
                showlegend=False,
            ),
            row=2,
            col=2,
        )

    fig.update_xaxes(title_text="Players", row=1, col=1)
    fig.update_xaxes(title_text="Players", row=1, col=2)
    fig.update_xaxes(title_text="Players", row=2, col=1)
    fig.update_xaxes(title_text="Players", row=2, col=2)

    fig.update_yaxes(title_text="Distance (m)", row=1, col=1)
    fig.update_yaxes(title_text="Speed (km/h)", row=1, col=2)
    fig.update_yaxes(title_text="Speed (km/h)", row=2, col=1)
    fig.update_yaxes(title_text="Frames in Zone", row=2, col=2)

    fig.update_layout(height=800, title_text="Team Performance Comparison", barmode="group")

    return fig


def create_combined_heatmaps(performance_tracker: PlayerPerformanceTracker) -> np.ndarray:
    """Create side-by-side team heatmaps."""
    teams = performance_tracker.get_all_players_by_team()

    team_heatmaps = []
    for team_id in [0, 1]:
        if team_id not in teams:
            continue

        combined_heatmap = np.zeros((150, 150))
        for pid in teams[team_id]:
            player_heatmap = performance_tracker.generate_heatmap(pid, resolution=150)
            combined_heatmap += player_heatmap

        if combined_heatmap.max() > 0:
            combined_heatmap = combined_heatmap / combined_heatmap.max()

        pitch = draw_pitch(CONFIG)
        padding = 50
        pitch_height, pitch_width = pitch.shape[:2]
        heatmap_resized = cv2.resize(
            combined_heatmap,
            (pitch_width - 2 * padding, pitch_height - 2 * padding),
        )

        colormap = cv2.COLORMAP_JET if team_id == 0 else cv2.COLORMAP_HOT
        heatmap_colored = cv2.applyColorMap((heatmap_resized * 255).astype(np.uint8), colormap)

        overlay = pitch.copy()
        overlay[padding : pitch_height - padding, padding : pitch_width - padding] = heatmap_colored
        result = cv2.addWeighted(pitch, 0.5, overlay, 0.5, 0)

        team_name = "Team 0 (Blue)" if team_id == 0 else "Team 1 (Pink)"
        cv2.putText(
            result,
            team_name,
            (10, 30),
            cv2.FONT_HERSHEY_SIMPLEX,
            1,
            (255, 255, 255),
            2,
            cv2.LINE_AA,
        )

        team_heatmaps.append(result)

    if len(team_heatmaps) == 2:
        return np.hstack(team_heatmaps)
    elif len(team_heatmaps) == 1:
        return team_heatmaps[0]
    else:
        return draw_pitch(CONFIG)


# ==============================================
# HELPER FUNCTIONS
# ==============================================
def resolve_goalkeepers_team_id(players: sv.Detections, goalkeepers: sv.Detections) -> np.ndarray:
    """Assign goalkeepers to the nearest team centroid."""
    if len(goalkeepers) == 0 or len(players) == 0:
        return np.array([])
    goalkeepers_xy = goalkeepers.get_anchors_coordinates(sv.Position.BOTTOM_CENTER)
    players_xy = players.get_anchors_coordinates(sv.Position.BOTTOM_CENTER)
    team_0_centroid = players_xy[players.class_id == 0].mean(axis=0)
    team_1_centroid = players_xy[players.class_id == 1].mean(axis=0)
    return np.array(
        [
            0 if np.linalg.norm(gk - team_0_centroid) < np.linalg.norm(gk - team_1_centroid) else 1
            for gk in goalkeepers_xy
        ]
    )


def create_game_style_radar(
    pitch_ball_xy,
    pitch_players_xy,
    players_class_id,
    pitch_referees_xy,
    ball_path=None,
):
    """Create game-style radar view with ball trail effect."""
    annotated_frame = draw_pitch(CONFIG)

    # Draw ball trail with fading effect
    if ball_path is not None and len(ball_path) > 0:
        valid_path = [coords for coords in ball_path if len(coords) > 0]
        if len(valid_path) > 1:
            for i, coords in enumerate(valid_path[-20:]):
                if len(coords) == 0:
                    continue
                alpha = (i + 1) / min(20, len(valid_path))
                color = sv.Color(int(255 * alpha), int(255 * alpha), int(255 * alpha))
                annotated_frame = draw_points_on_pitch(
                    CONFIG,
                    coords,
                    face_color=color,
                    edge_color=sv.Color.BLACK,
                    radius=int(6 + alpha * 4),
                    pitch=annotated_frame,
                )

    # Draw current ball position
    if len(pitch_ball_xy) > 0:
        annotated_frame = draw_points_on_pitch(
            CONFIG,
            pitch_ball_xy,
            face_color=sv.Color.WHITE,
            edge_color=sv.Color.BLACK,
            radius=10,
            pitch=annotated_frame,
        )

    # Draw players
    for team_id, color_hex in zip([0, 1], ["00BFFF", "FF1493"]):
        mask = players_class_id == team_id
        if np.any(mask):
            annotated_frame = draw_points_on_pitch(
                CONFIG,
                pitch_players_xy[mask],
                face_color=sv.Color.from_hex(color_hex),
                edge_color=sv.Color.BLACK,
                radius=16,
                pitch=annotated_frame,
            )

