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f9f2b31 d9a31a1 f9f2b31 d9a31a1 f9f2b31 d9a31a1 f9f2b31 d9a31a1 f9f2b31 b806e3e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | <!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>WorldForge — prompt to explorable terrain</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
:root {
--ink: #e8eef3;
--dim: #93a3b1;
--panel: #141a20;
--line: #26313b;
--accent: #6fd08c;
}
* { box-sizing: border-box; }
html, body { height: 100%; margin: 0; }
body {
font: 14px/1.5 ui-sans-serif, system-ui, "Segoe UI", Roboto, sans-serif;
color: var(--ink); background: #0c1014; overflow: hidden;
display: grid; grid-template-columns: 320px 1fr;
}
body.busy { cursor: progress; }
aside {
background: var(--panel); border-right: 1px solid var(--line);
padding: 18px; overflow-y: auto; display: flex; flex-direction: column; gap: 16px;
}
h1 { font-size: 17px; margin: 0; letter-spacing: -0.01em; }
h1 span { color: var(--accent); }
.sub { color: var(--dim); font-size: 12px; margin-top: 4px; }
label { display: block; font-size: 11px; text-transform: uppercase;
letter-spacing: 0.08em; color: var(--dim); margin-bottom: 6px; }
input[type=text], input[type=number] {
width: 100%; padding: 9px 10px; border-radius: 7px;
border: 1px solid var(--line); background: #0e1418; color: var(--ink); font: inherit;
}
input:focus { outline: 2px solid var(--accent); outline-offset: -1px; }
.row { display: flex; gap: 8px; }
.row > * { flex: 1; }
button {
padding: 9px 12px; border-radius: 7px; border: 1px solid var(--line);
background: #1b242c; color: var(--ink); font: inherit; cursor: pointer;
}
button:hover { background: #23303a; }
button:disabled { opacity: 0.5; cursor: default; }
button.primary { background: var(--accent); color: #06110a; border-color: var(--accent); font-weight: 600; }
button.primary:hover { background: #82dc9d; }
button.on { background: var(--accent); color: #06110a; border-color: var(--accent); }
#presets { display: flex; flex-wrap: wrap; gap: 6px; }
#presets button { flex: 0 0 auto; padding: 5px 9px; font-size: 12px; border-radius: 20px; }
#layout { width: 100%; aspect-ratio: 1; border-radius: 8px;
border: 1px solid var(--line); image-rendering: pixelated; display: block; }
ul#legend, ul#census { list-style: none; margin: 0; padding: 0;
display: flex; flex-direction: column; gap: 5px; }
#legend li, #census li { display: flex; align-items: center; gap: 8px; font-size: 13px; }
#legend i, #census i { width: 13px; height: 13px; border-radius: 3px; flex: 0 0 auto;
border: 1px solid rgba(255,255,255,.18); }
#legend b, #census b { margin-left: auto; color: var(--dim); font-weight: 500;
font-variant-numeric: tabular-nums; }
input[type=range] { width: 100%; accent-color: var(--accent); }
#clockLabel { color: var(--accent); font-variant-numeric: tabular-nums; letter-spacing: 0; }
#probe { display: flex; flex-direction: column; gap: 4px; font-size: 13px;
background: #0e1418; border: 1px solid var(--line); border-radius: 7px; padding: 9px 10px; }
#probe span { display: flex; gap: 8px; color: var(--dim); }
#probe span b { margin-left: auto; color: var(--ink); font-weight: 500;
font-variant-numeric: tabular-nums; }
#probe > b { color: var(--accent); }
.dimmed { color: var(--dim); }
#stats { color: var(--dim); font-size: 12px; font-variant-numeric: tabular-nums; }
footer { margin-top: auto; color: var(--dim); font-size: 11px; line-height: 1.6; }
footer a { color: #9ec7dd; }
main { position: relative; }
#view { width: 100%; height: 100%; display: block; }
#hint {
display: none; position: absolute; left: 50%; bottom: 24px; transform: translateX(-50%);
background: rgba(10,14,18,.82); border: 1px solid var(--line); border-radius: 8px;
padding: 8px 14px; font-size: 12px; color: var(--dim);
}
@media (max-width: 820px) {
body { grid-template-columns: 1fr; grid-template-rows: auto 1fr; }
aside { max-height: 46vh; }
}
</style>
</head>
<body>
<aside>
<div>
<h1>World<span>Forge</span></h1>
<div class="sub">A prompt becomes a region plan, a semantic layout map, and an explorable height field.</div>
</div>
<div>
<label for="prompt">Prompt</label>
<input id="prompt" type="text" value="a snowy alpine range above a pine forest and a lake"
placeholder="describe a world…" autocomplete="off">
</div>
<div id="presets">
<button data-p="a desert of red canyons and mesas">Canyons</button>
<button data-p="volcanic island ringed by ocean and jungle">Volcanic island</button>
<button data-p="snowy alpine peaks over a pine forest">Alps</button>
<button data-p="savanna plains with scattered acacia">Savanna</button>
<button data-p="frozen tundra and glaciers">Tundra</button>
<button data-p="swamp and dense rainforest">Swamp</button>
</div>
<div class="row">
<div style="flex:1.1">
<label for="seed">Seed</label>
<input id="seed" type="number" min="1" step="1" value="1">
</div>
<div style="display:flex; align-items:flex-end">
<button id="reseed" title="New seed, same prompt">Reroll</button>
</div>
</div>
<div class="row">
<button id="go" class="primary">Generate</button>
<button id="fly" title="WASD + mouse look, Esc to exit">Fly</button>
</div>
<div>
<label>Semantic layout map</label>
<canvas id="layout"></canvas>
</div>
<div>
<label for="clock">Time of day <span id="clockLabel">12:00</span></label>
<input id="clock" type="range" min="0" max="1000" value="420">
<div class="row" style="margin-top:8px">
<button id="play">Run day</button>
</div>
</div>
<div>
<label>Regions</label>
<ul id="legend"></ul>
</div>
<div>
<label>Inhabitants</label>
<ul id="census"></ul>
</div>
<div>
<label>Inspect</label>
<div id="probe"><span class="dimmed">click the ground to inspect</span></div>
</div>
<div id="stats"></div>
<div class="row">
<button id="glb">Export GLB</button>
<button id="json">World spec</button>
<button id="png">Map</button>
</div>
<footer>
An independent implementation of the terrain foundation described in
<a href="https://arxiv.org/abs/2608.05248" target="_blank" rel="noopener">WorldClaw</a>
(arXiv 2608.05248). That project publishes no code or weights; nothing from it is
used here. Everything runs in your browser.<br>
Built by <a href="https://huggingface.co/VIDraft" target="_blank" rel="noopener">VIDraft</a>.
</footer>
</aside>
<main>
<canvas id="view"></canvas>
<div id="hint">WASD move · mouse look · Q/E down/up · Shift boost · Esc exit</div>
</main>
<script type="importmap">
{ "imports": { "three": "./vendor/three.module.js" } }
</script>
<script type="module" src="./app.js"></script>
</body>
</html>
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