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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Stone Paper Scissor Lizard Spock</title>
    <script src="https://cdn.tailwindcss.com"></script>
    <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
    <style>
        @keyframes bounce {
            0%, 100% { transform: translateY(0); }
            50% { transform: translateY(-20px); }
        }
        .bounce-animation {
            animation: bounce 0.5s ease infinite;
        }
        .choice-btn {
            transition: all 0.3s ease;
        }
        .choice-btn:hover {
            transform: scale(1.1);
        }
        .winner {
            box-shadow: 0 0 20px 5px rgba(59, 130, 246, 0.7);
        }
        .pulse {
            animation: pulse 1.5s infinite;
        }
        @keyframes pulse {
            0% { transform: scale(1); }
            50% { transform: scale(1.05); }
            100% { transform: scale(1); }
        }
    </style>
</head>
<body class="bg-gradient-to-br from-gray-900 to-gray-800 min-h-screen text-white">
    <div class="container mx-auto px-4 py-8 flex flex-col items-center">
        <h1 class="text-4xl md:text-5xl font-bold mb-2 text-center bg-clip-text text-transparent bg-gradient-to-r from-blue-400 to-purple-600">
            Stone Paper Scissor Lizard Spock
        </h1>
        
        <div class="mb-8 text-center">
            <p class="text-lg text-gray-300 mb-4">The classic game with a <span class="font-bold text-purple-400">Big Bang Theory</span> twist!</p>
            
            <div class="bg-gray-800 rounded-lg p-4 max-w-md mx-auto">
                <h3 class="text-xl font-semibold mb-2 text-blue-300">Rules:</h3>
                <ul class="text-left space-y-1 text-gray-300">
                    <li><span class="font-bold">Scissors</span> cut <span class="font-bold">Paper</span></li>
                    <li><span class="font-bold">Paper</span> covers <span class="font-bold">Rock</span></li>
                    <li><span class="font-bold">Rock</span> crushes <span class="font-bold">Lizard</span></li>
                    <li><span class="font-bold">Lizard</span> poisons <span class="font-bold">Spock</span></li>
                    <li><span class="font-bold">Spock</span> smashes <span class="font-bold">Scissors</span></li>
                    <li><span class="font-bold">Scissors</span> decapitate <span class="font-bold">Lizard</span></li>
                    <li><span class="font-bold">Lizard</span> eats <span class="font-bold">Paper</span></li>
                    <li><span class="font-bold">Paper</span> disproves <span class="font-bold">Spock</span></li>
                    <li><span class="font-bold">Spock</span> vaporizes <span class="font-bold">Rock</span></li>
                    <li><span class="font-bold">Rock</span> crushes <span class="font-bold">Scissors</span></li>
                </ul>
            </div>
        </div>

        <div class="w-full max-w-2xl">
            <div class="flex justify-between items-center mb-8">
                <div class="text-center">
                    <h3 class="text-xl font-semibold mb-2">You</h3>
                    <div class="text-2xl font-bold text-blue-400" id="player-score">0</div>
                </div>
                <div class="text-center">
                    <h3 class="text-xl font-semibold mb-2">Round</h3>
                    <div class="text-2xl font-bold text-purple-400" id="round">1</div>
                </div>
                <div class="text-center">
                    <h3 class="text-xl font-semibold mb-2">Computer</h3>
                    <div class="text-2xl font-bold text-red-400" id="computer-score">0</div>
                </div>
            </div>

            <div class="flex justify-center mb-12">
                <div class="relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4" id="player-choice">
                    <div class="text-4xl md:text-5xl" id="player-icon"></div>
                </div>
                <div class="flex items-center mx-4">
                    <div class="text-xl md:text-2xl font-bold" id="result-text">VS</div>
                </div>
                <div class="relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4" id="computer-choice">
                    <div class="text-4xl md:text-5xl" id="computer-icon"></div>
                </div>
            </div>

