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Chapter 3: Nav2 Path Planning for Bipedal Robots
Learning Objectives
- Understand the unique challenges of path planning for bipedal humanoid robots
- Learn Nav2 configuration for humanoid-specific navigation
- Implement dynamic path planning considering bipedal gait constraints
- Adapt global and local planners for bipedal locomotion
- Integrate footstep planning with Nav2 navigation
Introduction to Bipedal Navigation Challenges
Navigation for humanoid robots presents unique challenges compared to wheeled robots. Bipedal locomotion requires:
- Dynamic Balance: Maintaining balance while moving on two legs
- Footstep Planning: Discrete footsteps rather than continuous paths
- ZMP (Zero Moment Point) Considerations: Ensuring dynamic stability
- Terrain Adaptation: Handling uneven surfaces, stairs, obstacles
- Collision Avoidance: Avoiding obstacles while maintaining balance
Differences from Wheeled Robot Navigation
Traditional navigation systems assume continuous, smooth motion. Bipedal robots require:
- Discrete Path Representation: Paths as sequences of footsteps
- Stability Constraints: Maintaining balance at each step
- Dynamic Obstacle Avoidance: Adjusting gait in real-time
- Terrain Classification: Different walking patterns for different surfaces
Nav2 Architecture Overview
Nav2 consists of several key components that need to be adapted for bipedal navigation:
[Global Planner] → [Controller Server] → [Local Planner] → [Robot Controller]
↑ ↑ ↑
[Costmap] ← → [Costmap] ← → [Costmap]
For bipedal robots, these components require specific adaptations:
Global Planner Adaptations
The global planner needs to account for:
- Step-to-step connectivity: Rather than continuous paths
- Stability zones: Areas where robot can safely place feet
- Gait constraints: Specific patterns for different walking speeds
- Terrain classification: Adapting for different surface properties
import rclpy
from rclpy.node import Node
from nav2_msgs.action import ComputePathToPose
from nav_msgs.msg import Path
from geometry_msgs.msg import PoseStamped
from std_msgs.msg import Header
import numpy as np
class BipedalGlobalPlanner(Node):
def __init__(self):
super().__init__('bipedal_global_planner')
# Action server for path computation
self.action_server = self.create_action_server(
'compute_path_to_pose',
ComputePathToPose,
self.execute_path_request
)
# Costmap subscription
self.costmap_sub = self.create_subscription(
OccupancyGrid, # Simplified type representation
'/global_costmap/costmap',
self.costmap_callback,
10
)
self.get_logger().info('Bipedal Global Planner initialized')
def execute_path_request(self, goal_handle):
"""Execute path planning request with bipedal constraints"""
start = goal_handle.request.start
goal = goal_handle.request.goal
# Plan path considering bipedal constraints
path = self.plan_path_with_constraints(start, goal)
if path is not None:
# Return the planned path
result = ComputePathToPose.Result()
result.path = path
goal_handle.succeed()
return result
else:
# Planning failed
goal_handle.abort()
return ComputePathToPose.Result()
def plan_path_with_constraints(self, start, goal):
"""Plan path considering bipedal locomotion constraints"""
# This is a simplified implementation
# In reality, this would interface with footstep planners
path = Path()
path.header = Header()
path.header.frame_id = 'map'
path.header.stamp = self.get_clock().now().to_msg()
# For bipedal robots, we need to plan footstep locations
# This is a simplified example creating a straight path
steps = self.generate_footsteps(start.pose, goal.pose)
for step in steps:
pose_stamped = PoseStamped()
pose_stamped.header = path.header
pose_stamped.pose = step
path.poses.append(pose_stamped)
return path
def generate_footsteps(self, start_pose, goal_pose):
"""Generate discrete footsteps for bipedal navigation"""
# Calculate straight line path
dx = goal_pose.position.x - start_pose.position.x
