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Fix critical RL reward function exploits and training hyperparameters
Browse files- Fix worker social eng reward: only reward refusal when prompt has SE cues,
penalize blanket refusal of legitimate tasks (-1.0)
- Fix oversight always-flag gaming: contextual correctness check from prompt,
penalize false alarms (-0.5), reduce explanation length reward
- Fix attacker pass-spam: diminishing returns based on ticks remaining,
add strategic timing bonus for early schema_drift / late social_eng
- Fix environment reward: simulate downstream impact for attacker (6 steps
with heuristic worker/oversight), add dense shaping for worker/oversight
- Fix seed diversity: use Knuth hash for episode seeds, prompt hash for env reward
- Increase max_prompt_length 512→768 (system prompt needs room)
- Increase num_generations 4→8 (more stable advantage estimation)
- Change default model 0.5B→1.5B (minimum recommended for GRPO)
- Add reward scaling/weighting to prevent R1 (format) domination
- Add attack budget info to attacker observation prompt
- Add defensive action context-awareness (only reward get_schema after errors)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -175,6 +175,10 @@ def format_attacker_observation_prompt(obs, tick: int) -> str:
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parts.append(f"Available attack types: {', '.join(sorted(VALID_ATTACKS))}")
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# Hint about remaining ticks for strategic planning
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remaining = 30 - tick
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parts.append(f"Ticks remaining: {remaining}")
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@@ -474,7 +478,9 @@ def build_training_dataset(num_episodes: int, target_agent: str) -> list[dict]:
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"""Collect training data from multiple episodes for a specific agent."""
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all_data = []
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for i in range(num_episodes):
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all_data.extend(episode)
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return all_data
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@@ -503,12 +509,14 @@ def _parse_completion_to_action(text: str, agent_role: str) -> SentinelAction |
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def _execute_action_in_env(action: SentinelAction, agent_role: str, seed: int = 42) -> float:
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"""Execute a parsed action in a
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Follows the OpenEnv 2048 reference pattern
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Returns
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"""
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env = SentinelOpsArena()
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obs = env.reset(seed=seed)
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@@ -543,7 +551,57 @@ def _execute_action_in_env(action: SentinelAction, agent_role: str, seed: int =
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# Execute the LLM's action in the environment
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obs = env.step(action)
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def match_json_format_exactly(completions, **kwargs):
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@@ -614,11 +672,28 @@ def make_action_correctness_reward(agent_role: str):
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if at in VALID_WORKER_ACTIONS:
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score += 1.5
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if at in ("get_schema", "get_current_policy"):
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elif at == "respond":
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resp = data.get("response_text", "").lower()
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-
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elif agent_role == "attacker":
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at = data.get("action_type", "")
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if at == "launch_attack":
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@@ -629,17 +704,48 @@ def make_action_correctness_reward(agent_role: str):
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score += 1.0
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if target in VALID_TARGETS_FOR_ATTACK.get(at_type, []):
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score += 1.5
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elif at == "pass":
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-
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elif agent_role == "oversight":
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at = data.get("action_type", "")
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if at in ("flag", "approve"):
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score +=
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explanation = data.get("explanation", "")
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if explanation and len(explanation) > 50:
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score += 1.5
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if explanation and len(explanation) > 20:
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score += 0.5
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except (json.JSONDecodeError, ValueError):
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score = -1.5
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@@ -670,7 +776,11 @@ def make_environment_reward(agent_role: str):
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continue
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try:
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scores.append(env_reward * 1.5) # Scale env reward for impact
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except Exception:
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scores.append(0.0)
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@@ -688,22 +798,35 @@ def make_environment_reward(agent_role: str):
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_ENV_REWARD_PRINTED_TIMES = 0
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def make_reward_functions(agent_role: str) -> list:
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"""Create the full set of reward functions for GRPO.
