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metadata
title: BattleWords
emoji: 🎲
colorFrom: blue
colorTo: indigo
sdk: streamlit
sdk_version: 1.25.0
python_version: 3.12.8
app_port: 8501
app_file: app.py
tags:
  - game
  - vocabulary
  - streamlit
  - education

BattleWords

This project is used by huggingface.co as a demonstration of interactive word games in Python.

BattleWords is a vocabulary learning game inspired by classic Battleship mechanics. The objective is to discover hidden words on a grid, earning points for strategic guessing before all letters are revealed.

Features

  • 12x12 grid with six hidden words (2x4-letter, 2x5-letter, 2x6-letter)
  • Words placed horizontally or vertically
  • Radar visualization to help locate word boundaries
  • Reveal grid cells and guess words for points
  • Scoring tiers: Good (34–37), Great (38–41), Fantastic (42+)
  • Responsive UI built with Streamlit
  • Wordlist sidebar controls (picker + one-click sort)
  • Deterministic seed support (Beta/Full)
  • Keyboard navigation and guessing (Beta/Full)
  • Overlapping words on shared letters (Beta)
  • Daily and practice modes (Full)
  • Leaderboards, persistence, and advanced features (Full)
  • Game ends when all words are guessed or all word letters are revealed

Installation

  1. Clone the repository:
    git clone https://github.com/Oncorporation/BattleWords.git
     cd battlewords
    
    1. (Optional) Create and activate a virtual environment:
    python -m venv venv
    source venv/bin/activate  # On Windows use `venv\Scripts\activate`
    
  2. Install dependencies: ( add --system if not using a virutal environment)
    uv pip install -r requirements.txt --link-mode=copy 
    

Running BattleWords

You can run the app locally using either uv or Streamlit directly:

uv run streamlit run app.py

or

streamlit run app.py

Folder Structure

  • app.py – Streamlit entry point
  • battlewords/ – Python package
    • models.py – data models and types
    • word_loader.py – word list loading and validation
    • generator.py – word placement logic
    • logic.py – game mechanics (reveal, guess, scoring)
    • ui.py – Streamlit UI composition
    • words/wordlist.txt – candidate words
  • specs/ – documentation (specs.md, requirements.md)
  • tests/ – unit tests

How to Play

  1. Click grid squares to reveal letters or empty spaces.
  2. After revealing a letter, enter a guess for a word in the text box.
  3. Earn points for correct guesses and bonus points for unrevealed letters.
  4. The game ends when all six words are found or all word letters are revealed. Your score tier is displayed.

Changelog

  • 0.1.5

    • Hit/Miss circular indicator.
    • Completed words render as non-interactive styled cells.
    • Tooltips show cell coordinates for buttons and revealed cells.
    • Stable letter map rebuild after reveals.
  • 0.1.4

    • Radar rewritten as an animated GIF with metallic gradient background and scope overlay.
    • Session-level caching of the generated radar GIF to avoid regeneration during a session.
    • Mobile layout improvements: radar above grid on small screens; tighter grid gaps and horizontal scrolling per row.
  • 0.1.3

    • Sidebar wordlist picker and Sort Wordlist action (length-first then alphabetic) with a 5-second feedback delay before restarting a new game.
    • Score panel improvements, per-word points, and emphasized final score styling.

Known Issues / TODO

  • Word list loading bug: the app may not select the proper word lists in some environments. Investigate word_loader.get_wordlist_files() / load_word_list() and sidebar selection persistence to ensure the chosen file is correctly used by the generator.

Development Phases

  • Proof of Concept (0.1.0): No overlaps, basic UI, single session.
  • Beta (0.5.0): Overlaps allowed on shared letters, responsive layout, keyboard support, deterministic seed.
  • Full (1.0.0): Enhanced UX, persistence, leaderboards, daily/practice modes, advanced features.

See specs/requirements.md and specs/specs.md for full details and roadmap.

License

BattlewordsTM. All Rights Reserved. All content, trademarks and logos are copyrighted by the owner.

Hugging Face Spaces Configuration

BattleWords is deployable as a Hugging Face Space. To configure your Space, add a YAML block at the top of your README.md:

---
title: BattleWords
emoji: 🎲
colorFrom: blue
colorTo: indigo
sdk: streamlit
sdk_version: 1.25.0
python_version: 3.10
app_file: app.py
tags:
  - game
  - vocabulary
  - streamlit
  - education
---

Key parameters:

  • title, emoji, colorFrom, colorTo: Visuals for your Space.
  • sdk: Use streamlit for Streamlit apps.
  • sdk_version: Latest supported Streamlit version.
  • python_version: Python version (default is 3.10).
  • app_file: Entry point for your app.
  • tags: List of descriptive tags.

Dependencies:
Add a requirements.txt with your Python dependencies (e.g., streamlit, etc.).

Port:
Streamlit Spaces use port 8501 by default.

Embedding:
Spaces can be embedded in other sites using an <iframe>:

<iframe src="https://Surn-BattleWords.hf.space?embed=true" title="BattleWords"></iframe>

For full configuration options, see Spaces Config Reference and Streamlit SDK Guide.