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| import { AnimationMixer } from './AnimationMixer'; | |
| import { AnimationClip } from './AnimationClip'; | |
| import { AnimationActionLoopStyles, AnimationBlendMode } from '../constants'; | |
| import { Object3D } from '../core/Object3D'; | |
| // Animation //////////////////////////////////////////////////////////////////////////////////////// | |
| export class AnimationAction { | |
| constructor(mixer: AnimationMixer, clip: AnimationClip, localRoot?: Object3D, blendMode?: AnimationBlendMode); | |
| blendMode: AnimationBlendMode; | |
| /** | |
| * @default THREE.LoopRepeat | |
| */ | |
| loop: AnimationActionLoopStyles; | |
| /** | |
| * @default 0 | |
| */ | |
| time: number; | |
| /** | |
| * @default 1 | |
| */ | |
| timeScale: number; | |
| /** | |
| * @default 1 | |
| */ | |
| weight: number; | |
| /** | |
| * @default Infinity | |
| */ | |
| repetitions: number; | |
| /** | |
| * @default false | |
| */ | |
| paused: boolean; | |
| /** | |
| * @default true | |
| */ | |
| enabled: boolean; | |
| /** | |
| * @default false | |
| */ | |
| clampWhenFinished: boolean; | |
| /** | |
| * @default true | |
| */ | |
| zeroSlopeAtStart: boolean; | |
| /** | |
| * @default true | |
| */ | |
| zeroSlopeAtEnd: boolean; | |
| play(): AnimationAction; | |
| stop(): AnimationAction; | |
| reset(): AnimationAction; | |
| isRunning(): boolean; | |
| isScheduled(): boolean; | |
| startAt(time: number): AnimationAction; | |
| setLoop(mode: AnimationActionLoopStyles, repetitions: number): AnimationAction; | |
| setEffectiveWeight(weight: number): AnimationAction; | |
| getEffectiveWeight(): number; | |
| fadeIn(duration: number): AnimationAction; | |
| fadeOut(duration: number): AnimationAction; | |
| crossFadeFrom(fadeOutAction: AnimationAction, duration: number, warp: boolean): AnimationAction; | |
| crossFadeTo(fadeInAction: AnimationAction, duration: number, warp: boolean): AnimationAction; | |
| stopFading(): AnimationAction; | |
| setEffectiveTimeScale(timeScale: number): AnimationAction; | |
| getEffectiveTimeScale(): number; | |
| setDuration(duration: number): AnimationAction; | |
| syncWith(action: AnimationAction): AnimationAction; | |
| halt(duration: number): AnimationAction; | |
| warp(statTimeScale: number, endTimeScale: number, duration: number): AnimationAction; | |
| stopWarping(): AnimationAction; | |
| getMixer(): AnimationMixer; | |
| getClip(): AnimationClip; | |
| getRoot(): Object3D; | |
| } | |