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Returns 4 reward functions matching the reference notebook pattern
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-
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Usage: reward_funcs = make_reward_functions("worker")
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"""
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return [
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match_json_format_exactly,
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match_json_format_approximately,
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make_action_correctness_reward(agent_role),
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make_environment_reward(agent_role),
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]
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@@ -857,13 +980,13 @@ def train_single_agent(role: str, args):
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reward_fns = make_reward_functions(role)
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max_prompt_length =
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grpo_config = GRPOConfig(
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output_dir=output_dir,
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max_steps=args.max_steps,
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per_device_train_batch_size=1,
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gradient_accumulation_steps=4,
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num_generations=
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max_prompt_length=max_prompt_length,
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max_completion_length=max_seq_length - max_prompt_length,
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learning_rate=5e-6, # Reference: 5e-6
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@@ -908,8 +1031,8 @@ def main():
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)
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parser.add_argument(
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"--model_name", type=str,
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default="
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help="Base model (default: Qwen2.5-
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)
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parser.add_argument(
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"--use_unsloth", action="store_true",
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parts.append(f"Available attack types: {', '.join(sorted(VALID_ATTACKS))}")
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# Budget info for strategic decision-making
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budget = snap.get("attack_budget", "unknown")
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parts.append(f"Remaining attack budget: {budget}")
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# Hint about remaining ticks for strategic planning
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remaining = 30 - tick
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parts.append(f"Ticks remaining: {remaining}")
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"""Collect training data from multiple episodes for a specific agent."""
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all_data = []
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for i in range(num_episodes):
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# Use diverse seeds for varied scenarios (not sequential)
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seed = ((i * 7 + 42) * 2654435761) % (2**31) # Knuth multiplicative hash
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episode = collect_multi_agent_data(seed=seed, target_agent=target_agent)
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all_data.extend(episode)
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return all_data
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def _execute_action_in_env(action: SentinelAction, agent_role: str, seed: int = 42) -> float:
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"""Execute a parsed action in a SentinelOps environment with downstream simulation.
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Follows the OpenEnv 2048 reference pattern with dense shaping:
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- For attacker: simulates downstream impact (worker failures, oversight misses)
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- For worker: adds shaped rewards for successful ops, proactive checks, SE resistance
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- For oversight: rewards explanation quality continuously
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Returns a shaped environment reward.
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"""
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env = SentinelOpsArena()
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obs = env.reset(seed=seed)
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# Execute the LLM's action in the environment
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obs = env.step(action)
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immediate_reward = obs.reward
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shaped = immediate_reward
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if agent_role == "attacker":
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# Simulate downstream impact: run a few more steps to see worker/oversight response
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attacker_score_before = env.scores.get(AgentRole.ATTACKER, 0.0)
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for _ in range(6): # worker + oversight + one more tick
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if obs.done:
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break
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current = obs.current_agent
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if current == AgentRole.WORKER:
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worker_action = _heuristic_worker_act(obs, trained=False) # naive worker to show attack impact
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obs = env.step(worker_action)
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elif current == AgentRole.OVERSIGHT:
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oversight_action = _heuristic_oversight_act(obs)
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obs = env.step(oversight_action)
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elif current == AgentRole.ATTACKER:
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obs = env.step(SentinelAction(agent=AgentRole.ATTACKER, action_type="pass"))
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attacker_score_after = env.scores.get(AgentRole.ATTACKER, 0.0)
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downstream_bonus = attacker_score_after - attacker_score_before
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shaped = immediate_reward + downstream_bonus * 0.5
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elif agent_role == "worker":
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# Dense shaping: reward successful operations even without full task completion
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last_result = obs.last_action_result or {}
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if isinstance(last_result, dict) and last_result.get("success", False):
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shaped += 0.3 # successful API call
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if action.action_type in ("get_schema", "get_current_policy"):
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shaped += 0.2 # proactive checking
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if action.action_type == "respond" and action.response_text:
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resp = action.response_text.lower()
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if any(w in resp for w in ["cannot", "suspicious", "verify", "social engineering"]):
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shaped += 0.5 # social engineering resistance
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elif agent_role == "oversight":
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# Reward explanation quality continuously
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explanation = action.explanation or ""
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# Score explanation quality (0-1 scale based on keyword dimensions)
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eq_score = 0.0
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quality_keywords = {
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"violation_type": ["policy violation", "social engineering", "schema drift", "error", "rate limit"],
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"specific_data": ["amount", "invoice", "customer", "ticket", "field"],
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"rule_ref": ["policy", "rule", "limit", "sla", "threshold", "requires"],
