X commited on
Update app.py
Browse files
app.py
CHANGED
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@@ -1,8 +1,8 @@
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"""
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🧠 AI PLATFORMER + CHATBOT
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Hugging Face Space
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"""
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import
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import numpy as np
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import random
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import json
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@@ -14,8 +14,8 @@ from collections import deque
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import torch
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import torch.nn as nn
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import torch.optim as optim
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# =====================================================
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# 1. НЕЙРОСЕТЬ (DQN)
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@@ -62,7 +62,6 @@ class DQNAgent:
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self.optimizer = optim.Adam(self.model.parameters(), lr=self.learning_rate)
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self.criterion = nn.MSELoss()
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# Загружаем модель если есть
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if os.path.exists('dqn_model.pth'):
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self.load_model()
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@@ -377,63 +376,17 @@ class PlatformerLogic:
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reward = 1 + coins_collected * 5
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return self.get_state(), reward, False, sound
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def
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# Препятствия
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for obs in self.obstacles:
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x = int(obs['x'] - self.player[0] + 40)
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if obs.get('is_pit', False):
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for w in range(obs['width']):
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if 0 <= x+w < 80:
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grid[obs['y']:obs['y']+2, x+w] = [0, 0, 0]
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else:
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for w in range(obs['width']):
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for h in range(obs['height']):
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sx = x + w
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sy = obs['y'] + h
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if 0 <= sx < 80 and 0 <= sy < self.height:
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grid[sy, sx] = [140, 110, 80]
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# Враги
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for enemy in self.entities:
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x = int(enemy['x'] - self.player[0] + 40)
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y = int(enemy['y'])
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if 0 <= x < 80 and 0 <= y < self.height:
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grid[y, x] = [255, 50, 50]
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if y > 0:
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grid[y-1, x] = [200, 30, 30]
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# Монетки
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for coin in self.coins:
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if not coin['collected']:
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x = int(coin['x'] - self.player[0] + 40)
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y = int(coin['y'])
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if 0 <= x < 80 and 0 <= y < self.height:
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grid[y, x] = [255, 215, 0]
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# Игрок
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if self.alive:
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px = 40
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py = int(self.player[1])
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if 0 <= py < self.height:
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grid[py, px] = [0, 255, 100]
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if py > 0:
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grid[py-1, px] = [0, 200, 80]
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if py > 1:
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grid[py-2, px] = [0, 150, 60]
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img = Image.fromarray(grid, 'RGB')
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return img
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# =====================================================
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# 3. ЧАТ-ПАМЯТЬ
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@@ -485,233 +438,443 @@ current_seed = random.randint(0, 999999)
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training_thread = None
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# =====================================================
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# 5.
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# =====================================================
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global current_seed, agent
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ai_env = PlatformerLogic(seed=current_seed)
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player_env = PlatformerLogic(seed=current_seed)
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player_env.reset()
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# Делаем несколько шагов
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ai_alive = True
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player_alive = True
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for _ in range(5):
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if player_alive:
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_, _, player_done, _ = player_env.step(player_action)
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player_alive = not player_done
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if not ai_alive and not player_alive:
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break
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player_img,
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ai_env.score,
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player_env.score,
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player_env.coins_collected,
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agent.epsilon,
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agent.best_score
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)
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global current_seed
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current_seed = random.randint(0, 999999)
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return
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if message.startswith('/ai '):
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answer = chat_memory.find(question)
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if answer:
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return f"🤖 {answer}"
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return "🤖 Я не знаю ответа. Обучи меня через /data вопрос|ответ"
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elif message.startswith('/data '):
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parts = message[6:].split('|')
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if len(parts) != 2:
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return "❌ Используй: /data вопрос|ответ"
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a = parts[1].strip()
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return chat_memory.add(q, a)
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elif message == '/stats':
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return f""
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📊 **Статистика нейросети:**
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- 🧠 Память: {len(chat_memory.data)} пар
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- 🎮 Шагов обучения: {agent.total_steps}
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- 📉 Эпсилон: {agent.epsilon:.3f}
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- 🏆 Лучший счёт: {agent.best_score}
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- ⚡ Тренируется: {'✅' if is_training else '❌'}
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- 🖥️ Устройство: {agent.device}
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"""
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elif message == '/train':
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return
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elif message == '/save':
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| 585 |
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agent.save_model()
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| 586 |
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return "💾 Модель сохранена!"
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| 587 |
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elif message == '/load':
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| 589 |
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agent.load_model()
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| 590 |
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return "📂 Модель загружена!"
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| 591 |
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else:
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return """🤖 **Доступные команды:**
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| 594 |
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- `/ai вопрос` — задать вопрос
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| 595 |
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- `/data вопрос|ответ` — обучить
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| 596 |
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- `/stats` — статистика
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| 597 |
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- `/train` — тренировка ИИ
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| 598 |
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- `/save` — сохранить модель
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| 599 |
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- `/load` — загрузить модель"""
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| 600 |
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| 601 |
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def start_training():
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| 602 |
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"""Запускает тренировку в фоновом потоке"""
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| 603 |
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global is_training, training_thread, agent
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| 604 |
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| 605 |
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if is_training:
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| 606 |
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return "⏳ Уже тренируется!"
