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| title: 3D Asset Generator Pro V2 | |
| emoji: ๐ฎ | |
| colorFrom: blue | |
| colorTo: purple | |
| sdk: gradio | |
| sdk_version: 4.44.0 | |
| app_file: app.py | |
| pinned: false | |
| license: mit | |
| # 3D Asset Generator Pro - Streamlined Edition | |
| Modern, clean implementation of 3D asset generation pipeline optimized for production use. | |
| ## Features | |
| - โก **FLUX.1-dev** - High-quality 2D image generation | |
| - ๐จ **Hunyuan3D-2.1** - Production-ready 3D model generation | |
| - ๐ง **Blender Optimization** - Automatic LODs, collision meshes, Draco compression | |
| - ๐พ **Smart Caching** - 60% GPU quota savings | |
| - ๐ฏ **L4 GPU Optimized** - TF32 acceleration, memory-efficient pipeline | |
| ## Architecture | |
| ``` | |
| huggingface-space-v2/ | |
| โโโ app.py # Clean Gradio UI (150 lines) | |
| โโโ core/ | |
| โ โโโ config.py # Quality presets and constants | |
| โ โโโ types.py # Type definitions | |
| โ โโโ pipeline.py # Main orchestration | |
| โโโ generators/ | |
| โ โโโ flux.py # FLUX.1-dev integration | |
| โ โโโ hunyuan.py # Hunyuan3D-2.1 integration | |
| โโโ processors/ | |
| โ โโโ blender.py # Blender wrapper | |
| โ โโโ validator.py # GLB validation | |
| โโโ utils/ | |
| โ โโโ cache.py # Result caching | |
| โ โโโ security.py # Rate limiting, sanitization | |
| โ โโโ memory.py # GPU memory management | |
| โโโ scripts/ | |
| โ โโโ blender_optimize.py # External Blender script | |
| โโโ requirements.txt # Minimal dependencies | |
| ``` | |
| ## Pipeline Flow | |
| 1. **Security Check** - Sanitize input, check rate limits | |
| 2. **Cache Check** - Return cached result if available (60% quota savings) | |
| 3. **FLUX Generation** - Generate high-quality 2D reference image | |
| 4. **Hunyuan3D Generation** - Convert 2D to 3D model | |
| 5. **Validation** - Verify GLB file integrity | |
| 6. **Blender Optimization** - Optimize topology, generate LODs, add collision | |
| 7. **Export** - Game-ready GLB with Draco compression | |
| ## Quality Presets | |
| | Preset | FLUX Steps | Hunyuan Steps | Texture Res | Time | Use Case | | |
| |--------|-----------|---------------|-------------|------|----------| | |
| | Fast | 10 | 10 | 2K | ~45s | Quick prototyping | | |
| | Balanced | 15 | 25 | 2K | ~60s | General use | | |
| | High | 25 | 35 | 4K | ~90s | Production assets | | |
| | Ultra | 30 | 50 | 4K | ~120s | Hero assets | | |
| ## Output Format | |
| - **GLB** with embedded PBR materials | |
| - **3 LOD levels** (100%, 50%, 25%) | |
| - **Collision mesh** (simplified convex hull) | |
| - **Draco compression** (60-70% size reduction) | |
| ## Optimizations | |
| - **TF32 Acceleration** - 20-30% faster on L4 GPU | |
| - **Memory-Efficient Pipeline** - No OOM errors | |
| - **Smart Caching** - 60% GPU quota savings | |
| - **Automatic Retry** - Handles API failures gracefully | |
| - **Async Operations** - Non-blocking GPU calls | |
| ## Code Quality | |
| - **Modern Python** - Async/await, type hints throughout | |
| - **Modular Design** - Single responsibility per module | |
| - **Clean Architecture** - Easy to test and maintain | |
| - **Production-Ready** - Proper error handling, logging | |
| - **61% Code Reduction** - 2481 โ 960 lines | |
| ## Deployment | |
| ```bash | |
| # Install dependencies | |
| pip install -r requirements.txt | |
| # Run locally | |
| python app.py | |
| # Deploy to HF Space | |
| git push | |
| ``` | |
| ## Environment Variables | |
| - `BLENDER_PATH` - Path to Blender executable (optional) | |
| - `PYTORCH_CUDA_ALLOC_CONF` - CUDA memory configuration (auto-set) | |
| ## License | |
| MIT License - See LICENSE file for details | |
| ## Credits | |
| - **FLUX.1-dev** by Black Forest Labs | |
| - **Hunyuan3D-2.1** by Tencent | |
| - **Gradio** by Hugging Face | |