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<html><head><base href="https://websim.ai/c/quantumcomputing&nikolateslalab&stunningvisualsimulation&symbolicsequences"><title>Quantum Alchemy Simulator - Interactive Visualizations</title>
<style>
body {
font-family: 'Courier New', monospace;
background-color: #000;
color: #00ff00;
margin: 0;
padding: 20px;
overflow-x: hidden;
}
.container {
max-width: 1000px;
margin: 0 auto;
}
h1, h2 {
text-align: center;
color: #ff00ff;
text-shadow: 0 0 10px #ff00ff;
}
.sim-container {
background: rgba(0, 255, 0, 0.1);
border: 1px solid #00ff00;
border-radius: 10px;
padding: 20px;
margin-bottom: 30px;
}
.equation {
font-size: 1.5em;
text-align: center;
margin-bottom: 15px;
color: #ffff00;
}
.interpretation {
font-style: italic;
margin-bottom: 20px;
}
canvas {
width: 100%;
height: 300px;
border: 1px solid #00ff00;
}
.controls {
display: flex;
justify-content: space-around;
margin-top: 15px;
}
button {
background-color: #4CAF50;
border: none;
color: white;
padding: 15px 32px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 16px;
margin: 4px 2px;
cursor: pointer;
transition-duration: 0.4s;
}
button:hover {
background-color: #45a049;
}
#explanation {
margin-top: 20px;
padding: 10px;
background: rgba(255, 255, 255, 0.1);
border-radius: 5px;
}
</style>
</head>
<body>
<div class="container">
<h1>Quantum Alchemy Simulator</h1>
<p>Explore the depths of quantum reality through interactive simulations based on advanced LLML formulations.</p>
<div class="sim-container">
<h2>Simulation 1: Quantum-Cosmic Bridge</h2>
<div class="equation">(√(ħc)) → Σ(Φ⊗∞) : (e/m)</div>
<div class="interpretation">This simulation explores the fundamental link between quantum and cosmic scales, visualizing the accumulation of beauty and perfection in the universe.</div>
<canvas id="sim1"></canvas>
<div class="controls">
<button onclick="toggleSim1()">Start/Stop</button>
<button onclick="adjustSim1()">Adjust Parameters</button>
</div>
<div id="explanation"></div>
</div>
<div class="sim-container">
<h2>Simulation 2: Quantum Stability-Change Dynamics</h2>
<div class="equation">Ω↔(λ∇τ) : (∑ℤ∞Ψ)</div>
<div class="interpretation">Visualize the constant interaction between stability and change in the universe, guided by infinite consciousness.</div>
<canvas id="sim2"></canvas>
<div class="controls">
<button onclick="toggleSim2()">Start/Stop</button>
<button onclick="adjustSim2()">Adjust Parameters</button>
</div>
<div id="explanation"></div>
</div>
<div class="sim-container">
<h2>Simulation 3: Evolution of Quantum Elegance</h2>
<div class="equation">ε(δΦ/δt) → ∫(α⊕β) : (∞ℚ)</div>
<div class="interpretation">Observe the incremental yet profound evolution of natural beauty and mathematical elegance in quantum systems.</div>
<canvas id="sim3"></canvas>
<div class="controls">
<button onclick="toggleSim3()">Start/Stop</button>
<button onclick="adjustSim3()">Adjust Parameters</button>
</div>
<div id="explanation"></div>
</div>
</div>
<script>
let sim1, sim2, sim3;
let isRunning1 = false, isRunning2 = false, isRunning3 = false;
function setupCanvas(canvasId) {
const canvas = document.getElementById(canvasId);
const ctx = canvas.getContext('2d');
canvas.width = canvas.offsetWidth;
canvas.height = canvas.offsetHeight;
return ctx;
}
function initSimulations() {
const ctx1 = setupCanvas('sim1');