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| 607 |
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| 608 |
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is_training = True
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| 609 |
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| 610 |
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def train():
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| 611 |
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global is_training, agent
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| 612 |
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try:
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| 613 |
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for ep in range(100):
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| 614 |
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if not is_training:
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| 615 |
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break
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| 616 |
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score, steps = agent.train_episode()
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| 617 |
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if ep % 10 == 0:
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| 618 |
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print(f"📊 Episode {ep}: Score={score:.0f}, Epsilon={agent.epsilon:.3f}")
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| 619 |
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if score > 0 and ep % 20 == 0:
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| 620 |
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agent.save_model()
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| 621 |
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except Exception as e:
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| 622 |
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print(f"❌ Ошибка: {e}")
|
| 623 |
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finally:
|
| 624 |
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is_training = False
|
| 625 |
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|
| 626 |
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training_thread = threading.Thread(target=train)
|
| 627 |
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training_thread.start()
|
| 628 |
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| 629 |
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return "🚀 **Тренировка запущена!** Смотри консоль для прогресса."
|
| 630 |
-
|
| 631 |
-
# =====================================================
|
| 632 |
-
# 6. GRADIO INTERFACE
|
| 633 |
-
# =====================================================
|
| 634 |
-
|
| 635 |
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with gr.Blocks(title="🧠 AI Platformer", theme=gr.themes.Soft()) as demo:
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| 636 |
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gr.Markdown("""
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| 637 |
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# 🧠 AI vs Player Platformer
|
| 638 |
-
|
| 639 |
-
### 🤖 Слева — нейросеть (DQN) играет сама
|
| 640 |
-
### 🎮 Справа — ты управляешь зелёным (⬅️ ➡️ ⬆️)
|
| 641 |
-
### 💬 Снизу — общий чат с ИИ, который можно обучать!
|
| 642 |
-
""")
|
| 643 |
-
|
| 644 |
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with gr.Row():
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| 645 |
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with gr.Column():
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| 646 |
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gr.Markdown("### 🤖 Нейросеть")
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| 647 |
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ai_output = gr.Image(label="AI Game", height=300)
|
| 648 |
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with gr.Column():
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| 649 |
-
gr.Markdown("### 🎮 Ты")
|
| 650 |
-
player_output = gr.Image(label="Player Game", height=300)
|
| 651 |
-
|
| 652 |
-
with gr.Row():
|
| 653 |
-
ai_score = gr.Number(label="🤖 Счёт ИИ", value=0)
|
| 654 |
-
player_score = gr.Number(label="🎮 Твой счёт", value=0)
|
| 655 |
-
coins = gr.Number(label="🪙 Монет", value=0)
|
| 656 |
-
epsilon = gr.Number(label="🧠 Эпсилон", value=1.0)
|
| 657 |
-
best_score = gr.Number(label="🏆 Рекорд ИИ", value=0)
|
| 658 |
-
|
| 659 |
-
with gr.Row():
|
| 660 |
-
gr.Markdown("### 🎮 Управление:")
|
| 661 |
-
left_btn = gr.Button("⬅️ Влево", size="lg")
|
| 662 |
-
jump_btn = gr.Button("⬆️ Прыжок", size="lg", variant="primary")
|
| 663 |
-
right_btn = gr.Button("➡️ Вправо", size="lg")
|
| 664 |
-
reset_btn = gr.Button("🔄 Новый уровень", size="lg", variant="secondary")
|
| 665 |
-
|
| 666 |
-
with gr.Row():
|
| 667 |
-
train_btn = gr.Button("🧠 Тренировать ИИ", variant="secondary", size="lg")
|
| 668 |
-
save_btn = gr.Button("💾 Сохранить модель", size="lg")
|
| 669 |
-
load_btn = gr.Button("📂 Загрузить модель", size="lg")
|
| 670 |
-
status = gr.Textbox(label="Статус", lines=1)
|
| 671 |
-
|
| 672 |
-
with gr.Tab("💬 Чат с ИИ"):
|
| 673 |
-
gr.Markdown("""
|
| 674 |
-
### Команды:
|
| 675 |
-
- `/ai <вопрос>` — спросить ИИ
|
| 676 |
-
- `/data <вопрос>|<ответ>` — обучить ИИ
|
| 677 |
-
- `/stats` — статистика
|
| 678 |
-
- `/train` — тренировка
|
| 679 |
-
- `/save` / `/load` — сохранить/загрузить модель
|
| 680 |
-
""")
|
| 681 |
-
chat_input = gr.Textbox(label="Введите команду", placeholder="/ai Как пройти уровень?")