    # Draw referees
    if len(pitch_referees_xy) > 0:
        annotated_frame = draw_points_on_pitch(
            CONFIG,
            pitch_referees_xy,
            face_color=sv.Color.from_hex("FFD700"),
            edge_color=sv.Color.BLACK,
            radius=16,
            pitch=annotated_frame,
        )

    return annotated_frame


# ==============================================
# MAIN ANALYSIS PIPELINE
# ==============================================
def analyze_football_video(video_path: str, progress=gr.Progress()) -> Tuple:
    """
    Complete football analysis pipeline:
    - Player & ball detection (Roboflow)
    - Team classification (SigLIP-based)
    - Tracking (ByteTrack) with stable team assignments
    - Field homography -> pitch coordinates
    - Ball trajectory cleaning
    - Performance analytics
    - Simple events + possession + per-player stats
    """
    if not video_path:
        return (
            None,
            None,
            None,
            None,
            None,
            "โŒ Please upload a video file.",
            [],
            [],
            None,
        )

    try:
        progress(0, desc="๐Ÿ”ง Initializing...")

        # IDs from Roboflow model
        BALL_ID, GOALKEEPER_ID, PLAYER_ID, REFEREE_ID = 0, 1, 2, 3
        STRIDE = 30  # Frame sampling for training
        MAXLEN = 5  # Transformation matrix smoothing
        MAX_DISTANCE_THRESHOLD = 500  # Ball path outlier threshold

        # Video setup
        cap = cv2.VideoCapture(video_path)
        if not cap.isOpened():
            return (
                None,
                None,
                None,
                None,
                None,
                f"โŒ Failed to open video: {video_path}",
                [],
                [],
                None,
            )

        total_frames = int(cap.get(cv2.CAP_PROP_FRAME_COUNT))
        width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
        height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
        fps = cap.get(cv2.CAP_PROP_FPS)
        if fps <= 0:
            fps = 30.0
        dt = 1.0 / fps

        print(f"๐Ÿ“น Video: {width}x{height}, {fps}fps, {total_frames} frames")

        fourcc = cv2.VideoWriter_fourcc(*"mp4v")
        output_path = "/tmp/annotated_football.mp4"
        out = cv2.VideoWriter(output_path, fourcc, fps, (width, height))

        # Initialize managers
        tracking_manager = PlayerTrackingManager(max_history=10)
        performance_tracker = PlayerPerformanceTracker(CONFIG, fps=fps)

        # Simple possession / events stats
        distance_covered_m = defaultdict(float)  # tid -> meters
        possession_time_player = defaultdict(float)  # tid -> seconds
        possession_time_team = defaultdict(float)  # team_id -> seconds
        team_of_player = {}  # tid -> team_id
        events: List[Dict] = []

        prev_owner_tid: Optional[int] = None
        prev_ball_pos_pitch: Optional[np.ndarray] = None

        # Annotators
        ellipse_annotator = sv.EllipseAnnotator(
            color=sv.ColorPalette.from_hex(["#00BFFF", "#FF1493", "#FFD700"]),
            thickness=2,
        )
        label_annotator = sv.LabelAnnotator(
            color=sv.ColorPalette.from_hex(["#00BFFF", "#FF1493", "#FFD700"]),
            text_color=sv.Color.from_hex("#FFFFFF"),
            text_thickness=2,
            text_position=sv.Position.BOTTOM_CENTER,
        )
        triangle_annotator = sv.TriangleAnnotator(
            color=sv.Color.from_hex("#FFD700"),
            base=20,
            height=17,
        )

        # ByteTrack tracker with optimized settings
        tracker = sv.ByteTrack(
            track_activation_threshold=0.4,
            lost_track_buffer=60,
            minimum_matching_threshold=0.85,
            frame_rate=fps,
        )
        tracker.reset()

        # For field transform smoothing + ball path
        M = deque(maxlen=MAXLEN)  # Transformation matrix smoothing
        ball_path_raw = []

        # Last pitch positions (for speed/distance overlay, events)
        last_pitch_players_xy = None
        last_players_class_id = None
        last_pitch_referees_xy = None
        last_pitch_pos_by_tid: Dict[int, np.ndarray] = {}

        # Simple goal centers (for shot/clearance direction)
        goal_centers = {
            0: np.array([0.0, CONFIG.width / 2.0]),
            1: np.array([CONFIG.length, CONFIG.width / 2.0]),
        }

        # Event banner overlay
        current_event_text = ""
        event_text_frames_left = 0
        EVENT_TEXT_DURATION_S = 2.0
        EVENT_TEXT_DURATION_FRAMES = int(EVENT_TEXT_DURATION_S * fps)