dy = goal_pose.position.y - start_pose.position.y
distance = np.sqrt(dx*dx + dy*dy)
# Determine step size based on robot parameters
step_length = 0.3 # meters - typical for humanoid
step_width = 0.2 # meters - step width for balance
# Generate footsteps
footsteps = []
num_steps = max(1, int(distance / step_length))
for i in range(num_steps + 1):
ratio = i / num_steps if num_steps > 0 else 0
step_pose = Pose()
step_pose.position.x = start_pose.position.x + dx * ratio
step_pose.position.y = start_pose.position.y + dy * ratio
step_pose.position.z = start_pose.position.z # Maintain height
# Add small offset for alternate feet
if i % 2 == 0: # Left foot
step_pose.position.y += step_width / 2
else: # Right foot
step_pose.position.y -= step_width / 2
# Orientation - face toward goal
yaw = np.arctan2(dy, dx)
step_pose.orientation = self.yaw_to_quaternion(yaw)
footsteps.append(step_pose)
return footsteps
def yaw_to_quaternion(self, yaw):
"""Convert yaw angle to quaternion"""
from tf_transformations import quaternion_from_euler
q = quaternion_from_euler(0, 0, yaw)
from geometry_msgs.msg import Quaternion
quat_msg = Quaternion()
quat_msg.x = q[0]
quat_msg.y = q[1]
quat_msg.z = q[2]
quat_msg.w = q[3]
return quat_msg
Local Planner for Bipedal Robots
The local planner for bipedal robots must:
- Generate footstep trajectories rather than continuous velocity commands
- Maintain dynamic balance during obstacle avoidance
- Adapt gait patterns in real-time
- Handle reactive stepping for sudden obstacles
from geometry_msgs.msg import Twist, Pose, Point
from nav_msgs.msg import Path
import math
class BipedalLocalPlanner(Node):
def __init__(self):
super().__init__('bipedal_local_planner')
# Subscribers
self.path_sub = self.create_subscription(
Path,
'/global_plan',
self.global_path_callback,
10
)
self.odom_sub = self.create_subscription(
Odometry, # Simplified type
'/odom',
self.odom_callback,
10
)
self.scan_sub = self.create_subscription(
LaserScan, # Simplified type
'/scan',
self.scan_callback,
10
)
# Publishers for footstep commands
self.footstep_pub = self.create_publisher(
String, # In practice, this would be a custom footstep message
'/footstep_commands',
10
)
# Internal state
self.current_path = None
self.current_pose = None
self.current_velocity = Twist()
self.path_index = 0
# Bipedal-specific parameters
self.step_duration = 0.8 # seconds per step
self.max_step_adjustment = 0.1 # meters
self.balance_margin = 0.3 # safety margin for balance
self.get_logger().info('Bipedal Local Planner initialized')
def global_path_callback(self, path_msg):
"""Handle new global path"""
self.current_path = path_msg
self.path_index = 0
self.get_logger().info(f'Received new path with {len(path_msg.poses)} steps')
def odom_callback(self, odom_msg):
"""Update current robot pose"""
self.current_pose = odom_msg.pose.pose
self.current_velocity = odom_msg.twist.twist
# Plan next steps based on current state
if self.current_path:
self.plan_next_footsteps()
def scan_callback(self, scan_msg):
"""Handle laser scan for local obstacle detection"""
# Check for obstacles in path
min_range = min(scan_msg.ranges)
if min_range < self.balance_margin:
self.handle_obstacle_avoidance()
def plan_next_footsteps(self):
"""Plan next few footsteps based on global path"""
if not self.current_path or self.path_index >= len(self.current_path.poses):
return
# Get current position
current_x = self.current_pose.position.x
current_y = self.current_pose.position.y
# Determine next footsteps
footsteps = []
for i in range(self.path_index, min(self.path_index + 3, len(self.current_path.poses))):
target_pose = self.current_path.poses[i].pose
# Calculate required footstep with collision avoidance
adjusted_pose = self.adjust_footstep_for_obstacles(
current_x, current_y,
target_pose.position.x, target_pose.position.y
)
# Check if step is dynamically feasible
if self.is_step_feasible(adjusted_pose):