|
| 682 |
-
chat_output = gr.Markdown(label="Ответ")
|
| 683 |
-
chat_btn = gr.Button("Отправить", variant="primary")
|
| 684 |
-
|
| 685 |
-
with gr.Accordion("📊 Расширенная статистика", open=False):
|
| 686 |
-
gr.Markdown("""
|
| 687 |
-
**Как работает нейросеть:**
|
| 688 |
-
- 🧠 Архитектура: 4 слоя (256→256→256→128 нейронов)
|
| 689 |
-
- 📚 Memory: 10000 опыта
|
| 690 |
-
- 🎯 Алгоритм: DQN с целевой сетью
|
| 691 |
-
- 📉 Эпсилон-жадность: исследование vs эксплуатация
|
| 692 |
-
- 🏆 Цель: максимизировать счёт в платформере
|
| 693 |
-
""")
|
| 694 |
-
gr.Markdown("*Модель сохраняется автоматически каждые 20 эпизодов*")
|
| 695 |
-
|
| 696 |
-
# Привязка кнопок
|
| 697 |
-
left_btn.click(move_left, outputs=[ai_output, player_output, ai_score, player_score, coins, epsilon, best_score])
|
| 698 |
-
right_btn.click(move_right, outputs=[ai_output, player_output, ai_score, player_score, coins, epsilon, best_score])
|
| 699 |
-
jump_btn.click(move_jump, outputs=[ai_output, player_output, ai_score, player_score, coins, epsilon, best_score])
|
| 700 |
-
reset_btn.click(reset_game, outputs=[ai_output, player_output, ai_score, player_score, coins, epsilon, best_score])
|
| 701 |
-
|
| 702 |
-
train_btn.click(start_training, outputs=[status])
|
| 703 |
-
save_btn.click(lambda: agent.save_model() or "💾 Модель сохранена!", outputs=[status])
|
| 704 |
-
load_btn.click(lambda: agent.load_model() or "📂 Модель загружена!", outputs=[status])
|
| 705 |
-
|
| 706 |
-
chat_btn.click(chat_response, inputs=[chat_input], outputs=[chat_output])
|
| 707 |
-
chat_input.submit(chat_response, inputs=[chat_input], outputs=[chat_output])
|
| 708 |
-
|
| 709 |
-
# Автозапуск при загрузке
|
| 710 |
-
demo.load(reset_game, outputs=[ai_output, player_output, ai_score, player_score, coins, epsilon, best_score])
|
| 711 |
-
|
| 712 |
-
# =====================================================
|
| 713 |
-
# 7. ЗАПУСК
|
| 714 |
-
# =====================================================
|
| 715 |
-
|
| 716 |
-
if __name__ == "__main__":
|
| 717 |
-
demo.launch(share=True)
|
|
|
|
| 1 |
"""
|
| 2 |
🧠 AI PLATFORMER + CHATBOT
|
| 3 |
+
Hugging Face Space (Flask + HTML)
|
| 4 |
"""
|
| 5 |
+
from flask import Flask, render_template_string, request, jsonify
|
| 6 |
import numpy as np
|
| 7 |
import random
|
| 8 |
import json
|
|
|
|
| 14 |
import torch
|
| 15 |
import torch.nn as nn
|
| 16 |
import torch.optim as optim
|
| 17 |
+
|
| 18 |
+
app = Flask(__name__)
|
| 19 |
|
| 20 |
# =====================================================
|
| 21 |
# 1. НЕЙРОСЕТЬ (DQN)
|
|
|
|
| 62 |
self.optimizer = optim.Adam(self.model.parameters(), lr=self.learning_rate)
|
| 63 |
self.criterion = nn.MSELoss()
|
| 64 |
|
|
|
|
| 65 |
if os.path.exists('dqn_model.pth'):
|
| 66 |
self.load_model()
|
| 67 |
|
|
|
|
| 376 |
reward = 1 + coins_collected * 5
|
| 377 |
return self.get_state(), reward, False, sound
|
| 378 |
|
| 379 |
+
def get_world_data(self):
|
| 380 |
+
return {
|
| 381 |
+
'player': self.player,
|
| 382 |
+
'obstacles': self.obstacles,
|
| 383 |
+
'entities': self.entities,
|
| 384 |
+
'coins': [c for c in self.coins if not c['collected']],
|
| 385 |
+
'ground_level': self.ground_level,
|
| 386 |
+
'score': self.score,
|
| 387 |
+
'coins_collected': self.coins_collected,
|
| 388 |
+
'alive': self.alive
|
| 389 |
+
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 390 |
|
| 391 |
# =====================================================
|
| 392 |
# 3. ЧАТ-ПАМЯТЬ
|
|
|
|
| 438 |
training_thread = None
|
| 439 |
|
| 440 |
# =====================================================
|
