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| import { Color } from './../math/Color'; | |
| import { Vector3 } from '../math/Vector3'; | |
| import { Light } from './Light'; | |
| import { ColorRepresentation } from '../utils'; | |
| export class HemisphereLight extends Light { | |
| /** | |
| * @param skyColor | |
| * @param groundColor | |
| * @param [intensity=1] | |
| */ | |
| constructor(skyColor?: ColorRepresentation, groundColor?: ColorRepresentation, intensity?: number); | |
| /** | |
| * @default 'HemisphereLight' | |
| */ | |
| type: string; | |
| /** | |
| * @default THREE.Object3D.DefaultUp | |
| */ | |
| position: Vector3; | |
| groundColor: Color; | |
| readonly isHemisphereLight: true; | |
| } | |