            <div class="grid grid-cols-3 md:grid-cols-5 gap-4 mb-8">
                <button class="choice-btn bg-blue-600 hover:bg-blue-700 rounded-full p-4 flex flex-col items-center justify-center transition-all" data-choice="rock">
                    <i class="fas fa-hand-rock text-3xl mb-2"></i>
                    <span>Rock</span>
                </button>
                <button class="choice-btn bg-green-600 hover:bg-green-700 rounded-full p-4 flex flex-col items-center justify-center" data-choice="paper">
                    <i class="fas fa-hand-paper text-3xl mb-2"></i>
                    <span>Paper</span>
                </button>
                <button class="choice-btn bg-red-600 hover:bg-red-700 rounded-full p-4 flex flex-col items-center justify-center" data-choice="scissors">
                    <i class="fas fa-hand-scissors text-3xl mb-2"></i>
                    <span>Scissors</span>
                </button>
                <button class="choice-btn bg-yellow-600 hover:bg-yellow-700 rounded-full p-4 flex flex-col items-center justify-center" data-choice="lizard">
                    <i class="fas fa-hand-lizard text-3xl mb-2"></i>
                    <span>Lizard</span>
                </button>
                <button class="choice-btn bg-purple-600 hover:bg-purple-700 rounded-full p-4 flex flex-col items-center justify-center" data-choice="spock">
                    <i class="fas fa-hand-spock text-3xl mb-2"></i>
                    <span>Spock</span>
                </button>
            </div>

            <div class="text-center">
                <button id="reset-btn" class="bg-gray-700 hover:bg-gray-600 px-6 py-2 rounded-full font-semibold transition-all">
                    Reset Game
                </button>
            </div>
        </div>

        <div id="game-over-modal" class="fixed inset-0 bg-black bg-opacity-70 flex items-center justify-center hidden z-50">
            <div class="bg-gray-800 rounded-xl p-8 max-w-md w-full mx-4 text-center">
                <h2 class="text-3xl font-bold mb-4" id="game-over-text">Game Over!</h2>
                <p class="text-xl mb-6" id="final-result">You won the game!</p>
                <button id="play-again-btn" class="bg-blue-600 hover:bg-blue-700 px-6 py-3 rounded-full font-semibold text-lg transition-all">
                    Play Again
                </button>
            </div>
        </div>
    </div>

    <script>
        document.addEventListener('DOMContentLoaded', () => {
            // Game state
            let playerScore = 0;
            let computerScore = 0;
            let round = 1;
            const maxRounds = 5;
            
            // DOM elements
            const playerScoreEl = document.getElementById('player-score');
            const computerScoreEl = document.getElementById('computer-score');
            const roundEl = document.getElementById('round');
            const playerChoiceEl = document.getElementById('player-choice');
            const computerChoiceEl = document.getElementById('computer-choice');
            const playerIconEl = document.getElementById('player-icon');
            const computerIconEl = document.getElementById('computer-icon');
            const resultTextEl = document.getElementById('result-text');
            const choiceButtons = document.querySelectorAll('.choice-btn');
            const resetBtn = document.getElementById('reset-btn');
            const gameOverModal = document.getElementById('game-over-modal');
            const gameOverTextEl = document.getElementById('game-over-text');
            const finalResultEl = document.getElementById('final-result');
            const playAgainBtn = document.getElementById('play-again-btn');
            
            // Choice icons
            const choiceIcons = {
                rock: 'fas fa-hand-rock',
                paper: 'fas fa-hand-paper',
                scissors: 'fas fa-hand-scissors',
                lizard: 'fas fa-hand-lizard',
                spock: 'fas fa-hand-spock'
            };
            
            // Game logic - what beats what
            const gameRules = {
                rock: ['scissors', 'lizard'],
                paper: ['rock', 'spock'],
                scissors: ['paper', 'lizard'],
                lizard: ['paper', 'spock'],
                spock: ['rock', 'scissors']
            };
            
            // Color classes for choices
            const choiceColors = {
                rock: 'bg-blue-600',
                paper: 'bg-green-600',
                scissors: 'bg-red-600',
                lizard: 'bg-yellow-600',
                spock: 'bg-purple-600'
            };
            
            // Event listeners
            choiceButtons.forEach(button => {
                button.addEventListener('click', () => {
                    if (round > maxRounds) return;
                    
                    const playerChoice = button.dataset.choice;
                    playRound(playerChoice);
                });
            });
            
            resetBtn.addEventListener('click', resetGame);
            playAgainBtn.addEventListener('click', resetGame);
            
            // Game functions
            function playRound(playerChoice) {
                // Disable buttons during animation
                choiceButtons.forEach(btn => btn.disabled = true);
                
                // Player selection
                playerIconEl.className = `${choiceIcons[playerChoice]} text-4xl md:text-5xl`;
                playerChoiceEl.className = `relative w-32 h-32 md:w-40 md:h-40 ${choiceColors[playerChoice]} rounded-full flex items-center justify-center mx-4 bounce-animation`;
                
                // Computer random choice
                const choices = ['rock', 'paper', 'scissors', 'lizard', 'spock'];
                const computerChoice = choices[Math.floor(Math.random() * choices.length)];
                