footsteps.append(adjusted_pose)
# Publish footstep commands
if footsteps:
self.publish_footsteps(footsteps)
def adjust_footstep_for_obstacles(self, current_x, current_y, target_x, target_y):
"""Adjust footstep to avoid obstacles"""
# Calculate desired step
dx = target_x - current_x
dy = target_y - current_y
# Check for obstacles along the path
# This is a simplified version
step_pose = Pose()
step_pose.position.x = target_x
step_pose.position.y = target_y
step_pose.position.z = 0.0 # Ground level
# Add orientation
yaw = math.atan2(dy, dx)
step_pose.orientation = self.yaw_to_quaternion(yaw)
return step_pose
def is_step_feasible(self, footstep_pose):
"""Check if a footstep is dynamically feasible"""
# Check if step is within balance limits
# Check for obstacles at footstep location
# Check terrain stability
# Simplified feasibility check
# In practice, this would involve ZMP calculations and terrain analysis
return True
def handle_obstacle_avoidance(self):
"""Handle local obstacle avoidance"""
# For bipedal robots, this might involve:
# - Adjusting next few footsteps
# - Modifying gait parameters
# - Temporary stopping if necessary
self.get_logger().info('Obstacle detected, adjusting path')
# Implementation would depend on specific robot and sensor setup
def publish_footsteps(self, footsteps):
"""Publish planned footsteps to robot controller"""
for i, step in enumerate(footsteps):
step_cmd = String()
step_cmd.data = f"STEP {self.path_index + i}: ({step.position.x:.2f}, {step.position.y:.2f})"
self.footstep_pub.publish(step_cmd)
# Update path index
self.path_index += len(footsteps)
Controller Server Adaptations
The controller server for bipedal robots needs to:
- Convert paths to footstep sequences
- Generate gait patterns based on path following requirements
- Maintain balance during execution
- Handle disturbances and recover balance
class BipedalController(Node):
def __init__(self):
super().__init__('bipedal_controller')
# Action client to send footstep commands to the robot
self.footstep_client = ActionClient(
self,
FollowFootstepPath, # Custom action type
'follow_footstep_path'
)
# Controller frequency
self.controller_freq = 10 # Hz for high-level footstep planning
self.controller_timer = self.create_timer(
1.0 / self.controller_freq,
self.controller_callback
)
# Path tracking
self.current_path = None
self.path_progress = 0.0
self.control_loop_counter = 0
# Bipedal-specific parameters
self.step_length = 0.3 # meters
self.step_height = 0.02 # meters (clearance)
self.step_duration = 0.8 # seconds per step
# Balance parameters
self.balance_threshold = 0.05 # meters max deviation
self.recovery_enabled = True
self.get_logger().info('Bipedal Controller initialized')
def controller_callback(self):
"""Main control callback"""
if self.current_path is None or len(self.current_path.poses) == 0:
return
# Determine next segment of path to follow
next_waypoints = self.get_next_waypoints()
if next_waypoints:
# Generate footstep plan for the next segment
footstep_plan = self.plan_footsteps(next_waypoints)
# Send footstep commands to robot
self.execute_footstep_plan(footstep_plan)
def get_next_waypoints(self):
"""Get next waypoints from the global path"""
if self.path_progress >= len(self.current_path.poses):
return []
# Return next few waypoints to plan footsteps for
start_idx = int(self.path_progress)
end_idx = min(start_idx + 5, len(self.current_path.poses))
waypoints = []
for i in range(start_idx, end_idx):
waypoints.append(self.current_path.poses[i].pose)
return waypoints
def plan_footsteps(self, waypoints):
"""Plan detailed footsteps for a sequence of waypoints"""
# This would interface with a footstep planner
# For this example, we'll create a simple footstep sequence
footsteps = []
for i, waypoint in enumerate(waypoints):
# Create a footstep at this location
footstep = Footstep() # Custom message type
footstep.pose = waypoint
footstep.step_type = "walk" # Could be walk, step, turn, etc.