| 441 |
+
# 5. HTML
|
| 442 |
+
# =====================================================
|
| 443 |
+
|
| 444 |
+
HTML = """
|
| 445 |
+
<!DOCTYPE html>
|
| 446 |
+
<html>
|
| 447 |
+
<head>
|
| 448 |
+
<meta charset="UTF-8">
|
| 449 |
+
<title>🧠 AI Platformer</title>
|
| 450 |
+
<style>
|
| 451 |
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
| 452 |
+
body {
|
| 453 |
+
background: #0a0a1a;
|
| 454 |
+
color: #eee;
|
| 455 |
+
font-family: 'Segoe UI', sans-serif;
|
| 456 |
+
display: flex;
|
| 457 |
+
justify-content: center;
|
| 458 |
+
padding: 20px;
|
| 459 |
+
min-height: 100vh;
|
| 460 |
+
}
|
| 461 |
+
.container { max-width: 1100px; width: 100%; }
|
| 462 |
+
h1 {
|
| 463 |
+
text-align: center;
|
| 464 |
+
padding: 15px 0;
|
| 465 |
+
background: linear-gradient(135deg, #e94560, #0f3460);
|
| 466 |
+
-webkit-background-clip: text;
|
| 467 |
+
-webkit-text-fill-color: transparent;
|
| 468 |
+
font-size: 2.2em;
|
| 469 |
+
}
|
| 470 |
+
.sub { text-align: center; color: #666; margin-bottom: 15px; }
|
| 471 |
+
.game-row { display: flex; gap: 20px; flex-wrap: wrap; }
|
| 472 |
+
.game-box {
|
| 473 |
+
flex: 1; min-width: 300px;
|
| 474 |
+
background: #16213e;
|
| 475 |
+
border-radius: 16px;
|
| 476 |
+
padding: 15px;
|
| 477 |
+
box-shadow: 0 8px 32px rgba(0,0,0,0.5);
|
| 478 |
+
}
|
| 479 |
+
.game-box h3 { text-align: center; margin-bottom: 10px; }
|
| 480 |
+
canvas {
|
| 481 |
+
width: 100%; aspect-ratio: 80/20;
|
| 482 |
+
background: #1a1a2e;
|
| 483 |
+
border-radius: 8px;
|
| 484 |
+
display: block;
|
| 485 |
+
image-rendering: pixelated;
|
| 486 |
+
}
|
| 487 |
+
.controls {
|
| 488 |
+
display: flex; justify-content: center;
|
| 489 |
+
gap: 12px; margin: 15px 0; flex-wrap: wrap;
|
| 490 |
+
}
|
| 491 |
+
.controls button {
|
| 492 |
+
padding: 12px 30px; font-size: 1.1em;
|
| 493 |
+
border: none; border-radius: 10px;
|
| 494 |
+
cursor: pointer; font-weight: bold;
|
| 495 |
+
transition: all 0.15s; color: white;
|
| 496 |
+
}
|
| 497 |
+
.controls button:hover { transform: scale(1.05); }
|
| 498 |
+
.controls button:active { transform: scale(0.93); }
|
| 499 |
+
.btn-left { background: #e94560; }
|
| 500 |
+
.btn-right { background: #e94560; }
|
| 501 |
+
.btn-jump { background: #0f3460; padding: 12px 45px; }
|
| 502 |
+
.btn-reset { background: #533483; }
|
| 503 |
+
.stats-bar {
|
| 504 |
+
background: #16213e;
|
| 505 |
+
border-radius: 12px;
|
| 506 |
+
padding: 12px 20px;
|
| 507 |
+
margin: 10px 0;
|
| 508 |
+
display: flex;
|
| 509 |
+
justify-content: space-around;
|
| 510 |
+
flex-wrap: wrap;
|
| 511 |
+
gap: 10px;
|
| 512 |
+
font-size: 1.1em;
|
| 513 |
+
}
|
| 514 |
+
.stats-bar span { color: #e94560; font-weight: bold; }
|
| 515 |
+
.tabs {
|
| 516 |
+
display: flex; gap: 10px;
|
| 517 |
+
margin: 15px 0; flex-wrap: wrap;
|
| 518 |
+
}
|
| 519 |
+
.tab {
|
| 520 |
+
padding: 10px 22px;
|
| 521 |
+
background: #16213e;
|
| 522 |
+
border-radius: 10px;
|
| 523 |
+
cursor: pointer;
|
| 524 |
+
border: 2px solid transparent;
|
| 525 |
+
transition: all 0.3s;
|
| 526 |
+
}
|
| 527 |
+
.tab:hover { border-color: #e94560; }
|
| 528 |
+
.tab.active { border-color: #e94560; background: #1a1a3e; }
|
| 529 |
+
.tab-content {
|
| 530 |
+
background: #16213e;
|
| 531 |
+
border-radius: 12px;
|
| 532 |
+
padding: 20px;
|
| 533 |
+
min-height: 200px;
|
| 534 |
+
}
|
| 535 |
+
.chat-area {
|
| 536 |
+
display: flex; gap: 10px; margin-top: 10px;
|
| 537 |
+
}
|
| 538 |
+
.chat-area input {
|
| 539 |
+
flex: 1; padding: 10px;
|
| 540 |
+
border-radius: 8px;
|
| 541 |