                // Show computer choice with delay
                setTimeout(() => {
                    computerIconEl.className = `${choiceIcons[computerChoice]} text-4xl md:text-5xl`;
                    computerChoiceEl.className = `relative w-32 h-32 md:w-40 md:h-40 ${choiceColors[computerChoice]} rounded-full flex items-center justify-center mx-4 bounce-animation`;
                    
                    // Determine winner with another delay
                    setTimeout(() => {
                        determineWinner(playerChoice, computerChoice);
                    }, 500);
                }, 500);
            }
            
            function determineWinner(playerChoice, computerChoice) {
                // Stop bounce animation
                playerChoiceEl.classList.remove('bounce-animation');
                computerChoiceEl.classList.remove('bounce-animation');
                
                if (playerChoice === computerChoice) {
                    // Tie
                    resultTextEl.textContent = "It's a tie!";
                    resultTextEl.className = "text-xl md:text-2xl font-bold text-yellow-400";
                    
                    // Highlight both choices
                    playerChoiceEl.classList.add('winner');
                    computerChoiceEl.classList.add('winner');
                    
                    setTimeout(() => {
                        playerChoiceEl.classList.remove('winner');
                        computerChoiceEl.classList.remove('winner');
                    }, 1000);
                } else if (gameRules[playerChoice].includes(computerChoice)) {
                    // Player wins
                    playerScore++;
                    playerScoreEl.textContent = playerScore;
                    resultTextEl.textContent = "You win!";
                    resultTextEl.className = "text-xl md:text-2xl font-bold text-green-400";
                    
                    // Highlight player choice
                    playerChoiceEl.classList.add('winner');
                    playerChoiceEl.classList.add('pulse');
                } else {
                    // Computer wins
                    computerScore++;
                    computerScoreEl.textContent = computerScore;
                    resultTextEl.textContent = "Computer wins!";
                    resultTextEl.className = "text-xl md:text-2xl font-bold text-red-400";
                    
                    // Highlight computer choice
                    computerChoiceEl.classList.add('winner');
                    computerChoiceEl.classList.add('pulse');
                }
                
                // Next round or game over
                round++;
                roundEl.textContent = round;
                
                if (round > maxRounds) {
                    setTimeout(() => {
                        showGameOver();
                    }, 1500);
                } else {
                    // Re-enable buttons after delay
                    setTimeout(() => {
                        choiceButtons.forEach(btn => btn.disabled = false);
                        playerChoiceEl.classList.remove('pulse');
                        computerChoiceEl.classList.remove('pulse');
                        
                        // Reset display for next round
                        playerIconEl.className = "";
                        computerIconEl.className = "";
                        playerChoiceEl.className = "relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4";
                        computerChoiceEl.className = "relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4";
                        resultTextEl.textContent = "VS";
                        resultTextEl.className = "text-xl md:text-2xl font-bold";
                    }, 1500);
                }
            }
            
            function showGameOver() {
                gameOverModal.classList.remove('hidden');
                
                if (playerScore > computerScore) {
                    gameOverTextEl.textContent = "You Won!";
                    gameOverTextEl.className = "text-3xl font-bold mb-4 text-green-400";
                    finalResultEl.textContent = `You beat the computer ${playerScore}-${computerScore}!`;
                } else if (computerScore > playerScore) {
                    gameOverTextEl.textContent = "You Lost!";
                    gameOverTextEl.className = "text-3xl font-bold mb-4 text-red-400";
                    finalResultEl.textContent = `The computer beat you ${computerScore}-${playerScore}!`;
                } else {
                    gameOverTextEl.textContent = "It's a Tie!";
                    gameOverTextEl.className = "text-3xl font-bold mb-4 text-yellow-400";
                    finalResultEl.textContent = `The game ended ${playerScore}-${computerScore}!`;
                }
            }
            
            function resetGame() {
                // Reset scores
                playerScore = 0;
                computerScore = 0;
                round = 1;
                
                // Update DOM
                playerScoreEl.textContent = playerScore;
                computerScoreEl.textContent = computerScore;
                roundEl.textContent = round;
                
                // Reset choices display
                playerIconEl.className = "";
                computerIconEl.className = "";
                playerChoiceEl.className = "relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4";
                computerChoiceEl.className = "relative w-32 h-32 md:w-40 md:h-40 bg-gray-800 rounded-full flex items-center justify-center mx-4";
                resultTextEl.textContent = "VS";
                resultTextEl.className = "text-xl md:text-2xl font-bold";
                
                // Re-enable buttons
                choiceButtons.forEach(btn => btn.disabled = false);
                
                // Hide modal if shown
                gameOverModal.classList.add('hidden');
            }
        });
    </script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=iarman/bbt-game" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>