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A newer version of the Gradio SDK is available: 6.24.0

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OmniRoute Electron Desktop App

This directory contains the Electron desktop application wrapper for OmniRoute.

Architecture (v1.6.4)

electron/
β”œβ”€β”€ main.js          # Main process β€” window, tray, server lifecycle, CSP, IPC
β”œβ”€β”€ preload.js       # Preload script β€” secure IPC bridge with disposer pattern
β”œβ”€β”€ package.json     # Electron-specific dependencies & electron-builder config
β”œβ”€β”€ types.d.ts       # TypeScript definitions (AppInfo, ServerStatus, ElectronAPI)
└── assets/          # Application icons and resources

src/shared/hooks/
└── useElectron.ts   # React hooks β€” useSyncExternalStore, zero re-renders

Key Design Decisions

Decision Rationale
waitForServer() polling Prevents blank screen on cold start β€” polls http://localhost:PORT before loading
stdio: 'pipe' Captures server stdout/stderr for logging + readiness detection (not inherit)
Disposer pattern onServerStatus() returns () => void for precise listener cleanup (no removeAllListeners)
useSyncExternalStore Zero re-renders for useIsElectron() β€” no useState + useEffect cycle
CSP via session headers Content-Security-Policy restricts script-src, connect-src etc. per Electron best practices
Platform-conditional titlebar titleBarStyle: 'hiddenInset' only on macOS; default on Windows/Linux

Development

Prerequisites

  1. Build the Next.js app first:
npm run build
  1. Install Electron dependencies:
cd electron
npm install

Running in Development

  1. Start the Next.js development server:
npm run dev
  1. In another terminal, start Electron:
cd electron
npm run dev

Running in Production Mode

  1. Build Next.js in standalone mode:
npm run build
  1. Start Electron:
cd electron
npm start

Building

Build for Current Platform

cd electron
npm run build

Build for Specific Platforms

# Windows
npm run build:win

# macOS (x64 + arm64)
npm run build:mac

# Linux
npm run build:linux

Output

Built applications are placed in dist-electron/:

  • Windows: .exe installer (NSIS) + portable .exe
  • macOS: .dmg installer (Intel + Apple Silicon)
  • Linux: .AppImage

Installation

macOS

  1. Download the latest .dmg from the Releases page.
  2. Open the .dmg file.
  3. Drag OmniRoute.app to the Applications folder.
  4. Launch from Applications.

⚠️ Note: The app is not signed with an Apple Developer certificate yet. If macOS blocks the app, run:

xattr -cr /Applications/OmniRoute.app

Or right-click the app β†’ Open β†’ Open (to bypass Gatekeeper on first launch).

Windows

Installer (Recommended):

  1. Download OmniRoute.Setup.*.exe from Releases.
  2. Run the installer.
  3. Launch from Start Menu or Desktop shortcut.

Portable (No Installation):

  1. Download OmniRoute.exe from Releases.
  2. Run directly from any folder.

Linux

  1. Download the .AppImage from Releases.
  2. Make it executable:
    chmod +x OmniRoute-*.AppImage
    
  3. Run:
    ./OmniRoute-*.AppImage
    

Features

  • Server Readiness β€” Waits for health check before showing window
  • System Tray β€” Minimize to tray with quick actions (open, port change, quit)
  • Port Management β€” Change port from tray menu (server restarts automatically)
  • Window Controls β€” Custom minimize, maximize, close via IPC
  • Content Security Policy β€” Restrictive CSP via session headers
  • Offline Support β€” Bundled Next.js standalone server
  • Single Instance β€” Only one app instance can run at a time

Configuration

Environment Variables

Variable Default Description
OMNIROUTE_PORT 20128 Server port
OMNIROUTE_MEMORY_MB 512 Node.js heap limit (64–16384 MB)
NODE_ENV production Set to development for dev mode

Custom Icon

Place your icons in assets/:

  • icon.ico β€” Windows icon (256Γ—256)
  • icon.icns β€” macOS icon bundle
  • icon.png β€” Linux/general use (512Γ—512)
  • tray-icon.png β€” System tray icon (16Γ—16 or 32Γ—32)

IPC Channels

Invoke (Renderer β†’ Main, async)

Channel Returns Description
get-app-info AppInfo App name, version, platform, isDev, port
open-external void Open URL in default browser (http/https only)
get-data-dir string Get userData directory path
restart-server { success } Stop + restart server (5s timeout + SIGKILL)

Send (Renderer β†’ Main, fire-and-forget)

Channel Description
window-minimize Minimize window
window-maximize Toggle maximize/restore
window-close Close window (minimize to tray)

Receive (Main β†’ Renderer, events)

Channel Payload Emitted When
server-status ServerStatus Server starts, stops, errors, or restarts
port-changed number Port change via tray menu

Note: Listeners return disposer functions for precise cleanup. See useServerStatus and usePortChanged hooks.

Security

Feature Implementation
Context Isolation contextIsolation: true β€” renderer cannot access Node.js
Node Integration nodeIntegration: false β€” no require() in renderer
IPC Whitelist Channel names validated in preload via safeInvoke/safeSend/safeOn
URL Validation shell.openExternal() only allows http: / https: protocols
CSP Content-Security-Policy header set via session.webRequest.onHeadersReceived
Web Security webSecurity: true β€” same-origin policy enforced

React Hooks

Hook Returns Description
useIsElectron() boolean Zero-render detection via useSyncExternalStore
useElectronAppInfo() { appInfo, loading, error } App info from main process
useDataDir() { dataDir, loading, error } User data directory
useWindowControls() { minimize, maximize, close } Window control actions
useOpenExternal() { openExternal } Open URLs in browser
useServerControls() { restart, restarting } Server restart control
useServerStatus(cb) Disposer Listen for server status events
usePortChanged(cb) Disposer Listen for port change events

Troubleshooting

App Won't Start

  1. Check if port 20128 is available: lsof -i :20128
  2. Check console logs for [Electron] prefix
  3. Verify the build output exists in .build/next/standalone

White Screen

  1. Verify Next.js build exists β€” server readiness waits 30s max
  2. Check [Server] and [Server:err] log output
  3. Look for CSP violations in developer console

Build Fails

Ensure you have build tools installed:

  • Windows: Visual Studio Build Tools
  • macOS: Xcode Command Line Tools
  • Linux: build-essential, libsecret-1-dev

License

MIT