Spaces:
Sleeping
Sleeping
| Pegs | |
| <p> | |
| Jump one peg over another to remove the one you jumped over. Try to | |
| remove all but one peg. | |
| <p> | |
| Drag a peg into an empty space to make a move. The target space must | |
| be exactly two holes away from the starting peg, in an orthogonal | |
| direction, and there must be a peg in the hole in between. | |