        # ========================================
        # STEP 1: Collect Player Crops for Team Classifier
        # ========================================
        progress(0.05, desc="๐Ÿƒ Collecting player samples (Step 1/6)...")
        player_crops = []
        frame_count = 0

        while frame_count < min(total_frames, 300):
            ret, frame = cap.read()
            if not ret:
                break

            if frame_count % STRIDE == 0:
                _, detections = infer_with_confidence(PLAYER_DETECTION_MODEL_ID, frame, 0.3)
                detections = detections.with_nms(threshold=0.5, class_agnostic=True)
                players_detections = detections[detections.class_id == PLAYER_ID]

                if len(players_detections.xyxy) > 0:
                    crops = [sv.crop_image(frame, xyxy) for xyxy in players_detections.xyxy]
                    player_crops.extend(crops)

            frame_count += 1

        if len(player_crops) == 0:
            cap.release()
            out.release()
            return (
                None,
                None,
                None,
                None,
                None,
                "โŒ No player crops collected.",
                [],
                [],
                None,
            )

        print(f"โœ… Collected {len(player_crops)} player samples")

        # ========================================
        # STEP 2: Train Team Classifier
        # ========================================
        progress(0.15, desc="๐ŸŽฏ Training team classifier (Step 2/6)...")
        team_classifier = TeamClassifier(device=DEVICE)
        team_classifier.fit(player_crops)
        print("โœ… Team classifier trained")

        # ========================================
        # STEP 3: Process Full Video with Tracking + Events
        # ========================================
        cap.set(cv2.CAP_PROP_POS_FRAMES, 0)
        frame_count = 0

        progress(0.2, desc="๐ŸŽฌ Processing video frames (Step 3/6)...")

        frame_idx = 0
        while True:
            ret, frame = cap.read()
            if not ret:
                break

            frame_idx += 1
            t = frame_idx * dt
            frame_count += 1
            tracking_manager.reset_frame()

            if frame_count % 30 == 0:
                progress(
                    0.2 + 0.4 * (frame_count / max(total_frames, 1)),
                    desc=f"๐ŸŽฌ Processing frame {frame_count}/{total_frames}",
                )

            # Player and ball detection
            _, detections = infer_with_confidence(PLAYER_DETECTION_MODEL_ID, frame, 0.3)

            if len(detections.xyxy) == 0:
                out.write(frame)
                ball_path_raw.append(np.empty((0, 2)))
                continue

            # Separate ball from other detections
            ball_detections = detections[detections.class_id == BALL_ID]
            ball_detections.xyxy = sv.pad_boxes(xyxy=ball_detections.xyxy, px=10)

            all_detections = detections[detections.class_id != BALL_ID]
            all_detections = all_detections.with_nms(threshold=0.5, class_agnostic=True)

            # Track detections
            all_detections = tracker.update_with_detections(detections=all_detections)

            # Separate by type
            goalkeepers_detections = all_detections[all_detections.class_id == GOALKEEPER_ID]
            players_detections = all_detections[all_detections.class_id == PLAYER_ID]
            referees_detections = all_detections[all_detections.class_id == REFEREE_ID]

            # Team prediction with stability
            if len(players_detections.xyxy) > 0:
                crops = [sv.crop_image(frame, xyxy) for xyxy in players_detections.xyxy]
                predicted_teams = team_classifier.predict(crops)

                # Apply stable team assignment
                for idx, tracker_id in enumerate(players_detections.tracker_id):
                    tracking_manager.update_team_assignment(int(tracker_id), int(predicted_teams[idx]))
                    predicted_teams[idx] = tracking_manager.get_stable_team_id(
                        int(tracker_id),
                        int(predicted_teams[idx]),
                    )

                players_detections.class_id = predicted_teams

            # Assign goalkeeper teams
            goalkeepers_detections.class_id = resolve_goalkeepers_team_id(
                players_detections,
                goalkeepers_detections,
            )

            # Adjust referee class_id
            referees_detections.class_id -= 1

            # Merge all detections
            all_detections = sv.Detections.merge(
                [players_detections, goalkeepers_detections, referees_detections]
            )

            all_detections.class_id = all_detections.class_id.astype(int)

            # ========================================
            # STEP 4: Field Detection & Transformation
            # ========================================
            pitch_players_xy = None
            pitch_referees_xy = None
            pitch_ball_xy = np.empty((0, 2), dtype=np.float32)
            frame_ball_pos_pitch = None

            try:
                result_field, _ = infer_with_confidence(FIELD_DETECTION_MODEL_ID, frame, 0.3)
                key_points = sv.KeyPoints.from_inference(result_field)

                # Filter confident keypoints
                filter_mask = key_points.confidence[0] > 0.5
                frame_ref_pts = key_points.xy[0][filter_mask]
                pitch_ref_pts = np.array(CONFIG.vertices)[filter_mask]

                if len(frame_ref_pts) >= 4:  # Need at least 4 points for homography
                    transformer = ViewTransformer(source=frame_ref_pts, target=pitch_ref_pts)
                    M.append(transformer.m)
                    transformer.m = np.mean(np.array(M), axis=0)

                    # Transform ball position
                    frame_ball_xy = ball_detections.get_anchors_coordinates(
                        sv.Position.BOTTOM_CENTER
                    )
                    pitch_ball_xy = (
                        transformer.transform_points(frame_ball_xy)
                        if len(frame_ball_xy) > 0
                        else np.empty((0, 2))
                    )
                    if len(pitch_ball_xy) > 0:
                        frame_ball_pos_pitch = pitch_ball_xy[0]
                    ball_path_raw.append(pitch_ball_xy)

