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| ## Creating a homemade engine | |
| As an alternative to creating an entire chess engine and implementing one of the communication protocols (`UCI` or `XBoard`), a bot can also be created by writing a single class with a single method. The `search()` method in this new class takes the current board and the game clock as arguments and should return a move based on whatever criteria the coder desires. | |
| Steps to create a homemade bot: | |
| 1. Do all the steps in the [How to Install](./How-to-Install) | |
| 2. In the `config.yml`, change the engine protocol to `homemade` | |
| 3. Create a class in `homemade.py` that extends `MinimalEngine`. | |
| 4. Create a method called `search()` with an argument `board` that chooses a legal move from the board. | |
| - There are examples in `homemade.py` to help you get started. These examples show different ways to implement the `search()` method and the proper way to return the chosen move. | |
| 5. In the `config.yml`, change the name from `engine_name` to the name of your class | |
| - In this case, you could change it to: | |
| `name: "RandomMove"` | |