Spaces:
Configuration error
Configuration error
File size: 12,570 Bytes
096cc99 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 | # ๐ง Tool Calling System for AI Agents
## ๐ Overview
The PyCatan AI system now supports **function calling** (tool use) for LLM agents. This allows the AI to query specific information about the game state instead of trying to interpret raw data, which **prevents hallucinations** and improves decision quality.
## ๐ฏ Key Features
### โ
Complete Tool System
- **3 powerful tools** for game state analysis
- **Multiple tool calls** in a single turn
- **Automatic execution** and result formatting
- **Full logging** with token tracking
### โ
Token Tracking
- Input tokens (tool parameters)
- Output tokens (tool results)
- Separate tracking from LLM tokens
- Cost calculation for tool usage
### โ
Detailed Logging
- Every tool call logged with parameters
- Execution time per tool
- Success/failure status
- Results preview in logs
- Separate `tool_executions.json` file
### โ
LLM Integration
- Works with Gemini function calling
- Supports multiple iterations
- Automatic tool result formatting
- Seamless conversation flow
---
## ๐ ๏ธ Available Tools
### 1. **inspect_node**
Get detailed information about a specific node.
**Use case:** "What resources does node 14 provide?"
**Parameters:**
- `node_id` (int): The node to inspect
**Returns:**
```json
{
"node_id": 14,
"exists": true,
"resources": {"Wheat": 6, "Wood": 8, "Brick": 5},
"total_pips": 14,
"port": "3:1",
"neighbors": [10, 11, 18],
"occupied": false,
"can_build_here": true
}
```
### 2. **find_best_nodes**
Search for the best available nodes matching criteria.
**Use case:** "Find the best spots with high ore production"
**Parameters:**
- `min_pips` (int): Minimum pip value (default: 0)
- `must_have_resource` (str): Required resource (optional)
- `exclude_blocked` (bool): Skip unbuildable nodes (default: true)
- `prefer_port` (bool): Prioritize ports (default: false)
- `limit` (int): Max results (default: 10)
**Returns:**
```json
{
"query": {...},
"total_found": 15,
"nodes": [
{
"node_id": 18,
"resources": {"Ore": 10, "Wheat": 6},
"total_pips": 13,
"port": null,
"score": 15.0
},
...
]
}
```
### 3. **analyze_path_potential**
Analyze where roads lead and what opportunities exist ahead.
**Use case:** "If I build a road from node 10, what can I reach?"
**Parameters:**
- `from_node` (int): Starting node
- `direction_node` (int): Specific direction (optional)
- `max_depth` (int): How far to look (1 or 2, default: 2)
**Returns:**
```json
{
"from_node": 10,
"total_directions": 3,
"paths": [
{
"direction": 14,
"depth_1": {
"node_id": 14,
"total_pips": 12,
"port": "3:1"
},
"depth_2": {
"best_node": 18,
"best_pips": 13
},
"highlights": ["Port (3:1) at depth 1"],
"score": 14.5
},
...
]
}
```
---
## ๐ How It Works
### Architecture Flow
```
โโโโโโโโโโโโโโโ
โ AI Manager โ
โโโโโโโโฌโโโโโโโ
โ
โโโโโโโบ Update AgentTools with game state
โ
โโโโโโโบ Send prompt to LLM (with tool schemas)
โ
โผ
โโโโโโโโโโโโโโโโโโโ
โ LLM Client โ โโโโโ Tools available via function calling
โโโโโโโโโโฌโโโโโโโโโ
โ
โโโโโ Response with tool_calls?
โ
โผ YES
โโโโโโโโโโโโโโโโโโโโ
โ Tool Executor โ
โโโโโโโโโโฌโโโโโโโโโโ
โ
โโโโโโโบ Execute each tool call
โโโโโโโบ Log execution (time, tokens)
โโโโโโโบ Format results
โ
โผ
Back to LLM with results โโโบ Final answer
```
### Execution Loop
1. **Prompt sent** with tool schemas
2. **LLM decides** to call one or more tools
3. **Tools executed** in parallel
4. **Results logged** with full details
5. **Results sent back** to LLM
6. **LLM provides** final answer based on tool data
**Maximum iterations:** 5 (prevents infinite loops)
---
## ๐ Logging & Tracking
### Tool Execution Log
Every tool call is logged to `tool_executions.json`:
```json
[
{
"timestamp": "2026-01-09T12:34:56",
"total_calls": 2,
"successful": 2,
"failed": 0,
"total_time_ms": 45.2,
"tokens": {
"input": 15,
"output": 127,
"total": 142
},
"calls": [
{
"id": "call_1",
"name": "inspect_node",
"parameters": {"node_id": 14},
"result": {...},
"success": true,
"execution_time_ms": 12.3,
"tokens": {
"input": 5,
"output": 45,
"total": 50
}
},
...