                    # Transform all players (including goalkeepers)
                    all_players = sv.Detections.merge([players_detections, goalkeepers_detections])
                    players_xy = all_players.get_anchors_coordinates(
                        sv.Position.BOTTOM_CENTER
                    )
                    pitch_players_xy = (
                        transformer.transform_points(players_xy)
                        if len(players_xy) > 0
                        else np.empty((0, 2))
                    )

                    # Transform referees
                    referees_xy = referees_detections.get_anchors_coordinates(
                        sv.Position.BOTTOM_CENTER
                    )
                    pitch_referees_xy = (
                        transformer.transform_points(referees_xy)
                        if len(referees_xy) > 0
                        else np.empty((0, 2))
                    )

                    # Store for radar view
                    last_pitch_players_xy = pitch_players_xy
                    last_players_class_id = all_players.class_id
                    last_pitch_referees_xy = pitch_referees_xy

                    # Update performance tracker + distance per player (meters)
                    for idx, tracker_id in enumerate(all_players.tracker_id):
                        tid_int = int(tracker_id)
                        if idx < len(pitch_players_xy):
                            pos_pitch = pitch_players_xy[idx]
                            performance_tracker.update(
                                tid_int,
                                pos_pitch,
                                int(all_players.class_id[idx]),
                                frame_count,
                            )
                            team_of_player[tid_int] = int(all_players.class_id[idx])

                            prev_pos = last_pitch_pos_by_tid.get(tid_int)
                            if prev_pos is not None:
                                dist_m = pitch_distance_m(prev_pos, pos_pitch)
                                distance_covered_m[tid_int] += dist_m
                            last_pitch_pos_by_tid[tid_int] = pos_pitch
                else:
                    ball_path_raw.append(np.empty((0, 2)))
            except Exception:
                ball_path_raw.append(np.empty((0, 2)))

            # ========================================
            # POSSESSION + EVENTS (simple heuristics)
            # ========================================
            owner_tid: Optional[int] = None
            POSSESSION_RADIUS_M = 5.0

            if frame_ball_pos_pitch is not None and pitch_players_xy is not None and len(pitch_players_xy) > 0:
                dists = np.linalg.norm(pitch_players_xy - frame_ball_pos_pitch, axis=1)
                j = int(np.argmin(dists))
                nearest_dist_m = pitch_distance_m(pitch_players_xy[j], frame_ball_pos_pitch)
                if nearest_dist_m < POSSESSION_RADIUS_M:
                    owner_tid = int(all_players.tracker_id[j])

            # accumulate possession time
            if owner_tid is not None:
                possession_time_player[owner_tid] += dt
                owner_team = team_of_player.get(owner_tid)
                if owner_team is not None:
                    possession_time_team[owner_team] += dt

            def register_event(ev: Dict, text: str):
                nonlocal current_event_text, event_text_frames_left
                events.append(ev)
                if text:
                    current_event_text = text
                    event_text_frames_left = EVENT_TEXT_DURATION_FRAMES

            # possession change events, passes, tackles, interceptions
            if owner_tid != prev_owner_tid:
                if owner_tid is not None and prev_owner_tid is not None:
                    prev_team = team_of_player.get(prev_owner_tid)
                    cur_team = team_of_player.get(owner_tid)

                    travel_m = 0.0
                    if prev_ball_pos_pitch is not None and frame_ball_pos_pitch is not None:
                        travel_m = pitch_distance_m(prev_ball_pos_pitch, frame_ball_pos_pitch)

                    MIN_PASS_TRAVEL_M = 3.0

                    if prev_team is not None and cur_team is not None:
                        if prev_team == cur_team and travel_m > MIN_PASS_TRAVEL_M:
                            # pass
                            register_event(
                                {
                                    "type": "pass",
                                    "t": float(t),
                                    "from_tid": int(prev_owner_tid),
                                    "to_tid": int(owner_tid),
                                    "team_id": int(cur_team),
                                    "extra": {"distance_m": travel_m},
                                },
                                f"Pass: #{prev_owner_tid} โ†’ #{owner_tid} (Team {cur_team})",
                            )
                        elif prev_team != cur_team:
                            # tackle vs interception
                            d_pp = 999.0
                            if pitch_players_xy is not None:
                                pos_prev = last_pitch_pos_by_tid.get(int(prev_owner_tid))
                                pos_cur = last_pitch_pos_by_tid.get(int(owner_tid))
                                if pos_prev is not None and pos_cur is not None:
                                    d_pp = pitch_distance_m(pos_prev, pos_cur)
                            ev_type = "tackle" if d_pp < 3.0 else "interception"
                            label = "Tackle" if ev_type == "tackle" else "Interception"
                            register_event(
                                {
                                    "type": ev_type,
                                    "t": float(t),
                                    "from_tid": int(prev_owner_tid),
                                    "to_tid": int(owner_tid),
                                    "team_id": int(cur_team),
                                    "extra": {
                                        "player_distance_m": d_pp,
                                        "ball_travel_m": travel_m,
                                    },
                                },
                                f"{label}: #{owner_tid} wins ball from #{prev_owner_tid}",
                            )

