MeshPalettizer / src /atlas /context.md
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# Atlas Module
Texture atlas generation from color palettes
## Purpose
- Create texture atlases from palettes
- Generate UV mappings for colors
## Layout
```
atlas/
β”œβ”€β”€ context.md # This file
β”œβ”€β”€ __init__.py # API: create_atlas()
└── builder.py # Atlas construction logic
```
## Scope
- In-scope: Atlas image creation, UV coordinate generation
- Out-of-scope: Mesh processing, color quantization
## Entrypoints
- `create_atlas(palette, size)` - Main atlas creation
- `palette_to_atlas(palette, atlas_size)` - Build with UV mapping
- `build_atlas(colors, width, height)` - Low-level builder
## Dependencies
- Internal: None
- External: Pillow, NumPy