]
}
]
```
### LLM Communication Log
Tool activity is logged to `llm_communication.log`:
```
[12:34:56] [TOOL_REQUEST] ๐ง LLM requested 2 tool(s) (iteration 1)
[12:34:56] [TOOL] === Tool Execution Batch (2 calls) ===
[12:34:56] [TOOL] โ
inspect_node({"node_id": 14})
[12:34:56] [TOOL] Time: 12.3ms | Tokens: 5 in + 45 out = 50 total
[12:34:56] [TOOL] Result: {"node_id": 14, "exists": true...
[12:34:56] [TOOL] โ
find_best_nodes({"min_pips": 10})
[12:34:56] [TOOL] Time: 32.9ms | Tokens: 10 in + 82 out = 92 total
[12:34:56] [TOOL] Total: 2/2 successful | 142 tokens | 45.2ms
[12:34:56] [TOOL_RESULTS] โ
Tool results sent back to LLM (142 tokens)
```
### Token Statistics
The LLM stats now include tool tokens:
```python
{
"total_requests": 5,
"total_tokens": 15432,
"tool_tokens": 1250, # From tool inputs/outputs
"llm_tokens": 14182, # From prompts/completions
"total_cost_usd": "$0.0145"
}
```
---
## ๐งช Testing
### Run the Test Suite
```bash
python examples/ai_testing/test_tools_integration.py
```
This tests:
1. โ
Basic tool operations
2. โ
Multiple tool calls in batch
3. โ
Tool schema generation
4. โ
Execution history and statistics
### Expected Output
```
๐งช Testing Tool Integration for AI Agents
============================================================
TEST 1: Basic Tool Operations
============================================================
โ
Initialized AgentTools with 54 nodes
๐ง Testing: inspect_node(10)
{
"node_id": 10,
"exists": true,
"resources": {"Wheat": 6, "Wood": 8},
"total_pips": 10,
...
}
...
============================================================
โ
All Tests Passed!
============================================================
```
---
## ๐ป Usage Examples
### Example 1: Enable Tools in AI Manager
Tools are **automatically enabled** when you use AIManager:
```python
from pycatan.ai.ai_manager import AIManager
# Create AI manager
ai_manager = AIManager()
# Register agent
ai_manager.register_agent("Alice", player_id=0)
# Process turn (tools automatically available)
result = ai_manager.process_agent_turn(
player_name="Alice",
game_state=game_state,
prompt_message="Your turn",
allowed_actions=["build_settlement"]
)
```
### Example 2: Direct Tool Usage
You can also use tools directly:
```python
from pycatan.ai.agent_tools import AgentTools
# Initialize with game state
tools = AgentTools(game_state)
# Inspect a specific node
node_info = tools.inspect_node(14)
print(f"Node 14 has {node_info['total_pips']} pips")
# Find best locations
best_nodes = tools.find_best_nodes(min_pips=10, limit=5)
print(f"Found {len(best_nodes['nodes'])} great spots")
# Analyze road potential
paths = tools.analyze_path_potential(from_node=10, max_depth=2)
print(f"Best direction: {paths['paths'][0]['direction']}")
```
### Example 3: Get Tool Execution Summary
```python
# After game ends
summary = ai_manager.tool_executor.get_execution_summary()
print(f"Total tool calls: {summary['total_calls']}")
print(f"Success rate: {summary['success_rate']}")
print(f"Total tokens: {summary['total_tokens']}")
# Tool usage breakdown
for tool_name, count in summary['tool_usage'].items():
print(f" {tool_name}: {count} times")
```
---
## ๐ฎ Real Game Usage
### What the LLM Sees
When the LLM receives a prompt, it also gets tool schemas:
```json
{
"tools": [
{
"name": "inspect_node",
"description": "Get detailed information about a node. Prevents hallucinations!",
"parameters": {
"type": "object",
"properties": {
"node_id": {
"type": "integer",
"description": "The node ID to inspect"
}
},
"required": ["node_id"]
}
},
...
