Spaces:
Sleeping
Sleeping
| { | |
| "giant": { | |
| "role": "win_condition_tank", | |
| "how_to_play": [ | |
| "Play in the back when you want to build a push, not at low elixir.", | |
| "Support with ranged units (musketeer/archers) and clear swarms with arrows/fireball." | |
| ], | |
| "common_counters": ["mini-pekka", "building distraction", "kiting + DPS"] | |
| }, | |
| "knight": { | |
| "role": "cheap_defender", | |
| "how_to_play": [ | |
| "Use as a low-cost mini-tank on defense to absorb hits and enable positive trades.", | |
| "Drop in mid to pull lane pressure and protect your tower." | |
| ], | |
| "common_counters": ["air units", "high DPS single-target troops"] | |
| }, | |
| "minions": { | |
| "role": "air_dps_swarm", | |
| "how_to_play": [ | |
| "Punish ground tanks and slow melee units.", | |
| "Avoid playing into arrows/fireball if opponent can punish." | |
| ], | |
| "common_counters": ["arrows", "fireball", "splash damage"] | |
| }, | |
| "archers": { | |
| "role": "ranged_support", | |
| "how_to_play": [ | |
| "Split in the back (left/right) to reduce spell value (if supported by your sim rules).", | |
| "Use to pick off air units and support tanks." | |
| ], | |
| "common_counters": ["fireball", "fast melee units"] | |
| }, | |
| "musketeer": { | |
| "role": "high_value_ranged", | |
| "how_to_play": [ | |
| "Place in back to maximize uptime and support defenses.", | |
| "Keep her protected; she melts troops over time." | |
| ], | |
| "common_counters": ["fireball", "mini-pekka dive", "pressure opposite lane"] | |
| }, | |
| "mini-pekka": { | |
| "role": "tank_killer", | |
| "how_to_play": [ | |
| "Hold for big tanks (giant).", | |
| "Don’t waste on tiny units unless you must." | |
| ], | |
| "common_counters": ["swarm distraction", "air units"] | |
| }, | |
| "arrows": { | |
| "role": "swarm_clear_spell", | |
| "how_to_play": [ | |
| "Use to clear small troops / swarms efficiently.", | |
| "Try to get value (hit multiple units) instead of single targets." | |
| ], | |
| "common_counters": ["spread units", "baiting cheap arrows"] | |
| }, | |
| "fireball": { | |
| "role": "medium_spell", | |
| "how_to_play": [ | |
| "Best for medium-health troops and chunking tower when you get value.", | |
| "Don’t fireball nothing—wait for a cluster or a key target." | |
| ], | |
| "common_counters": ["unit spacing", "cycle pressure"] | |
| } | |
| } | |