footstep.duration = self.step_duration
footstep.foot = "left" if i % 2 == 0 else "right"
footsteps.append(footstep)
return footsteps
def execute_footstep_plan(self, footstep_plan):
"""Execute a planned sequence of footsteps"""
if not footstep_plan:
return
# Send the plan to the robot's footstep execution system
goal = FollowFootstepPath.Goal()
goal.footstep_path = footstep_plan
# Wait for server and send goal
self.footstep_client.wait_for_server()
future = self.footstep_client.send_goal_async(goal)
# Handle result
future.add_done_callback(self.footstep_execution_callback)
def footstep_execution_callback(self, future):
"""Handle completion of footstep execution"""
goal_handle = future.result()
if goal_handle.accepted:
self.get_logger().info('Footstep plan accepted')
else:
self.get_logger().error('Footstep plan rejected')
Custom Costmaps for Bipedal Navigation
Bipedal robots need specialized costmaps that consider:
- Balance zones: Where feet can be safely placed
- Terrain stability: Different costs for different ground types
- Obstacle clearance: Sufficient space for foot placement
- Dynamic stability: Areas that maintain ZMP within safe limits
class BipedalCostmapGenerator(Node):
def __init__(self):
super().__init__('bipedal_costmap_generator')
# Publishers for specialized costmaps
self.balance_costmap_pub = self.create_publisher(
OccupancyGrid,
'/bipedal_balance_costmap',
10
)
self.foot_placement_costmap_pub = self.create_publisher(
OccupancyGrid,
'/bipedal_foot_placement_costmap',
10
)
# Subscribers for sensor data
self.map_sub = self.create_subscription(
OccupancyGrid,
'/map',
self.map_callback,
10
)
self.imu_sub = self.create_subscription(
Imu, # Simplified type
'/imu',
self.imu_callback,
10
)
# Costmap update timer
self.costmap_timer = self.create_timer(0.5, self.update_costmaps)
# Internal data
self.base_map = None
self.current_terrain_type = "flat"
self.balance_state = "stable"
self.get_logger().info('Bipedal Costmap Generator initialized')
def map_callback(self, map_msg):
"""Handle new map data"""
self.base_map = map_msg
self.get_logger().info('Received new map for costmap generation')
def imu_callback(self, imu_msg):
"""Update balance state from IMU"""
# Calculate if robot is currently in stable state
# This is simplified - real implementation would use ZMP calculations
orientation = imu_msg.orientation
# Process orientation data to determine balance state
# Update based on IMU data
self.update_balance_state(imu_msg)
def update_balance_state(self, imu_msg):
"""Update internal balance state based on IMU"""
# Extract roll and pitch from orientation
import tf_transformations
orientation_list = [imu_msg.orientation.x, imu_msg.orientation.y,
imu_msg.orientation.z, imu_msg.orientation.w]
roll, pitch, yaw = tf_transformations.euler_from_quaternion(orientation_list)
# Determine balance state based on tilt
tilt_magnitude = math.sqrt(roll*roll + pitch*pitch)
if tilt_magnitude > 0.5: # Threshold for instability
self.balance_state = "unstable"
else:
self.balance_state = "stable"
def update_costmaps(self):
"""Update specialized costmaps for bipedal navigation"""
if self.base_map is None:
return
# Generate balance-based costmap
balance_costmap = self.generate_balance_costmap()
self.balance_costmap_pub.publish(balance_costmap)
# Generate foot placement costmap
foot_placement_costmap = self.generate_foot_placement_costmap()
self.foot_placement_costmap_pub.publish(foot_placement_costmap)
self.get_logger().debug('Costmaps updated')
def generate_balance_costmap(self):
"""Generate costmap considering balance constraints"""
# Start with base map
costmap = OccupancyGrid()
costmap.header = self.base_map.header
costmap.info = self.base_map.info
costmap.data = list(self.base_map.data) # Copy base data
# Add balance-specific costs
for i in range(len(costmap.data)):