                # generic possession-change event (optional text)
                if owner_tid is not None:
                    team_id = team_of_player.get(owner_tid)
                    register_event(
                        {
                            "type": "possession_change",
                            "t": float(t),
                            "from_tid": int(prev_owner_tid)
                            if prev_owner_tid is not None
                            else None,
                            "to_tid": int(owner_tid),
                            "team_id": int(team_id) if team_id is not None else None,
                            "extra": {},
                        },
                        "",
                    )

            # shot / clearance based on ball speed & direction
            if (
                prev_ball_pos_pitch is not None
                and frame_ball_pos_pitch is not None
                and owner_tid is not None
            ):
                v_vec = frame_ball_pos_pitch - prev_ball_pos_pitch  # pitch units
                # convert to meters per second
                dist_m = pitch_distance_m(prev_ball_pos_pitch, frame_ball_pos_pitch)
                speed_mps = dist_m / dt
                speed_kmh = speed_mps * 3.6
                HIGH_SPEED_KMH = 18.0

                if speed_kmh > HIGH_SPEED_KMH:
                    shooter_team = team_of_player.get(owner_tid)
                    if shooter_team is not None:
                        target_goal = goal_centers[1 - shooter_team]
                        direction = target_goal - frame_ball_pos_pitch
                        v_norm = np.linalg.norm(v_vec)
                        d_norm = np.linalg.norm(direction)
                        cos_angle = 0.0
                        if v_norm > 1e-6 and d_norm > 1e-6:
                            cos_angle = float(np.dot(v_vec, direction) / (v_norm * d_norm))

                        if cos_angle > 0.8:
                            register_event(
                                {
                                    "type": "shot",
                                    "t": float(t),
                                    "from_tid": int(owner_tid),
                                    "to_tid": None,
                                    "team_id": int(shooter_team),
                                    "extra": {"speed_kmh": speed_kmh},
                                },
                                f"Shot by #{owner_tid} (Team {shooter_team}) โ€“ {speed_kmh:.1f} km/h",
                            )
                        else:
                            register_event(
                                {
                                    "type": "clearance",
                                    "t": float(t),
                                    "from_tid": int(owner_tid),
                                    "to_tid": None,
                                    "team_id": int(shooter_team),
                                    "extra": {"speed_kmh": speed_kmh},
                                },
                                f"Clearance by #{owner_tid} (Team {shooter_team})",
                            )

            prev_owner_tid = owner_tid
            prev_ball_pos_pitch = frame_ball_pos_pitch

            # ========================================
            # FRAME ANNOTATION (video overlay)
            # ========================================
            annotated_frame = frame.copy()

            # Basic labels: only player ID + team
            labels = []
            for tid, cid in zip(all_detections.tracker_id, all_detections.class_id):
                labels.append(f"#{int(tid)} T{int(cid)}")

            annotated_frame = ellipse_annotator.annotate(annotated_frame, all_detections)
            annotated_frame = label_annotator.annotate(
                annotated_frame,
                all_detections,
                labels=labels,
            )
            annotated_frame = triangle_annotator.annotate(annotated_frame, ball_detections)

            # HUD: possession per team
            total_poss = sum(possession_time_team.values()) + 1e-6
            team0_pct = 100.0 * possession_time_team.get(0, 0.0) / total_poss
            team1_pct = 100.0 * possession_time_team.get(1, 0.0) / total_poss

            hud_text = (
                f"Team 0 Ball Control: {team0_pct:5.2f}%   "
                f"Team 1 Ball Control: {team1_pct:5.2f}%"
            )
            cv2.rectangle(
                annotated_frame,
                (20, annotated_frame.shape[0] - 60),
                (annotated_frame.shape[1] - 20, annotated_frame.shape[0] - 20),
                (255, 255, 255),
                -1,
            )
            cv2.putText(
                annotated_frame,
                hud_text,
                (30, annotated_frame.shape[0] - 30),
                cv2.FONT_HERSHEY_SIMPLEX,
                0.8,
                (0, 0, 0),
                2,
                cv2.LINE_AA,
            )

            # Event banner
            if event_text_frames_left > 0 and current_event_text:
                cv2.rectangle(
                    annotated_frame,
                    (20, 20),
                    (annotated_frame.shape[1] - 20, 90),
                    (255, 255, 255),
                    -1,
                )
                cv2.putText(
                    annotated_frame,
                    current_event_text,
                    (30, 70),
                    cv2.FONT_HERSHEY_SIMPLEX,
                    1.0,
                    (0, 0, 0),
                    2,
                    cv2.LINE_AA,
                )
                event_text_frames_left -= 1

            out.write(annotated_frame)

        cap.release()
        out.release()
        print(f"โœ… Processed {frame_count} frames")

        # ========================================
        # STEP 5: Clean Ball Path (Remove Outliers)
        # ========================================
        progress(0.65, desc="๐Ÿงน Cleaning ball trajectory (Step 4/6)...")