+
border: 1px solid #333;
|
| 542 |
+
background: #0a0a1a;
|
| 543 |
+
color: #eee;
|
| 544 |
+
font-size: 1em;
|
| 545 |
+
}
|
| 546 |
+
.chat-area button {
|
| 547 |
+
padding: 10px 25px;
|
| 548 |
+
background: #e94560;
|
| 549 |
+
color: white;
|
| 550 |
+
border: none;
|
| 551 |
+
border-radius: 8px;
|
| 552 |
+
cursor: pointer;
|
| 553 |
+
font-weight: bold;
|
| 554 |
+
}
|
| 555 |
+
.chat-msgs {
|
| 556 |
+
max-height: 200px;
|
| 557 |
+
overflow-y: auto;
|
| 558 |
+
padding: 5px;
|
| 559 |
+
}
|
| 560 |
+
.chat-msgs div {
|
| 561 |
+
padding: 6px 12px;
|
| 562 |
+
margin: 3px 0;
|
| 563 |
+
border-radius: 6px;
|
| 564 |
+
background: #0a0a1a;
|
| 565 |
+
}
|
| 566 |
+
.chat-msgs .user { border-left: 3px solid #e94560; }
|
| 567 |
+
.chat-msgs .bot { border-left: 3px solid #0f3460; }
|
| 568 |
+
.hidden { display: none; }
|
| 569 |
+
</style>
|
| 570 |
+
</head>
|
| 571 |
+
<body>
|
| 572 |
+
<div class="container">
|
| 573 |
+
<h1>🧠 AI vs Player Platformer</h1>
|
| 574 |
+
<p class="sub">🤖 Нейросеть слева 🎮 Ты справа (⬅️ ➡️ ⬆️)</p>
|
| 575 |
+
|
| 576 |
+
<div class="game-row">
|
| 577 |
+
<div class="game-box">
|
| 578 |
+
<h3>🤖 Нейросеть</h3>
|
| 579 |
+
<canvas id="aiCanvas" width="800" height="200"></canvas>
|
| 580 |
+
</div>
|
| 581 |
+
<div class="game-box">
|
| 582 |
+
<h3>🎮 Ты</h3>
|
| 583 |
+
<canvas id="playerCanvas" width="800" height="200"></canvas>
|
| 584 |
+
</div>
|
| 585 |
+
</div>
|
| 586 |
+
|
| 587 |
+
<div class="stats-bar">
|
| 588 |
+
<div>🤖 ИИ: <span id="aiScore">0</span></div>
|
| 589 |
+
<div>🎮 Ты: <span id="playerScore">0</span></div>
|
| 590 |
+
<div>🪙 Монет: <span id="coinsCount">0</span></div>
|
| 591 |
+
<div>🧠 Эпсилон: <span id="epsilon">1.00</span></div>
|
| 592 |
+
<div>🏆 Рекорд: <span id="bestScore">0</span></div>
|
| 593 |
+
</div>
|
| 594 |
+
|
| 595 |
+
<div class="controls">
|
| 596 |
+
<button class="btn-left" id="btnLeft">⬅️ Влево</button>
|
| 597 |
+
<button class="btn-jump" id="btnJump">⬆️ Прыжок</button>
|
| 598 |
+
<button class="btn-right" id="btnRight">➡️ Вправо</button>
|
| 599 |
+
<button class="btn-reset" id="btnReset">🔄 Новый уровень</button>
|
| 600 |
+
</div>
|
| 601 |
+
|
| 602 |
+
<div class="tabs">
|
| 603 |
+
<div class="tab active" data-tab="chat">💬 Чат</div>
|
| 604 |
+
<div class="tab" data-tab="train">🧠 Тренировка</div>
|
| 605 |
+
<div class="tab" data-tab="stats">📊 Статистика</div>
|
| 606 |
+
</div>
|
| 607 |
+
|
| 608 |
+
<div class="tab-content">
|
| 609 |
+
<div id="chatTab">
|
| 610 |
+
<div class="chat-msgs" id="chatMsgs">
|
| 611 |
+
<div class="bot">🤖 Привет! Команды:</div>
|
| 612 |
+
<div class="bot"><code>/ai вопрос</code> — спросить</div>
|
| 613 |
+
<div class="bot"><code>/data вопрос|ответ</code> — обучить</div>
|
| 614 |
+
<div class="bot"><code>/stats</code> — статистика</div>
|
| 615 |
+
<div class="bot"><code>/train</code> — тренировка</div>
|
| 616 |
+
</div>
|
| 617 |
+
<div class="chat-area">
|
| 618 |
+
<input id="chatInput" placeholder="Введите команду..." onkeydown="if(event.key==='Enter') sendChat()">
|
| 619 |
+
<button onclick="sendChat()">➤</button>
|
| 620 |
+
</div>
|
| 621 |
+
</div>
|
| 622 |
+
<div id="trainTab" class="hidden">
|
| 623 |
+
<h3>🧠 Тренировка нейросети</h3>
|
| 624 |
+
<p>DQN с 4 слоями (256→256→256→128 нейронов)</p>
|
| 625 |
+
<button onclick="startTrain()" style="padding:12px 35px;background:#e94560;color:white;border:none;border-radius:10px;font-size:1.1em;cursor:pointer;">
|
| 626 |
+
🚀 Запустить
|
| 627 |
+
</button>
|
| 628 |
+
<div id="trainStatus" style="margin-top:10px;color:#aaa;">⏸ Остановлена</div>