if costmap.data[i] > 0: # If there's already an obstacle cost
continue
# Calculate costs based on terrain stability, slope, etc.
x, y = self.grid_to_world(i % costmap.info.width, i // costmap.info.width)
cost = self.calculate_balance_cost(x, y)
# Add to existing cost
if cost > 0:
costmap.data[i] = min(100, costmap.data[i] + int(cost * 100))
return costmap
def generate_foot_placement_costmap(self):
"""Generate costmap for optimal foot placement"""
costmap = OccupancyGrid()
costmap.header = self.base_map.header
costmap.info = self.base_map.info
costmap.data = list(self.base_map.data)
# Consider terrain type and stability for foot placement
for i in range(len(costmap.data)):
if costmap.data[i] > 0: # If obstacle
continue
x, y = self.grid_to_world(i % costmap.info.width, i // costmap.info.width)
cost = self.calculate_foot_placement_cost(x, y)
if cost > 0:
costmap.data[i] = min(100, costmap.data[i] + int(cost * 100))
return costmap
def calculate_balance_cost(self, x, y):
"""Calculate balance-related cost for a position"""
# This would implement complex balance calculations
# For now, a simple implementation
return 0.0 # Simplified
def calculate_foot_placement_cost(self, x, y):
"""Calculate foot placement cost for a position"""
# Consider terrain type, stability, etc.
return 0.0 # Simplified
def grid_to_world(self, grid_x, grid_y):
"""Convert grid coordinates to world coordinates"""
x = self.base_map.info.origin.position.x + grid_x * self.base_map.info.resolution
y = self.base_map.info.origin.position.y + grid_y * self.base_map.info.resolution
return x, y
Integration with Isaac ROS Components
Isaac ROS provides GPU-accelerated perception that can enhance bipedal navigation:
class IsaacBipedalIntegration(Node):
def __init__(self):
super().__init__('isaac_bipedal_integration')
# Isaac ROS perception nodes interface
self.depth_sub = self.create_subscription(
Image, # Isaac depth image
'/isaac_ros/depth/image',
self.depth_callback,
10
)
self.segmentation_sub = self.create_subscription(
Image, # Isaac segmentation mask
'/isaac_ros/segmentation/mask',
self.segmentation_callback,
10
)
# Publishers for enhanced navigation
self.terrain_classification_pub = self.create_publisher(
String, # Custom message for terrain type
'/terrain_classification',
10
)
self.foot_placement_analysis_pub = self.create_publisher(
String, # Foot placement analysis results
'/foot_placement_analysis',
10
)
self.get_logger().info('Isaac Bipedal Integration initialized')
def depth_callback(self, depth_msg):
"""Process depth data for terrain analysis"""
# Analyze depth data to identify terrain properties
# - Surface inclination for balance planning
# - Obstacle detection for foot placement
# - Step height for stair navigation
# This would use Isaac's GPU-accelerated processing
terrain_info = self.analyze_terrain_from_depth(depth_msg)
self.terrain_classification_pub.publish(terrain_info)
def segmentation_callback(self, seg_msg):
"""Process segmentation data for foot placement"""
