tower-learns-you / DEMO_SCRIPT.md
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Deploy The Tower Learns You (custom gr.Server frontend, hf_inference + mock fallback)
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60–90 Second Judging Demo

  1. 0–10s: Show the five-question Tower Reading and submit answers.
  2. 10–20s: Reveal the AI-proposed archetype and alter one stat to show player agency.
  3. 20–38s: Demonstrate intent-driven combat: Strike, Defend for AP, then Signature.
  4. 38–48s: Show three loot choices and equip one.
  5. 48–60s: Jump to Floor 4.5 in the prepared demo build; reveal the behavior-driven evolution and optional healing choice.
  6. 60–78s: Show the final boss reacting after three turns and changing one move in its validated deck.
  7. 78–90s: Defeat the boss and show the permanent ascension passive.

Close with: “The model never controls the math. It interprets how you play, then the Tower changes its answer.”