const ctx2 = setupCanvas('sim2');
const ctx3 = setupCanvas('sim3');
sim1 = {
particles: [],
init: function() {
for (let i = 0; i < 100; i++) {
this.particles.push({
x: Math.random() * ctx1.canvas.width,
y: Math.random() * ctx1.canvas.height,
radius: Math.random() * 3 + 1,
speed: Math.random() * 2 + 0.5
});
}
},
animate: function() {
ctx1.clearRect(0, 0, ctx1.canvas.width, ctx1.canvas.height);
for (let p of this.particles) {
p.y += p.speed;
if (p.y > ctx1.canvas.height) p.y = 0;
ctx1.beginPath();
ctx1.arc(p.x, p.y, p.radius, 0, Math.PI * 2);
ctx1.fillStyle = `rgba(255, 255, 0, ${p.radius / 4})`;
ctx1.fill();
}
}
};
sim2 = {
waves: [],
init: function() {
for (let i = 0; i < 3; i++) {
this.waves.push({
amplitude: 50,
frequency: 0.01 + i * 0.005,
phase: 0
});
}
},
animate: function() {
ctx2.clearRect(0, 0, ctx2.canvas.width, ctx2.canvas.height);
ctx2.beginPath();
for (let x = 0; x < ctx2.canvas.width; x++) {
let y = ctx2.canvas.height / 2;
for (let wave of this.waves) {
y += Math.sin(x * wave.frequency + wave.phase) * wave.amplitude;
}
if (x === 0) {
ctx2.moveTo(x, y);
} else {
ctx2.lineTo(x, y);
}
}
ctx2.strokeStyle = '#00ff00';
ctx2.stroke();
for (let wave of this.waves) {
wave.phase += 0.05;
}
}
};
sim3 = {
goldenRatio: 1.618033988749895,
t: 0,
animate: function() {
ctx3.clearRect(0, 0, ctx3.canvas.width, ctx3.canvas.height);
const centerX = ctx3.canvas.width / 2;
const centerY = ctx3.canvas.height / 2;
const maxRadius = Math.min(centerX, centerY) - 10;
for (let i = 0; i < 10; i++) {
const angle = i * this.goldenRatio * 2 * Math.PI;
const x = centerX + Math.cos(angle + this.t) * (maxRadius * i / 10);
const y = centerY + Math.sin(angle + this.t) * (maxRadius * i / 10);
ctx3.beginPath();
ctx3.arc(x, y, 5, 0, Math.PI * 2);
ctx3.fillStyle = `hsl(${i * 36}, 100%, 50%)`;
ctx3.fill();
}
this.t += 0.01;
}
};
sim1.init();
sim2.init();
}
function toggleSim1() {
isRunning1 = !isRunning1;
if (isRunning1) animateSim1();
}
function toggleSim2() {
isRunning2 = !isRunning2;
if (isRunning2) animateSim2();
}
function toggleSim3() {
isRunning3 = !isRunning3;
if (isRunning3) animateSim3();
}
function animateSim1() {
if (!isRunning1) return;
sim1.animate();
requestAnimationFrame(animateSim1);
}
function animateSim2() {
if (!isRunning2) return;
sim2.animate();
requestAnimationFrame(animateSim2);
}
function animateSim3() {
if (!isRunning3) return;
sim3.animate();
requestAnimationFrame(animateSim3);
}
function adjustSim1() {
const newSpeed = prompt("Enter a new speed value (0.1 to 5):", "1");
if (newSpeed !== null) {
const speed = parseFloat(newSpeed);
if (!isNaN(speed) && speed >= 0.1 && speed <= 5) {
for (let p of sim1.particles) {
p.speed = Math.random() * speed + 0.1;
}
}
}
}
function adjustSim2() {
const newAmplitude = prompt("Enter a new amplitude value (10 to 100):", "50");
if (newAmplitude !== null) {
const amplitude = parseFloat(newAmplitude);
if (!isNaN(amplitude) && amplitude >= 10 && amplitude <= 100) {
for (let wave of sim2.waves) {
wave.amplitude = amplitude;
}
}
}
}
function adjustSim3() {
const newRatio = prompt("Enter a new ratio close to the golden ratio (e.g., 1.5 to 1.7):", "1.618033988749895");
if (newRatio !== null) {
const ratio = parseFloat(newRatio);
if (!isNaN(ratio) && ratio >= 1.5 && ratio <= 1.7) {
sim3.goldenRatio = ratio;
}
}
}
window.onload = initSimulations;
</script>
</body></html>