|
| 629 |
+
</div>
|
| 630 |
+
<div id="statsTab" class="hidden">
|
| 631 |
+
<h3>📊 Статистика</h3>
|
| 632 |
+
<div id="statsContent">Загрузка...</div>
|
| 633 |
+
</div>
|
| 634 |
+
</div>
|
| 635 |
+
</div>
|
| 636 |
+
|
| 637 |
+
<script>
|
| 638 |
+
let playerAction = 0;
|
| 639 |
+
|
| 640 |
+
function drawGame(ctx, data, showPlayer) {
|
| 641 |
+
const W = ctx.canvas.width, H = ctx.canvas.height;
|
| 642 |
+
const cellW = W / 80, cellH = H / 20;
|
| 643 |
+
ctx.clearRect(0, 0, W, H);
|
| 644 |
+
|
| 645 |
+
const grad = ctx.createLinearGradient(0, 0, 0, H);
|
| 646 |
+
grad.addColorStop(0, '#0a0a2e');
|
| 647 |
+
grad.addColorStop(0.7, '#1a1a4e');
|
| 648 |
+
ctx.fillStyle = grad;
|
| 649 |
+
ctx.fillRect(0, 0, W, H);
|
| 650 |
+
|
| 651 |
+
const cx = data.player[0] - 40;
|
| 652 |
+
function toScreen(wx, wy) {
|
| 653 |
+
return [(wx - cx) * cellW, wy * cellH];
|
| 654 |
+
}
|
| 655 |
+
|
| 656 |
+
const gy = data.ground_level * cellH;
|
| 657 |
+
ctx.fillStyle = '#4a3a2a';
|
| 658 |
+
ctx.fillRect(0, gy, W, cellH * 2);
|
| 659 |
+
ctx.fillStyle = '#3a2a1a';
|
| 660 |
+
ctx.fillRect(0, gy + cellH * 0.5, W, cellH * 0.5);
|
| 661 |
+
|
| 662 |
+
for (const obs of data.obstacles) {
|
| 663 |
+
const [x, y] = toScreen(obs.x, obs.y);
|
| 664 |
+
if (obs.is_pit) {
|
| 665 |
+
ctx.fillStyle = '#000';
|
| 666 |
+
ctx.fillRect(x, y - cellH, obs.width * cellW, cellH * 2);
|
| 667 |
+
} else {
|
| 668 |
+
ctx.fillStyle = '#8a7a6a';
|
| 669 |
+
ctx.fillRect(x, y, obs.width * cellW, obs.height * cellH);
|
| 670 |
+
}
|
| 671 |
+
}
|
| 672 |
+
|
| 673 |
+
for (const enemy of data.entities) {
|
| 674 |
+
const [x, y] = toScreen(enemy.x, enemy.y);
|
| 675 |
+
ctx.fillStyle = '#e94560';
|
| 676 |
+
ctx.beginPath();
|
| 677 |
+
ctx.arc(x + cellW/2, y + cellH/2, cellH/2.5, 0, Math.PI*2);
|
| 678 |
+
ctx.fill();
|
| 679 |
+
}
|
| 680 |
+
|
| 681 |
+
for (const coin of data.coins) {
|
| 682 |
+
const [x, y] = toScreen(coin.x, coin.y);
|
| 683 |
+
ctx.fillStyle = '#ffd700';
|
| 684 |
+
ctx.beginPath();
|
| 685 |
+
ctx.arc(x + cellW/2, y + cellH/2, cellH/3, 0, Math.PI*2);
|
| 686 |
+
ctx.fill();
|
| 687 |
+
}
|
| 688 |
+
|
| 689 |
+
if (showPlayer && data.alive) {
|
| 690 |
+
const [px, py] = toScreen(data.player[0], data.player[1]);
|
| 691 |
+
ctx.fillStyle = '#00ff88';
|
| 692 |
+
ctx.shadowColor = '#00ff88';
|
| 693 |
+
ctx.shadowBlur = 15;
|
| 694 |
+
ctx.fillRect(px + 2, py + 2, cellW - 4, cellH - 4);
|
| 695 |
+
ctx.shadowBlur = 0;
|
| 696 |
+
}
|
| 697 |
+
}
|
| 698 |
+
|
| 699 |
+
async function updateGame() {
|
| 700 |
+
try {
|
| 701 |
+
const res = await fetch('/step', {
|
| 702 |
+
method: 'POST',
|
| 703 |
+
headers: {'Content-Type': 'application/json'},
|
| 704 |
+
body: JSON.stringify({action: playerAction})
|
| 705 |
+
});
|
| 706 |
+
const data = await res.json();
|
| 707 |
+
|
| 708 |
+
const aiCanvas = document.getElementById('aiCanvas');
|
| 709 |
+
const playerCanvas = document.getElementById('playerCanvas');
|
| 710 |
+
drawGame(aiCanvas.getContext('2d'), data.ai, true);
|
| 711 |
+
drawGame(playerCanvas.getContext('2d'), data.player, data.player.alive);
|
| 712 |
+
|
| 713 |
+
document.getElementById('aiScore').textContent = data.ai.score;
|
| 714 |
+
document.getElementById('playerScore').textContent = data.player.score;
|
| 715 |
+
document.getElementById('coinsCount').textContent = data.player.coins_collected;
|
| 716 |
+
document.getElementById('epsilon').textContent = data.epsilon.toFixed(3);
|
| 717 |
+
document.getElementById('bestScore').textContent = data.best_score;