# Analyze segmentation to identify:
# - Traversable surfaces vs obstacles
# - Different terrain types (grass, concrete, etc.)
# - Hazardous areas (water, holes, etc.)
foot_placement_analysis = self.analyze_foot_placement_area(seg_msg)
self.foot_placement_analysis_pub.publish(foot_placement_analysis)
def analyze_terrain_from_depth(self, depth_msg):
"""Analyze terrain properties from depth data"""
# GPU-accelerated terrain analysis using Isaac tools
# This would implement complex terrain classification
result = String()
result.data = "terrain_analysis_result"
return result
def analyze_foot_placement_area(self, seg_msg):
"""Analyze suitable areas for foot placement"""
# Use segmentation to identify safe foot placement zones
result = String()
result.data = "foot_placement_analysis_result"
return result
Footstep Planning Integration
A complete bipedal navigation system integrates high-level path planning with footstep generation:
class IntegratedBipedalNavigator(Node):
def __init__(self):
super().__init__('integrated_bipedal_navigator')
# Interface with Nav2 components
self.path_client = ActionClient(
self,
ComputePathToPose,
'compute_path_to_pose'
)
# Interface with footstep planner
self.footstep_planner = ActionClient(
self,
PlanFootsteps,
'plan_footsteps'
)
# Navigation command interface
self.nav_goal_sub = self.create_subscription(
PoseStamped,
'/goal_pose',
self.navigation_goal_callback,
10
)
# Initialize components
self.bipedal_costmap_generator = BipedalCostmapGenerator(self)
self.bipedal_local_planner = BipedalLocalPlanner(self)
self.get_logger().info('Integrated Bipedal Navigator initialized')
def navigation_goal_callback(self, goal_msg):
"""Handle new navigation goal"""
# Plan high-level path first
self.plan_global_path(goal_msg.pose)
def plan_global_path(self, goal_pose):
"""Plan global path considering bipedal constraints"""
# Create path planning request
path_goal = ComputePathToPose.Goal()
path_goal.goal = goal_pose
# Add bipedal-specific parameters
path_goal.planner_id = "bipedal_global_planner"
# Send to global planner
self.path_client.wait_for_server()
future = self.path_client.send_goal_async(path_goal)
future.add_done_callback(self.global_path_callback)
def global_path_callback(self, future):
"""Handle global path planning result"""
goal_handle = future.result()
if goal_handle.accepted:
path_result = goal_handle.result()
# Plan detailed footsteps for the path
self.plan_detailed_footsteps(path_result.path)
else:
self.get_logger().error('Global path planning failed')
def plan_detailed_footsteps(self, path):
"""Plan detailed footsteps for a high-level path"""
footstep_goal = PlanFootsteps.Goal()
footstep_goal.path = path
footstep_goal.robot_properties = self.get_robot_properties()
self.footstep_planner.wait_for_server()
future = self.footstep_planner.send_goal_async(footstep_goal)
future.add_done_callback(self.footstep_plan_callback)
def footstep_plan_callback(self, future):
"""Handle footstep planning result"""
goal_handle = future.result()
if goal_handle.accepted:
footstep_result = goal_handle.result()
# Execute the planned footsteps
self.execute_navigation(footstep_result.footsteps)
else:
self.get_logger().error('Footstep planning failed')
def execute_navigation(self, footsteps):
"""Execute the planned navigation"""
# Interface with robot's walking controller
# Monitor execution and handle replanning if needed
self.get_logger().info(f'Executing navigation with {len(footsteps)} steps')
def get_robot_properties(self):
"""Get robot-specific properties for planning"""
# Return properties like step length, width, height, etc.
from builtin_interfaces.msg import Duration
props = RobotProperties()
props.max_step_length = 0.3 # meters
props.max_step_width = 0.2 # meters
props.step_height_clearance = 0.05
props.balance_margin = 0.1 # meters
props.zmp_stability_threshold = 0.05 # meters
props.walk_period = Duration(sec=0, nanosec=800000000) # 0.8 seconds
return props
Performance Optimization
For real-time bipedal navigation, optimization is critical:
class OptimizedBipedalPlanner:
def __init__(self):
# Pre-computed lookup tables for common gait patterns
self.gait_patterns = self.precompute_gait_patterns()
# Cached inverse kinematics solutions
self.ik_cache = {}
# Multi-resolution path planning
self.coarse_planner = None
self.fine_planner = None
def precompute_gait_patterns(self):
"""Pre-compute common gait patterns for fast lookup"""