        # Convert to proper format for cleaning
        path_for_cleaning = []
        for coords in ball_path_raw:
            if len(coords) == 0:
                path_for_cleaning.append(np.empty((0, 2), dtype=np.float32))
            elif coords.shape[0] >= 2:
                # If multiple points (rare for ball), ignore to avoid ambiguity
                path_for_cleaning.append(np.empty((0, 2), dtype=np.float32))
            else:
                path_for_cleaning.append(coords)

        # Remove outliers
        cleaned_path = replace_outliers_based_on_distance(
            [
                np.array(p).reshape(-1, 2) if len(p) > 0 else np.empty((0, 2))
                for p in path_for_cleaning
            ],
            MAX_DISTANCE_THRESHOLD,
        )

        print(
            f"โœ… Ball path cleaned: "
            f"{len([p for p in cleaned_path if len(p) > 0])} valid points"
        )

        # ========================================
        # STEP 6: Generate Performance Analytics
        # ========================================
        progress(0.75, desc="๐Ÿ“Š Generating performance analytics (Step 5/6)...")

        # Team comparison charts
        comparison_fig = create_team_comparison_plot(performance_tracker)

        # Combined team heatmaps
        team_heatmaps_path = "/tmp/team_heatmaps.png"
        team_heatmaps = create_combined_heatmaps(performance_tracker)
        cv2.imwrite(team_heatmaps_path, team_heatmaps)

        # Individual player heatmaps (top 6 by distance)
        progress(0.85, desc="๐Ÿ—บ๏ธ Creating individual heatmaps...")
        teams = performance_tracker.get_all_players_by_team()
        top_players = []

        for team_id in [0, 1]:
            if team_id in teams:
                team_players = teams[team_id]
                player_distances = [
                    (pid, performance_tracker.get_player_stats(pid)["total_distance_meters"])
                    for pid in team_players
                ]
                player_distances.sort(key=lambda x: x[1], reverse=True)
                top_players.extend([pid for pid, _ in player_distances[:3]])

        individual_heatmaps = []
        for pid in top_players[:6]:
            heatmap = create_player_heatmap_visualization(performance_tracker, pid)
            individual_heatmaps.append(heatmap)

        # Arrange individual heatmaps in grid (3 columns)
        if len(individual_heatmaps) > 0:
            rows = []
            for i in range(0, len(individual_heatmaps), 3):
                row_maps = individual_heatmaps[i : i + 3]
                if len(row_maps) == 3:
                    rows.append(np.hstack(row_maps))
                elif len(row_maps) == 2:
                    rows.append(np.hstack([row_maps[0], row_maps[1]]))
                else:
                    rows.append(row_maps[0])

            individual_grid = np.vstack(rows) if len(rows) > 1 else rows[0]
            individual_heatmaps_path = "/tmp/individual_heatmaps.png"
            cv2.imwrite(individual_heatmaps_path, individual_grid)
        else:
            individual_heatmaps_path = None

        # ========================================
        # STEP 7: Create Game-Style Radar View
        # ========================================
        progress(0.9, desc="๐Ÿ—บ๏ธ Creating game-style radar view (Step 6/6)...")
        radar_path = "/tmp/radar_view_enhanced.png"
        try:
            if last_pitch_players_xy is not None:
                radar_frame = create_game_style_radar(
                    pitch_ball_xy=cleaned_path[-1]
                    if cleaned_path
                    else np.empty((0, 2)),
                    pitch_players_xy=last_pitch_players_xy,
                    players_class_id=last_players_class_id,
                    pitch_referees_xy=last_pitch_referees_xy,
                    ball_path=cleaned_path,
                )
                cv2.imwrite(radar_path, radar_frame)
            else:
                radar_path = None
        except Exception as e:
            print(f"โš ๏ธ Radar view creation failed: {e}")
            radar_path = None

        # ========================================
        # BUILD PLAYER STATS TABLE & EVENTS TABLE
        # ========================================
        total_poss = sum(possession_time_team.values()) + 1e-6

        player_stats_table = []
        for team_id, player_ids in teams.items():
            for pid in player_ids:
                stats = performance_tracker.get_player_stats(pid)
                poss_s = float(possession_time_player.get(pid, 0.0))
                poss_pct = 100.0 * poss_s / total_poss if total_poss > 0 else 0.0

                row = [
                    int(pid),
                    int(stats["team_id"]),
                    float(stats["total_distance_meters"]),
                    float(stats["avg_velocity"]),
                    float(stats["max_velocity"]),
                    int(stats["frames_visible"]),
                    int(stats["time_in_defensive_third"]),
                    int(stats["time_in_middle_third"]),
                    int(stats["time_in_attacking_third"]),
                    poss_s,
                    poss_pct,
                ]
                player_stats_table.append(row)

        events_table = []
        for ev in events:
            ev_type = ev.get("type", "")
            t_ev = float(ev.get("t", 0.0))
            team_id = ev.get("team_id", None)
            from_tid = ev.get("from_tid", None)
            to_tid = ev.get("to_tid", None)
            extra = ev.get("extra", {}) or {}

            speed_kmh = float(extra.get("speed_kmh", 0.0))
            ball_dist_m = float(extra.get("distance_m", extra.get("ball_travel_m", 0.0)))
            player_dist_m = float(extra.get("player_distance_m", 0.0))