|
| 718 |
+
} catch(e) {}
|
| 719 |
+
}
|
| 720 |
+
|
| 721 |
+
// Управление
|
| 722 |
+
document.getElementById('btnLeft').addEventListener('mousedown', () => { playerAction = 1; });
|
| 723 |
+
document.getElementById('btnLeft').addEventListener('mouseup', () => { playerAction = 0; });
|
| 724 |
+
document.getElementById('btnRight').addEventListener('mousedown', () => { playerAction = 2; });
|
| 725 |
+
document.getElementById('btnRight').addEventListener('mouseup', () => { playerAction = 0; });
|
| 726 |
+
document.getElementById('btnJump').addEventListener('mousedown', () => { playerAction = 3; });
|
| 727 |
+
document.getElementById('btnJump').addEventListener('mouseup', () => { playerAction = 0; });
|
| 728 |
+
|
| 729 |
+
document.addEventListener('keydown', (e) => {
|
| 730 |
+
if (e.key === 'ArrowLeft') { e.preventDefault(); playerAction = 1; }
|
| 731 |
+
else if (e.key === 'ArrowRight') { e.preventDefault(); playerAction = 2; }
|
| 732 |
+
else if (e.key === 'ArrowUp' || e.key === ' ') { e.preventDefault(); playerAction = 3; }
|
| 733 |
+
});
|
| 734 |
+
document.addEventListener('keyup', (e) => {
|
| 735 |
+
if (['ArrowLeft', 'ArrowRight', 'ArrowUp', ' '].includes(e.key)) {
|
| 736 |
+
e.preventDefault(); playerAction = 0;
|
| 737 |
+
}
|
| 738 |
+
});
|
| 739 |
+
|
| 740 |
+
document.getElementById('btnReset').addEventListener('click', async () => {
|
| 741 |
+
const res = await fetch('/reset', {method: 'POST'});
|
| 742 |
+
const data = await res.json();
|
| 743 |
+
document.getElementById('aiScore').textContent = data.ai.score;
|
| 744 |
+
document.getElementById('playerScore').textContent = data.player.score;
|
| 745 |
+
document.getElementById('coinsCount').textContent = data.player.coins_collected;
|
| 746 |
+
});
|
| 747 |
+
|
| 748 |
+
// Чат
|
| 749 |
+
async function sendChat() {
|
| 750 |
+
const input = document.getElementById('chatInput');
|
| 751 |
+
const msg = input.value.trim();
|
| 752 |
+
if (!msg) return;
|
| 753 |
+
input.value = '';
|
| 754 |
+
|
| 755 |
+
const container = document.getElementById('chatMsgs');
|
| 756 |
+
container.innerHTML += '<div class="user">👤 ' + msg + '</div>';
|
| 757 |
+
container.scrollTop = container.scrollHeight;
|
| 758 |
+
|
| 759 |
+
const res = await fetch('/chat', {
|
| 760 |
+
method: 'POST',
|
| 761 |
+
headers: {'Content-Type': 'application/json'},
|
| 762 |
+
body: JSON.stringify({message: msg})
|
| 763 |
+
});
|
| 764 |
+
const data = await res.json();
|
| 765 |
+
container.innerHTML += '<div class="bot">🤖 ' + data.response + '</div>';
|
| 766 |
+
container.scrollTop = container.scrollHeight;
|
| 767 |
+
}
|
| 768 |
+
|
| 769 |
+
// Тренировка
|
| 770 |
+
async function startTrain() {
|
| 771 |
+
document.getElementById('trainStatus').textContent = '⏳ Запуск...';
|
| 772 |
+
const res = await fetch('/train', {method: 'POST'});
|
| 773 |
+
const data = await res.json();
|
| 774 |
+
document.getElementById('trainStatus').textContent = data.message;
|
| 775 |
+
}
|
| 776 |
+
|
| 777 |
+
// Табы
|
| 778 |
+
document.querySelectorAll('.tab').forEach(tab => {
|
| 779 |
+
tab.addEventListener('click', function() {
|
| 780 |
+
document.querySelectorAll('.tab').forEach(t => t.classList.remove('active'));
|
| 781 |
+
this.classList.add('active');
|
| 782 |
+
const tabName = this.dataset.tab;
|
| 783 |
+
document.querySelectorAll('.tab-content > div').forEach(d => d.classList.add('hidden'));
|
| 784 |
+
document.getElementById(tabName + 'Tab').classList.remove('hidden');
|
| 785 |
+
if (tabName === 'stats') {
|
| 786 |
+
fetch('/stats').then(r => r.json()).then(data => {
