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import gradio as gr
import random
import re
from pathlib import Path

# -------------------- PARSER -------------------- #
def parse_latex_questions(tex_path: str):
    text = Path(tex_path).read_text(encoding="utf-8")
    pattern = re.compile(
        r"\\question\s*(.*?)\s*\\choice\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}\s*\{(.*?)\}",
        re.DOTALL
    )

    letter_map = {"a": 0, "b": 1, "c": 2, "d": 3}
    questions = []

    for m in pattern.finditer(text):
        q_text = m.group(1).strip()
        options = [m.group(i).strip() for i in range(2, 6)]
        answer_letter = m.group(6).strip().lower()
        correct_answer = options[letter_map.get(answer_letter, 0)]
        questions.append(
            {
                "question": q_text,
                "options": options,
                "answer": correct_answer,
            }
        )

    return questions

# -------------------- LOAD QUESTIONS -------------------- #
all_questions = parse_latex_questions("questions.tex")

# -------------------- GAME LOGIC -------------------- #
def start_game():
    questions = all_questions.copy()
    random.shuffle(questions)
    return {"index": 0, "score": 0, "finished": False, "questions": questions}

def get_current_question(state):
    if state["index"] < len(state["questions"]):
        current_q = state["questions"][state["index"]]
        return current_q["question"], current_q["options"]
    else:
        state["finished"] = True
        return "Game Over! Please press 'Restart' to play again.", []

def process_answer(user_answer, state):
    total = len(state["questions"])

    # If game already finished and user clicks again
    if state["finished"]:
        return (
            "Game Over! Please press 'Restart' to play again.",
            state,
            gr.update(choices=["Quiz finished"], value="Quiz finished"),
            f"### πŸŽ‰ Game Over!\n**Final Score:** {state['score']}/{total}",
            str(state["score"]),
        )

    current_q = state["questions"][state["index"]]
    correct_answer = current_q["answer"]

    if user_answer == correct_answer:
        state["score"] += 1
        feedback = "βœ… Correct!"
    else:
        feedback = f"❌ Incorrect. The correct answer was {correct_answer}."

    # Move to next question
    state["index"] += 1

    # If no more questions
    if state["index"] == total:
        state["finished"] = True
        feedback += f" πŸŽ‰ Game Over! Your final score is {state['score']}/{total}."
        return (
            feedback,
            state,
            gr.update(choices=["Quiz finished"], value="Quiz finished"),
            f"### πŸŽ‰ Game Over!\n**Final Score:** {state['score']}/{total}",
            str(state["score"]),
        )

    # Otherwise show next question
    new_question, new_options = get_current_question(state)
    return (
        feedback,
        state,
        gr.update(choices=new_options, value=None),
        f"### {new_question}",
        str(state["score"]),
    )

def reset_game():
    new_state = start_game()
    question, options = get_current_question(new_state)
    return (
        new_state,
        f"### {question}",
        gr.update(choices=options, value=None),
        "",
        "0",
    )

def load_game():
    state = start_game()
    question, options = get_current_question(state)
    return (
        state,
        f"### {question}",
        gr.update(choices=options, value=None),
        "0",
        "",
    )

# -------------------- UI -------------------- #
with gr.Blocks() as demo:
    gr.Markdown("# CNC G-Codes and M-Codes Review")

    # make radio vertical
    gr.HTML("""
    <style>
    .vertical-radio .wrap {
        display: flex;
        flex-direction: column;
        gap: 6px;
    }
    </style>
    """)

    state = gr.State()

    # question shown as markdown so it can be multiline
    question_md = gr.Markdown("### Question will appear here")

    options_buttons = gr.Radio(
        choices=[],
        label=" ",
        show_label=False,
        interactive=True,
        elem_classes=["vertical-radio"]
    )

    with gr.Row():
        submit_btn = gr.Button("Submit")
        reset_btn = gr.Button("Restart")

    feedback_box = gr.Textbox(label="Feedback", interactive=False)
    score_box = gr.Textbox(label="Score", value="0", interactive=False)

    submit_btn.click(
        process_answer,
        inputs=[options_buttons, state],
        outputs=[feedback_box, state, options_buttons, question_md, score_box],
    )

    reset_btn.click(
        reset_game,
        inputs=[],
        outputs=[state, question_md, options_buttons, feedback_box, score_box],
    )

    demo.load(
        load_game,
        inputs=None,
        outputs=[state, question_md, options_buttons, score_box, feedback_box],
    )

    gr.Markdown("---")
    gr.Markdown("""
    <div style="text-align: center;">
        Developed by <strong>Aspra, N.</strong> | Β© 2025 All Rights Reserved
    </div>
    """)

demo.launch()



# cd 251104_CNC_code_review/
# python app.py