]
}
```
### LLM Decision Process
1. **LLM thinks:** "I need to know about node 14 before deciding"
2. **LLM calls:** `inspect_node(node_id=14)`
3. **Tool executes:** Returns detailed node info
4. **LLM receives:** Complete accurate data
5. **LLM decides:** "Based on the data, I'll build there"
### Benefits Over Raw Data
**Without tools:**
```
"Looking at Array N, I think node 14 has wheat and wood..." โ (hallucination)
```
**With tools:**
```
*calls inspect_node(14)*
"The tool confirms node 14 has 12 pips with ore and wheat..." โ
(accurate)
```
---
## ๐ File Structure
```
pycatan/ai/
โโโ agent_tools.py # The 3 tools (inspect, find, analyze)
โโโ tool_executor.py # Executes and logs tool calls
โโโ llm_client.py # LLM with function calling support
โโโ ai_manager.py # Integrates everything
โโโ ai_logger.py # Logs tool executions
examples/ai_testing/
โโโ test_tools_integration.py # Test suite
โโโ my_games/
โโโ session_YYYYMMDD_HHMMSS/
โโโ tool_executions.json # Detailed tool logs
โโโ llm_communication.log # Real-time log
โโโ [player_name]/
โโโ prompts/
โโโ responses/
```
---
## ๐ Future Enhancements
### Potential New Tools
1. **evaluate_trade** - Check if a trade is fair
2. **calculate_odds** - Probability of getting specific resources
3. **check_opponent_threats** - Identify threats from opponents
4. **plan_resource_path** - Plan how to get needed resources
5. **estimate_victory_points** - Calculate VP for different strategies
### Advanced Features
- **Tool chaining** - One tool's output feeds into another
- **Cached results** - Avoid re-executing identical calls
- **Parallel execution** - Run independent tools simultaneously
- **Tool suggestions** - AI Manager suggests which tools to use
---
## โ๏ธ Configuration
Tools work out-of-the-box, but you can customize:
### Token Estimation
Tools estimate tokens at ~4 chars per token. Adjust in `tool_executor.py`:
```python
def _estimate_tokens(self, text: str) -> int:
return len(text) // 4 # Adjust divisor for accuracy
```
### Max Tool Iterations
Prevent infinite loops by setting max iterations in `ai_manager.py`:
```python
max_tool_iterations = 5 # Increase if needed
```
### Tool Timeout
Add timeout per tool in `tool_executor.py`:
```python
# Add to _execute_single_tool:
import signal
signal.alarm(5) # 5 second timeout
```
---
## ๐ Troubleshooting
### Issue: Tools not called by LLM
**Check:**
- Is `tools` parameter passed to `llm_client.generate()`?
- Are tool schemas valid JSON?
- Does LLM support function calling? (Gemini 2.0+)
### Issue: Wrong tool results
**Check:**
- Is game state updated before calling tools?
- Are node IDs correct in the game state?
- Check `tool_executions.json` for actual parameters used
### Issue: Too many tool iterations
**Check:**
- Is LLM stuck in a loop?
- Are tool results clear enough for LLM to decide?
- Consider adding more context in tool descriptions
---
## ๐ Related Documentation
- [AI_ARCHITECTURE.md](../../.github/instructions/AI_ARCHITECTURE.md) - System architecture
- [AGENT_TOOLS_README.md](../../pycatan/ai/AGENT_TOOLS_README.md) - Tool documentation
- [AI_AGENT_PRINCIPLES.md](../../.github/instructions/AI_AGENT_PRINCIPLES.md) - Design principles
---
## โ
Summary
The tool calling system provides:
1. **3 powerful tools** for game analysis
2. **Multiple calls** per turn supported
3. **Full logging** with execution details
4. **Token tracking** separate from LLM
5. **Automatic integration** in AIManager
6. **Easy to test** with provided test suite
**Result:** More accurate AI decisions, fewer hallucinations, better gameplay! ๐ฏ
---
**Questions?** Check the test file or open an issue on GitHub.
|