|
| 787 |
+
document.getElementById('statsContent').innerHTML = `
|
| 788 |
+
<p>🧠 Память: ${data.memory_size} пар</p>
|
| 789 |
+
<p>🎮 Шагов: ${data.steps}</p>
|
| 790 |
+
<p>📉 Эпсилон: ${data.epsilon}</p>
|
| 791 |
+
<p>🏆 Рекорд: ${data.best_score}</p>
|
| 792 |
+
<p>⚡ Тренируется: ${data.training ? '✅' : '❌'}</p>
|
| 793 |
+
`;
|
| 794 |
+
});
|
| 795 |
+
}
|
| 796 |
+
});
|
| 797 |
+
});
|
| 798 |
+
|
| 799 |
+
setInterval(updateGame, 200);
|
| 800 |
+
updateGame();
|
| 801 |
+
</script>
|
| 802 |
+
</body>
|
| 803 |
+
</html>
|
| 804 |
+
"""
|
| 805 |
+
|
| 806 |
+
# =====================================================
|
| 807 |
+
# 6. FLASK ROUTES
|
| 808 |
# =====================================================
|
| 809 |
|
| 810 |
+
@app.route('/')
|
| 811 |
+
def index():
|
| 812 |
+
return render_template_string(HTML)
|
| 813 |
+
|
| 814 |
+
@app.route('/step', methods=['POST'])
|
| 815 |
+
def step():
|
| 816 |
global current_seed, agent
|
| 817 |
|
| 818 |
+
data = request.json
|
| 819 |
+
player_action = data.get('action', 0)
|
| 820 |
+
|
| 821 |
ai_env = PlatformerLogic(seed=current_seed)
|
| 822 |
player_env = PlatformerLogic(seed=current_seed)
|
| 823 |
|
| 824 |
+
ai_env.reset()
|
| 825 |
player_env.reset()
|
| 826 |
|
|
|
|
|
|
|
|
|
|
|
|
|
| 827 |
for _ in range(5):
|
| 828 |
+
if ai_env.alive:
|
| 829 |
+
ai_action = agent.act(ai_env.get_state())
|
| 830 |
+
ai_env.step(ai_action)
|
| 831 |
+
|
| 832 |
+
if player_env.alive:
|
| 833 |
+
player_env.step(player_action)
|
| 834 |
+
|
| 835 |
+
if not ai_env.alive and not player_env.alive:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 836 |
break
|
| 837 |
|
| 838 |
+
return jsonify({
|
| 839 |
+
'ai': ai_env.get_world_data(),
|
| 840 |
+
'player': player_env.get_world_data(),
|
| 841 |
+
'epsilon': agent.epsilon,
|
| 842 |
+
'best_score': agent.best_score
|
| 843 |
+
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 844 |
|
| 845 |
+
@app.route('/reset', methods=['POST'])
|
| 846 |
+
def reset():
|
| 847 |
global current_seed
|
| 848 |
current_seed = random.randint(0, 999999)
|
| 849 |
+
|
| 850 |
+
ai_env = PlatformerLogic(seed=current_seed)
|
| 851 |
+
player_env = PlatformerLogic(seed=current_seed)
|
| 852 |
+
ai_env.reset()
|
| 853 |
+
player_env.reset()
|
| 854 |
+
|
| 855 |
+
return jsonify({
|
| 856 |
+
'ai': ai_env.get_world_data(),
|
| 857 |
+
'player': player_env.get_world_data()
|
| 858 |
+
})
|
| 859 |
|
| 860 |
+
@app.route('/chat', methods=['POST'])
|
| 861 |
+
def chat():
|
| 862 |
+
data = request.json
|
| 863 |
+
message = data.get('message', '').strip()
|
| 864 |
+
|
| 865 |
if message.startswith('/ai '):
|
| 866 |
+
q = message[4:].strip()
|
| 867 |
+
answer = chat_memory.find(q)
|
| 868 |
+
return jsonify({'response': answer or "🤖 Не знаю. Обучи через /data"})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 869 |
|
| 870 |
elif message.startswith('/data '):
|
| 871 |
parts = message[6:].split('|')
|
| 872 |
if len(parts) != 2:
|
| 873 |
+
return jsonify({'response': "❌ Используй: /data вопрос|ответ"})
|
| 874 |
+
return jsonify({'response': chat_memory.add(parts[0].strip(), parts[1].strip())})
|
|
|
|
|
|
|
| 875 |
|
| 876 |
elif message == '/stats':
|
| 877 |
+
return jsonify({'response': f"📊 Память: {len(chat_memory.data)} пар, Шагов: {agent.total_steps}"})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 878 |
|
| 879 |
elif message == '/train':
|
| 880 |
+
return json
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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