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use crate::error::{GeneratorError, Result};
use std::path::Path;
/// Générer une depth map avec Depth Anything V2
/// TODO: Intégrer avec ONNX ou PyO3 pour l'inférence réelle
pub async fn generate_depth_anything(image_path: &Path, output_path: &Path) -> Result<()> {
eprintln!("⚠️ Depth Anything V2 integration in progress");
// Pour l'instant, créer une depth map placeholder
// En production, ce serait un appel à un modèle ONNX ou Python
create_placeholder_depth_map(image_path, output_path)
}
/// Créer une depth map placeholder basée sur les contenus de l'image
fn create_placeholder_depth_map(image_path: &Path, output_path: &Path) -> Result<()> {
use image::{DynamicImage, GenericImageView, ImageBuffer, Luma};
// Charger l'image source
let source = image::open(image_path).map_err(|e| {
GeneratorError::DepthGenerationFailed(format!("Failed to load source: {}", e))
})?;
let (width, height) = source.dimensions();
let rgba = source.to_rgba8();
// Créer une depth map simple basée sur la luminosité
let mut depth = ImageBuffer::new(width, height);
for (x, y, pixel) in rgba.enumerate_pixels() {
// Calculer la luminosité du pixel
let [r, g, b, _a] = pixel.0;
let luminance = (0.299 * r as f32 + 0.587 * g as f32 + 0.114 * b as f32) as u8;
// La profondeur est inverse de la luminosité (les pixels clairs = loin, sombres = près)
let depth_value = 255 - luminance;
depth.put_pixel(x, y, Luma([depth_value]));
}
// Sauvegarder
DynamicImage::ImageLuma8(depth)
.save(output_path)
.map_err(|e| GeneratorError::DepthGenerationFailed(format!("Failed to save depth: {}", e)))
}
/// Utiliser un modèle ONNX pour la depth estimation
/// Cette fonction sera activée avec la feature "onnx"
#[cfg(feature = "onnx")]
pub async fn generate_depth_onnx(image_path: &Path, output_path: &Path) -> Result<()> {
eprintln!("⚠️ ONNX depth estimation not yet implemented");
// TODO: Implémenter avec ort crate (ONNX Runtime)
create_placeholder_depth_map(image_path, output_path)
}
/// Interface pour différents backends de depth estimation
pub enum DepthBackend {
PlaceHolder,
#[cfg(feature = "onnx")]
Onnx,
#[cfg(feature = "python")]
Python,
}
impl DepthBackend {
pub async fn estimate(&self, image_path: &Path, output_path: &Path) -> Result<()> {
match self {
DepthBackend::PlaceHolder => create_placeholder_depth_map(image_path, output_path),
#[cfg(feature = "onnx")]
DepthBackend::Onnx => generate_depth_onnx(image_path, output_path).await,
#[cfg(feature = "python")]
DepthBackend::Python => generate_depth_python(image_path, output_path).await,
}
}
}
#[cfg(feature = "python")]
pub async fn generate_depth_python(image_path: &Path, output_path: &Path) -> Result<()> {
eprintln!("⚠️ Python depth estimation not yet implemented");
// TODO: Intégrer PyO3 pour Python
create_placeholder_depth_map(image_path, output_path)
}