2t1l_20q / README.md
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A newer version of the Gradio SDK is available: 6.24.0

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metadata
title: Two Truths & a Lie  20Q
emoji: 🐨
colorFrom: yellow
colorTo: blue
sdk: gradio
sdk_version: 6.19.0
python_version: '3.12'
app_file: app.py
pinned: false
license: apache-2.0
short_description: Lie to a koala detective's face. See if you walk out.
models:
  - prism-ml/Ternary-Bonsai-8B-gguf
  - prism-ml/Ternary-Bonsai-27B-gguf

🐨 TWO TRUTHS & A LIE — An Interrogation in Twenty Questions

Lie to a detective's face. See if you walk out.

You write three short claims about yourself — two true, one a lie — and take a seat in Interview Room 3 of the Gumleaf Precinct. A koala detective asks you up to twenty short-answer questions, then accuses. If the accusation is wrong, you fooled the machine.

Who's on duty tonight:

  • ☕ Det. Pip Barrow — Ternary-Bonsai-8B (1.58-bit). Fast. Jumpy. Guesses.
  • 🌧️ Insp. Marlowe Grey — Ternary-Bonsai-27B (1.58-bit). Slow to wake. Hard to fool.

Both run on ZeroGPU through the PrismML llama.cpp fork (vendored in ./bin), one per-call llama-server per turn.

🔴 The tape is rolling — data collection, plainly

Every interrogation is recorded and used as AI training/evaluation data: your three claims, the hidden lie label, the full Q&A transcript, the detective's accusation, and the observation-room analysis. Records are stored as JSONL in a private dataset repo. No account and no name are attached — only what you type. A persistent 🔴 REC banner and a consent checkbox gate every game; if you don't consent, nothing runs and nothing is saved.

One more honest detail, revealed in-game after each case: a second, hidden model instance ("Sgt. Wattle, observation room") reads your answers as you give them and slips behavioral notes to the detective between questions. You never see it during play — you do see its full notes in your case file afterward.

Running locally

pip install -r requirements.txt
MOCK_LLM=1 python app.py        # scripted brains, no GPU needed
python tests/drive_mock.py      # full game-loop test suite (mock mode)

Env knobs: DATASET_REPO (default devmandan/2t1l-games), DISABLE_PUSH=1, SKIP_27B=1, MOCK_LLM=1.