dreamling / README.md
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Add MoodNet (2nd tiny model): 40 affect-anchored moods drive speech + behavior; energy/dream loop
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A newer version of the Gradio SDK is available: 6.20.0

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metadata
title: Dreamling
emoji: 🌱
colorFrom: indigo
colorTo: pink
sdk: gradio
sdk_version: 6.17.3
python_version: '3.12'
app_file: app.py
pinned: false
short_description: Raise a from-scratch baby AI that learns to talk.

🌱 Dreamling

A whimsical creature with a brain trained from scratch β€” about 0.3M parameters, no pretrained model, learning to talk live on a CPU. Fully off-grid.

  • It's a newborn: at first it can only babble dream? dream! dream-dream…
  • Talk to it and it learns your words β€” babble β†’ letter-soup β†’ fragments β†’ speech.
  • Tell it it's good πŸ‘ or bad πŸ‘Ž and you shape its personality: kindness makes it bold and bright πŸ¦‹, harshness makes it withdraw 🐚, spoiling it makes it wild πŸ‰.
  • A live personality chart and its evolution reflect who it's becoming.

How it works β€” two tiny models from scratch

  1. Voice β€” a char-level Transformer (~0.3M params) seeded only on the word dream. While awake it babbles with what it knows and remembers what you say; when it dreams πŸŒ™ it trains on the day's words (next-character learning) and wakes up able to use them.
  2. Mood β€” a second tiny net (~few hundred params) reads the interaction (praise/scolding, words it didn't understand, pace, tiredness) and outputs a point in an emotional space (valence Γ— arousal Γ— dominance). ~40 named moods are anchors in that space; it learns a temperament over time.

The mood steers the voice β€” tone, length, and behavior: confused β†’ it echoes your unknown words back (sun? sun?); exhausted β†’ it yawns and begs to dream; scolded β†’ it withdraws; spoiled β†’ it gets wild. Personality and mood decide which creature it evolves into (πŸ₯šβ†’πŸ›β†’πŸ¦‹ / 🐚 / πŸ‰).

No pretrained weights, no GPU, no external APIs. Built for the Build Small hackathon (Thousand Token Wood). Each visitor gets their own creature; it lives for the session.