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| import { ColorRepresentation } from '../utils'; | |
| import { Light } from './Light'; | |
| /** | |
| * This light's color gets applied to all the objects in the scene globally. | |
| * | |
| * @source https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js | |
| */ | |
| export class AmbientLight extends Light { | |
| /** | |
| * This creates a Ambientlight with a color. | |
| * @param color Numeric value of the RGB component of the color or a Color instance. | |
| * @param [intensity=1] | |
| */ | |
| constructor(color?: ColorRepresentation, intensity?: number); | |
| /** | |
| * @default 'AmbientLight' | |
| */ | |
| type: string; | |
| readonly isAmbientLight: true; | |
| } | |