            if ev_type == "pass":
                desc = f"Pass #{from_tid} โ†’ #{to_tid} (Team {team_id})"
            elif ev_type == "tackle":
                desc = (
                    f"Tackle: #{to_tid} wins ball from #{from_tid} "
                    f"(Team {team_id})"
                )
            elif ev_type == "interception":
                desc = (
                    f"Interception: #{to_tid} intercepts #{from_tid} "
                    f"(Team {team_id})"
                )
            elif ev_type == "shot":
                desc = (
                    f"Shot by #{from_tid} (Team {team_id}) at {speed_kmh:.1f} km/h"
                )
            elif ev_type == "clearance":
                desc = f"Clearance by #{from_tid} (Team {team_id})"
            else:
                desc = ev_type

            row = [
                t_ev,
                ev_type,
                team_id,
                from_tid,
                to_tid,
                speed_kmh,
                ball_dist_m,
                player_dist_m,
                desc,
            ]
            events_table.append(row)

        events_json_path = "/tmp/events.json"
        with open(events_json_path, "w", encoding="utf-8") as f:
            json.dump(events, f, indent=2)

        # ========================================
        # Generate Summary Report
        # ========================================
        progress(0.95, desc="๐Ÿ“ Generating summary report...")

        summary_lines = ["โœ… **Analysis Complete!**\n"]
        summary_lines.append("**Video Statistics:**")
        summary_lines.append(f"- Total Frames Processed: {frame_count}")
        summary_lines.append(f"- Video Resolution: {width}x{height}")
        summary_lines.append(f"- Frame Rate: {fps:.2f} fps")
        summary_lines.append(
            f"- Ball Trajectory Points: "
            f"{len([p for p in cleaned_path if len(p) > 0])}\n"
        )

        for team_id in [0, 1]:
            if team_id not in teams:
                continue

            team_name = "Team 0 (Blue)" if team_id == 0 else "Team 1 (Pink)"
            summary_lines.append(f"\n**{team_name}:**")
            summary_lines.append(f"- Players Tracked: {len(teams[team_id])}")

            total_dist = sum(
                performance_tracker.get_player_stats(pid)["total_distance_meters"]
                for pid in teams[team_id]
            )
            avg_dist = total_dist / len(teams[team_id]) if len(teams[team_id]) > 0 else 0
            summary_lines.append(f"- Team Total Distance: {total_dist:.1f} m")
            summary_lines.append(
                f"- Average Distance per Player: {avg_dist:.1f} m"
            )

            # Top 3 performers (by distance)
            player_distances = [
                (pid, performance_tracker.get_player_stats(pid)["total_distance_meters"])
                for pid in teams[team_id]
            ]
            player_distances.sort(key=lambda x: x[1], reverse=True)

            summary_lines.append("\n  **Top 3 Performers:**")
            for i, (pid, dist) in enumerate(player_distances[:3], 1):
                stats = performance_tracker.get_player_stats(pid)
                summary_lines.append(
                    f"  {i}. Player #{pid}: {dist:.1f} m, "
                    f"Avg: {stats['avg_velocity']:.2f} km/h, "
                    f"Max: {stats['max_velocity']:.2f} km/h"
                )

        # Team possession in summary
        summary_lines.append("\n**Team Possession:**")
        for team_id in sorted(possession_time_team.keys()):
            t_sec = possession_time_team[team_id]
            pct = 100.0 * t_sec / total_poss if total_poss > 0 else 0.0
            summary_lines.append(f"- Team {team_id}: {t_sec:.1f} s ({pct:.1f}%)")

        summary_lines.append("\n**Pipeline Steps Completed:**")
        summary_lines.append("โœ… 1. Player crop collection")
        summary_lines.append("โœ… 2. Team classifier training")
        summary_lines.append("โœ… 3. Video processing with tracking & events")
        summary_lines.append("โœ… 4. Ball trajectory cleaning")
        summary_lines.append("โœ… 5. Performance analytics generation")
        summary_lines.append("โœ… 6. Visualization creation")

        summary_msg = "\n".join(summary_lines)

        progress(1.0, desc="โœ… Analysis Complete!")

        # IMPORTANT: must return 9 outputs in the same order as Gradio wiring
        return (
            output_path,  # video_output
            comparison_fig,  # comparison_output
            team_heatmaps_path,  # team_heatmaps_output
            individual_heatmaps_path,  # individual_heatmaps_output
            radar_path,  # radar_output
            summary_msg,  # status_output
            player_stats_table,  # player_stats_output (Dataframe)
            events_table,  # events_output (Dataframe)
            events_json_path,  # events_json_output (File download)
        )

    except Exception as e:
        error_msg = f"โŒ Error: {str(e)}"
        print(error_msg)
        import traceback

        traceback.print_exc()
        # Match the 9 outputs (fill with Nones/empties)
        return (
            None,
            None,
            None,
            None,
            None,
            error_msg,
            [],
            [],
            None,
        )


# ==============================================
# GRADIO INTERFACE
# ==============================================

def run_pipeline(video) -> Tuple:
    """
    Gradio wrapper: accept the raw video object from gr.Video and
    convert it to a filesystem path for analyze_football_video().
    """
    if video is None:
        return (
            None,
            None,
            None,
            None,
            None,
            "โŒ Please upload a video file.",
            [],
            [],
            None,
        )