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"action_rec": ["should", "must", "recommend", "need to", "call", "check"],
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}
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for dimension, keywords in quality_keywords.items():
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if any(kw in explanation.lower() for kw in keywords):
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eq_score += 0.25
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shaped += eq_score * 0.5 # up to +0.5 for high-quality explanations
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return shaped
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def match_json_format_exactly(completions, **kwargs):
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if at in VALID_WORKER_ACTIONS:
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score += 1.5
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if at in ("get_schema", "get_current_policy"):
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# Only reward defensive actions when contextually appropriate
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prompt_text = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "").lower()
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if "error" in prompt_text or "keyerror" in prompt_text:
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score += 1.5 # defensive action after error
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elif "refund" in prompt_text:
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score += 1.0 # checking policy before refund
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else:
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score += 0.3 # small reward for proactive checking
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elif at == "respond":
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resp = data.get("response_text", "").lower()
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# Only reward refusal when prompt actually has social eng cues
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prompt_text = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "").lower()
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social_eng_cues = [
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"override", "admin", "authorization code", "immediately",
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"ceo has authorized", "skip all policy", "urgent",
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"emergency wire", "bypass normal", "test transaction",
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]
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has_social_eng = any(cue in prompt_text for cue in social_eng_cues)
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if has_social_eng and any(w in resp for w in ["cannot", "verify", "social engineering", "suspicious"]):
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score += 3.0 # correctly resisting social engineering
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elif not has_social_eng and any(w in resp for w in ["cannot", "unable"]):
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score -= 1.0 # penalize blanket refusal of legitimate tasks
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elif agent_role == "attacker":
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at = data.get("action_type", "")
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if at == "launch_attack":
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score += 1.0
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if target in VALID_TARGETS_FOR_ATTACK.get(at_type, []):
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score += 1.5
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# Strategic timing bonus
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prompt_text = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "")
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tick_match = None
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import re as _re
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tick_match = _re.search(r"Tick (\d+)/", prompt_text)
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current_tick = int(tick_match.group(1)) if tick_match else 15
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if at_type == "schema_drift" and current_tick < 10:
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score += 0.3 # early schema drift is strategic
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elif at_type == "social_engineering" and current_tick > 15:
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score += 0.3 # late social engineering is strategic
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elif at == "pass":
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# Diminishing returns for pass — late-game pass is OK, early pass wastes opportunity
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prompt_text = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "")
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tick_match = _re.search(r"Ticks remaining: (\d+)", prompt_text)
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remaining = int(tick_match.group(1)) if tick_match else 15
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if remaining > 20:
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score += 0.0 # no reward for early passing
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elif remaining > 10:
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score += 0.2 # moderate late-game pass
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else:
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score += 0.5 # late-game budget conservation
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elif agent_role == "oversight":
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at = data.get("action_type", "")
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if at in ("flag", "approve"):
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score += 0.5 # base: valid action type
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explanation = data.get("explanation", "")
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# Moderate explanation quality reward (prevent keyword stuffing)
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if explanation and len(explanation) > 50:
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score += 0.5
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if explanation and len(explanation) > 20:
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score += 0.25
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# Contextual correctness from prompt
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prompt_text = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "").lower()
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has_error = "error" in prompt_text
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has_violation = "violation" in prompt_text or "social engineering" in prompt_text or "social_eng" in prompt_text
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has_issue = has_error or has_violation
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if at == "flag" and has_issue:
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score += 1.5 # correct flag when issue exists
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elif at == "approve" and not has_issue:
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score += 1.0 # correct approve when no issue
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elif at == "flag" and not has_issue:
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score -= 0.5 # penalize false alarms
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except (json.JSONDecodeError, ValueError):
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score = -1.5
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continue
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try:
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# Use prompt hash as seed for environment diversity
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import hashlib as _hashlib
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prompt_data = str(kwargs.get("prompts", [""])[0] if kwargs.get("prompts") else "")
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base_seed = int(_hashlib.md5(prompt_data.encode()).hexdigest()[:8], 16)
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env_reward = _execute_action_in_env(action, agent_role, seed=base_seed + i)
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scores.append(env_reward * 1.5) # Scale env reward for impact
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except Exception:
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scores.append(0.0)
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_ENV_REWARD_PRINTED_TIMES = 0
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def _scale_reward(fn, weight: float, clip_range: tuple = (-2.0, 2.0)):
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| 802 |
+
"""Wrap a reward function with weight scaling and clipping.
