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---
title: Wordle
emoji: ๐ŸŽฎ
colorFrom: yellow
colorTo: indigo
sdk: docker
pinned: false
app_port: 8000
base_path: /web
tags:
- openenv
---
# TextArena Environment
An OpenEnv wrapper for [TextArena](https://github.com/textarena/textarena) game environments. Supports text-based games like Wordle, providing a standardized API for agent interaction.
> [!NOTE]
> Generic wrapper for any [TextArena](https://www.textarena.ai/docs/overview) game inside OpenEnv. This module exposes the TextArena `Env` interface through the standard HTTP server/client APIs used by other OpenEnv environments, enabling quick experimentation with the full suite of word, reasoning, and multi-agent games.
## Quick Start
The simplest way to use the TextArena environment is through the `TextArenaEnv` class:
```python
from textarena_env import TextArenaAction, TextArenaEnv
try:
# Create environment from Docker image
env = TextArenaEnv.from_docker_image("textarena-env:latest")
# Reset to start a new episode
result = env.reset()
print(f"Game prompt:\n{result.observation.prompt}")
# Play a few turns (example: Wordle guesses)
guesses = ["[crane]", "[slate]", "[audio]"]
for guess in guesses:
result = env.step(TextArenaAction(message=guess))
# Check messages for feedback
for message in result.observation.messages:
print(f"Response: {message.content}")
print(f"Reward: {result.reward}")
print(f"Done: {result.done}")
if result.done:
break
finally:
# Always clean up
env.close()
```
That's it! The `TextArenaEnv.from_docker_image()` method handles:
- Starting the Docker container
- Waiting for the server to be ready
- Connecting to the environment
- Container cleanup when you call `close()`
## Building the Docker Image
Before using the environment, you need to build the Docker image:
```bash
# From project root
docker build -t textarena-env:latest -f server/Dockerfile .
```
## Deploying to Hugging Face Spaces
You can easily deploy your OpenEnv environment to Hugging Face Spaces using the `openenv push` command:
```bash
# From the environment directory (where openenv.yaml is located)
openenv push
# Or specify options
openenv push --namespace my-org --private
```
The `openenv push` command will:
1. Validate that the directory is an OpenEnv environment (checks for `openenv.yaml`)
2. Prepare a custom build for Hugging Face Docker space (enables web interface)
3. Upload to Hugging Face (ensuring you're logged in)
### Prerequisites
- Authenticate with Hugging Face: The command will prompt for login if not already authenticated
### Options
- `--directory`, `-d`: Directory containing the OpenEnv environment (defaults to current directory)
- `--repo-id`, `-r`: Repository ID in format 'username/repo-name' (defaults to 'username/env-name' from openenv.yaml)
- `--base-image`, `-b`: Base Docker image to use (overrides Dockerfile FROM)
- `--private`: Deploy the space as private (default: public)
### Examples
```bash
# Push to your personal namespace (defaults to username/env-name from openenv.yaml)
openenv push
# Push to a specific repository
openenv push --repo-id my-org/my-env
# Push with a custom base image
openenv push --base-image ghcr.io/meta-pytorch/openenv-base:latest
# Push as a private space
openenv push --private
# Combine options
openenv push --repo-id my-org/my-env --base-image custom-base:latest --private
```
After deployment, your space will be available at:
`https://huggingface.co/spaces/<repo-id>`
The deployed space includes:
- **Web Interface** at `/web` - Interactive UI for exploring the environment
- **API Documentation** at `/docs` - Full OpenAPI/Swagger interface
- **Health Check** at `/health` - Container health monitoring
## Environment Details
### Action
**TextArenaAction**: Contains a single field
- `message` (str) - The message/action to send to the game
