toxic-royale-env / data /card_tips.json
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{
"giant": {
"role": "win_condition_tank",
"how_to_play": [
"Play in the back when you want to build a push, not at low elixir.",
"Support with ranged units (musketeer/archers) and clear swarms with arrows/fireball."
],
"common_counters": ["mini-pekka", "building distraction", "kiting + DPS"]
},
"knight": {
"role": "cheap_defender",
"how_to_play": [
"Use as a low-cost mini-tank on defense to absorb hits and enable positive trades.",
"Drop in mid to pull lane pressure and protect your tower."
],
"common_counters": ["air units", "high DPS single-target troops"]
},
"minions": {
"role": "air_dps_swarm",
"how_to_play": [
"Punish ground tanks and slow melee units.",
"Avoid playing into arrows/fireball if opponent can punish."
],
"common_counters": ["arrows", "fireball", "splash damage"]
},
"archers": {
"role": "ranged_support",
"how_to_play": [
"Split in the back (left/right) to reduce spell value (if supported by your sim rules).",
"Use to pick off air units and support tanks."
],
"common_counters": ["fireball", "fast melee units"]
},
"musketeer": {
"role": "high_value_ranged",
"how_to_play": [
"Place in back to maximize uptime and support defenses.",
"Keep her protected; she melts troops over time."
],
"common_counters": ["fireball", "mini-pekka dive", "pressure opposite lane"]
},
"mini-pekka": {
"role": "tank_killer",
"how_to_play": [
"Hold for big tanks (giant).",
"Don’t waste on tiny units unless you must."
],
"common_counters": ["swarm distraction", "air units"]
},
"arrows": {
"role": "swarm_clear_spell",
"how_to_play": [
"Use to clear small troops / swarms efficiently.",
"Try to get value (hit multiple units) instead of single targets."
],
"common_counters": ["spread units", "baiting cheap arrows"]
},
"fireball": {
"role": "medium_spell",
"how_to_play": [
"Best for medium-health troops and chunking tower when you get value.",
"Don’t fireball nothing—wait for a cluster or a key target."
],
"common_counters": ["unit spacing", "cycle pressure"]
}
}