fix typo in line 55
#1
by
tilmannb
- opened
app/src/content/chapters/02_classic_robotics.mdx
CHANGED
|
@@ -52,7 +52,7 @@ Effects such as (1) are typically achieved *through* the robot, i.e. generating
|
|
| 52 |
Motions like (2) may result in changes in the robot's physical location within its environment.
|
| 53 |
Generally, modifications to a robot's location within its environment may be considered instances of the general *locomotion* problem, further specified as *wheeled* or *legged* locomotion based on whenever a robot makes use of wheels or leg(s) to move in the environment.
|
| 54 |
Lastly, an increased level of dynamism in the robot-environment interactions can be obtained combining (1) and (2), thus designing systems capable to interact with *and* move within their environment.
|
| 55 |
-
This category
|
| 56 |
|
| 57 |
The traditional body of work developed since the very inception of robotics is increasingly complemented by learning-based approaches.
|
| 58 |
ML has indeed proven particularly transformative across the entire robotics stack, first empowering planning-based techniques with improved state estimation used for traditional planning [@tangPerceptionNavigationAutonomous2023] and then end-to-end replacing controllers, effectively yielding perception-to-action methods [@koberReinforcementLearningRobotics].
|
|
|
|
| 52 |
Motions like (2) may result in changes in the robot's physical location within its environment.
|
| 53 |
Generally, modifications to a robot's location within its environment may be considered instances of the general *locomotion* problem, further specified as *wheeled* or *legged* locomotion based on whenever a robot makes use of wheels or leg(s) to move in the environment.
|
| 54 |
Lastly, an increased level of dynamism in the robot-environment interactions can be obtained combining (1) and (2), thus designing systems capable to interact with *and* move within their environment.
|
| 55 |
+
This category of problems is typically termed *mobile manipulation*, and is characterized by a typically much larger set of control variables compared to either locomotion or manipulation alone.
|
| 56 |
|
| 57 |
The traditional body of work developed since the very inception of robotics is increasingly complemented by learning-based approaches.
|
| 58 |
ML has indeed proven particularly transformative across the entire robotics stack, first empowering planning-based techniques with improved state estimation used for traditional planning [@tangPerceptionNavigationAutonomous2023] and then end-to-end replacing controllers, effectively yielding perception-to-action methods [@koberReinforcementLearningRobotics].
|