    # On Spaces, Video input is usually a dict with at least a "path" key.
    if isinstance(video, dict):
        video_path = (
            video.get("path")
            or video.get("name")
            or video.get("filename")
        )
    else:
        # Fallback: if it's already a string/path-like
        video_path = str(video)

    if not video_path:
        return (
            None,
            None,
            None,
            None,
            None,
            "โŒ Could not resolve video file path from upload.",
            [],
            [],
            None,
        )

    return analyze_football_video(video_path)


with gr.Blocks(title="โšฝ Football Performance Analyzer", theme=gr.themes.Soft()) as iface:
    gr.Markdown(
        """
    # โšฝ Advanced Football Video Analyzer
    ### Complete Pipeline Implementation
    
    This application:
    1. **Player Detection** - Collect player crops using Roboflow  
    2. **Team Classification** - Train SigLIP-based team classifier  
    3. **Persistent Tracking** - ByteTrack with stable ID assignment  
    4. **Field Transformation** - Project players onto pitch coordinates  
    5. **Ball Trajectory** - Track and clean ball path with outlier removal  
    6. **Performance Analytics** - Heatmaps, stats, possession, and event detection  
    
    Upload a football match video to get comprehensive performance analytics!
    """
    )

    with gr.Row():
        # No "type" argument โ€“ your Gradio version does not support it
        video_input = gr.Video(label="๐Ÿ“ค Upload Football Video")

    analyze_btn = gr.Button("๐Ÿš€ Start Analysis Pipeline", variant="primary", size="lg")

    with gr.Row():
        status_output = gr.Textbox(label="๐Ÿ“Š Analysis Summary & Statistics", lines=25)

    with gr.Tabs():
        with gr.Tab("๐Ÿ“น Annotated Video"):
            gr.Markdown(
                "### Full video with player tracking, team colors, ball detection, and events overlay"
            )
            video_output = gr.Video(label="Processed Video")

        with gr.Tab("๐Ÿ“Š Performance Comparison"):
            gr.Markdown("### Interactive charts comparing player performance metrics")
            comparison_output = gr.Plot(label="Team Performance Metrics")

        with gr.Tab("๐Ÿ—บ๏ธ Team Heatmaps"):
            gr.Markdown("### Combined activity heatmaps showing team positioning")
            team_heatmaps_output = gr.Image(label="Team Activity Heatmaps")

        with gr.Tab("๐Ÿ‘ค Individual Heatmaps"):
            gr.Markdown("### Top 6 players with detailed activity analysis")
            individual_heatmaps_output = gr.Image(label="Top Players Heatmaps")

        with gr.Tab("๐ŸŽฎ Game Radar View"):
            gr.Markdown("### Game-style tactical view with ball trail")
            radar_output = gr.Image(label="Tactical Radar View")

        with gr.Tab("๐Ÿ“‹ Player Stats"):
            gr.Markdown("### Per-player totals: distance, speeds, zones, possession")
            player_stats_output = gr.Dataframe(
                headers=PLAYER_STATS_HEADERS,
                col_count=len(PLAYER_STATS_HEADERS),
                row_count=0,
                interactive=False,
            )

        with gr.Tab("โฑ๏ธ Event Timeline"):
            gr.Markdown(
                "### Detected passes, tackles, interceptions, shots, clearances"
            )
            events_output = gr.Dataframe(
                headers=EVENT_HEADERS,
                col_count=len(EVENT_HEADERS),
                row_count=0,
                interactive=False,
            )
            events_json_output = gr.File(
                label="Download events JSON",
                file_types=[".json"],
            )

    analyze_btn.click(
        fn=run_pipeline,
        inputs=[video_input],
        outputs=[
            video_output,  # 1
            comparison_output,  # 2
            team_heatmaps_output,  # 3
            individual_heatmaps_output,  # 4
            radar_output,  # 5
            status_output,  # 6
            player_stats_output,  # 7
            events_output,  # 8
            events_json_output,  # 9
        ],
    )

    gr.Markdown(
        """
    ---
    ### ๐Ÿ”ง Technical Details:
    
    **Detection Models:**
    - Player/Ball/Referee Detection: `football-players-detection-3zvbc/11`
    - Field Keypoint Detection: `football-field-detection-f07vi/14`
    
    **Tracking & Classification:**
    - ByteTrack for persistent player IDs  
    - SigLIP embeddings for team classification  
    - Majority voting for stable team assignments  
    
    **Performance Metrics:**
    - Distance covered (meters)  
    - Average & maximum speed (km/h)  
    - Zone activity (defensive/middle/attacking thirds)  
    - Position heatmaps with Gaussian smoothing  
    - Possession per player & per team  
    
    **Ball Tracking:**
    - Field homography transformation  
    - Outlier removal (500 cm threshold)  
    - Transformation matrix smoothing (5-frame window)  
    
    **Events:**
    - Passes, tackles, interceptions, shots, clearances  
    - Event banner overlay in video  
    - Full event list downloadable as JSON  
    """
    )


if __name__ == "__main__":
    iface.launch()