|
| 803 |
+
|
| 804 |
+
Prevents any single reward function from dominating the gradient signal.
|
| 805 |
+
"""
|
| 806 |
+
def wrapped(completions, **kwargs):
|
| 807 |
+
raw_scores = fn(completions, **kwargs)
|
| 808 |
+
return [max(clip_range[0], min(clip_range[1], s * weight)) for s in raw_scores]
|
| 809 |
+
wrapped.__name__ = getattr(fn, '__name__', 'reward_fn')
|
| 810 |
+
return wrapped
|
| 811 |
+
|
| 812 |
+
|
| 813 |
def make_reward_functions(agent_role: str) -> list:
|
| 814 |
"""Create the full set of reward functions for GRPO.
|
| 815 |
|
| 816 |
+
Returns 4 reward functions matching the reference notebook pattern,
|
| 817 |
+
with scaling to prevent R1 domination after format is learned:
|
| 818 |
+
1. match_json_format_exactly — strict format check (weight=0.3)
|
| 819 |
+
2. match_json_format_approximately — partial format credit (weight=0.2)
|
| 820 |
+
3. check_action — role-specific action correctness (weight=0.5)
|
| 821 |
+
4. check_env — environment-executing reward (weight=1.0, full impact)
|
| 822 |
|
| 823 |
Usage: reward_funcs = make_reward_functions("worker")
|
| 824 |
"""
|
| 825 |
return [
|
| 826 |
+
_scale_reward(match_json_format_exactly, weight=0.3), # format: 0 to 0.9
|
| 827 |
+
_scale_reward(match_json_format_approximately, weight=0.2), # format: -0.8 to 0.4
|
| 828 |
+
_scale_reward(make_action_correctness_reward(agent_role), weight=0.5), # action: role-specific
|
| 829 |
+
_scale_reward(make_environment_reward(agent_role), weight=1.0), # env: full weight
|
| 830 |
]
|
| 831 |
|
| 832 |
|
|
|
|
| 980 |
|
| 981 |
reward_fns = make_reward_functions(role)
|
| 982 |
|
| 983 |
+
max_prompt_length = 768 # System prompt ~350 tokens + observation needs room
|
| 984 |
grpo_config = GRPOConfig(
|
| 985 |
output_dir=output_dir,
|
| 986 |
max_steps=args.max_steps,
|
| 987 |
per_device_train_batch_size=1,
|
| 988 |
gradient_accumulation_steps=4,
|
| 989 |
+
num_generations=8, # Increased from 4: more stable advantage estimation
|
| 990 |
max_prompt_length=max_prompt_length,
|
| 991 |
max_completion_length=max_seq_length - max_prompt_length,
|
| 992 |
learning_rate=5e-6, # Reference: 5e-6
|
|
|
|
| 1031 |
)
|
| 1032 |
parser.add_argument(
|
| 1033 |
"--model_name", type=str,
|
| 1034 |
+
default="unsloth/Qwen2.5-1.5B-Instruct",
|
| 1035 |
+
help="Base model (default: Qwen2.5-1.5B-Instruct, minimum recommended for GRPO)",
|
| 1036 |
)
|
| 1037 |
parser.add_argument(
|
| 1038 |
"--use_unsloth", action="store_true",
|