### Observation
**TextArenaObservation**: Contains the game state and response
- `prompt` (str) - Game instructions and context
- `messages` (List[TextArenaMessage]) - Conversation history with the game
- `current_player_id` (int) - ID of the current player
- `legal_players` (List[int]) - List of valid player IDs
- `info` (Dict) - Additional game metadata
- `reward` (float) - Reward for the current step (inherited from Observation)
- `done` (bool) - Whether the episode has ended (inherited from Observation)
### TextArenaMessage
Each message in the conversation has:
- `sender_id` (int) - ID of the message sender
- `content` (str) - The message content
- `category` (str) - Message type (e.g., "PROMPT", "MESSAGE")
### State
**TextArenaState**: Server-side state snapshot
- `episode_id` (str) - Unique identifier for the current episode
- `step_count` (int) - Number of steps taken in the current episode
- `env_id` (str) - The TextArena environment ID (e.g., "Wordle-v0")
- `num_players` (int) - Number of players in the game
- `max_turns` (Optional[int]) - Maximum turns allowed
- `turn` (int) - Current turn number
- `last_reward` (float) - Most recent reward
- `last_info` (Dict) - Most recent info dictionary
- `raw_state` (Dict) - Raw TextArena state snapshot
### Reward
Rewards are determined by the underlying TextArena game. For example:
- **Wordle-v0**: Positive reward for winning, includes reward signals for green/yellow letter matches
## Advanced Usage
### Connecting to an Existing Server
If you already have a TextArena environment server running, you can connect directly:
```python
from textarena_env import TextArenaEnv, TextArenaAction
# Connect to existing server
env = TextArenaEnv(base_url="<ENV_HTTP_URL_HERE>")
# Use as normal
result = env.reset()
result = env.step(TextArenaAction(message="[crane]"))
# Close connection (does NOT stop the server)
env.close()
```
### Environment Configuration
The server supports configuration via environment variables:
- `TEXTARENA_ENV_ID` - Game to load (default: "Wordle-v0")
- `TEXTARENA_NUM_PLAYERS` - Number of players (default: 1)
- `TEXTARENA_MAX_TURNS` - Maximum turns per episode
- `TEXTARENA_DOWNLOAD_NLTK` - Download NLTK data (default: "1")
- `TEXTARENA_KW_*` - Pass additional kwargs to TextArena (e.g., `TEXTARENA_KW_difficulty=hard`)
## Development & Testing
### Direct Environment Testing
Test the environment logic directly without starting the HTTP server:
```python
from textarena_env.server.environment import TextArenaEnvironment
from textarena_env.models import TextArenaAction
# Create environment directly
env = TextArenaEnvironment(env_id="Wordle-v0", num_players=1)
# Test reset
obs = env.reset()
print(f"Prompt: {obs.prompt}")
# Test step
obs = env.step(TextArenaAction(message="[crane]"))
print(f"Done: {obs.done}, Reward: {obs.reward}")
```
### Running Locally
Run the server locally for development:
```bash
# Install dependencies
uv venv && source .venv/bin/activate
uv pip install -e .
# Start the server
python -m uvicorn server.app:app --reload
```
Or using the CLI entry point:
```bash
uv run --project . server --port 8000
```
## Project Structure
```
textarena_env/
โ”œโ”€โ”€ __init__.py # Module exports
โ”œโ”€โ”€ README.md # This file
โ”œโ”€โ”€ openenv.yaml # OpenEnv manifest
โ”œโ”€โ”€ pyproject.toml # Project metadata and dependencies
โ”œโ”€โ”€ uv.lock # Locked dependencies (generated)
โ”œโ”€โ”€ client.py # TextArenaEnv client implementation
โ”œโ”€โ”€ models.py # Action, Observation, and State models
โ”œโ”€โ”€ rewards.py # Reward provider utilities
โ””โ”€โ”€ server/
โ”œโ”€โ”€ __init__.py # Server module exports
โ”œโ”€โ”€ environment.py # Core TextArenaEnvironment implementation
โ”œโ”€โ”€ app.py # FastAPI application
โ””โ”€โ”€ Dockerfile # Container image definition
```