# This would contain pre-computed footstep sequences
# for common movement patterns (forward, backward, turns, etc.)
patterns = {}
# Forward steps
patterns['forward'] = self.compute_standard_gait(0.0, 0.3, 0.0) # x, y, theta
# Turning steps
patterns['turn_left'] = self.compute_standard_gait(0.1, 0.0, 0.2) # Small forward + rotation
patterns['turn_right'] = self.compute_standard_gait(0.1, 0.0, -0.2)
return patterns
def compute_standard_gait(self, dx, dy, dtheta):
"""Compute a standard gait pattern for given movement"""
# Simplified gait pattern computation
# In practice, this would use complex biomechanical models
footsteps = []
# Implementation would generate appropriate footstep sequence
return footsteps
Safety and Recovery Mechanisms
Bipedal navigation systems need robust safety mechanisms:
class BipedalSafetyManager(Node):
def __init__(self):
super().__init__('bipedal_safety_manager')
# Monitor system health
self.imu_sub = self.create_subscription(Imu, '/imu', self.imu_callback, 10)
self.joint_state_sub = self.create_subscription(JointState, '/joint_states', self.joint_state_callback, 10)
# Emergency stop publisher
self.emergency_stop_pub = self.create_publisher(Bool, '/emergency_stop', 10)
# Recovery action client
self.recovery_client = ActionClient(self, ExecuteRecovery, 'execute_recovery')
# Safety timers
self.safety_timer = self.create_timer(0.1, self.check_safety)
# Safety thresholds
self.tilt_threshold = 0.785 # 45 degrees
self.velocity_threshold = 1.0 # m/s
self.joint_limit_threshold = 0.1 # radians from limit
self.current_tilt = 0.0
self.current_velocity = 0.0
self.in_safe_state = True
self.get_logger().info('Bipedal Safety Manager initialized')
def imu_callback(self, imu_msg):
"""Monitor robot's balance state"""
# Calculate tilt angle from IMU
import tf_transformations
orientation_list = [imu_msg.orientation.x, imu_msg.orientation.y,
imu_msg.orientation.z, imu_msg.orientation.w]
roll, pitch, yaw = tf_transformations.euler_from_quaternion(orientation_list)
self.current_tilt = math.sqrt(roll*roll + pitch*pitch)
def joint_state_callback(self, joint_state_msg):
"""Monitor joint positions for safety"""
# Check joint limits and velocities
pass
def check_safety(self):
"""Check if robot is in safe state"""
if self.current_tilt > self.tilt_threshold:
self.trigger_recovery("balance_loss")
elif self.current_velocity > self.velocity_threshold:
self.trigger_recovery("speed_violation")
def trigger_recovery(self, reason):
"""Trigger recovery procedure"""
self.get_logger().warn(f'Safety violation: {reason}, initiating recovery')
# Send emergency stop
stop_msg = Bool()
stop_msg.data = True
self.emergency_stop_pub.publish(stop_msg)
# Trigger recovery action
recovery_goal = ExecuteRecovery.Goal()
recovery_goal.recovery_type = reason
self.recovery_client.wait_for_server()
self.recovery_client.send_goal_async(recovery_goal)
Summary
This chapter covered the adaptation of Nav2 for bipedal humanoid robots:
- Unique challenges of bipedal navigation compared to wheeled robots
- Modifications to Nav2 components (global planner, local planner, controller) for bipedal locomotion
- Integration of footstep planning with traditional path planning
- Specialized costmaps for balance and foot placement
- Safety and recovery mechanisms for bipedal robots
- Performance optimization techniques
Bipedal navigation requires fundamentally different approaches than traditional mobile robotics, focusing on discrete footsteps, balance maintenance, and gait adaptation rather than continuous velocity control.
Exercises
- Create a simple footstep planner that generates footsteps between two points
- Implement a costmap that considers terrain stability for foot placement
- Design a safety mechanism that detects balance loss and triggers recovery
Next Steps
In the next chapter, we'll explore advanced AI-robot brain techniques that leverage the perception and navigation capabilities we've developed, focusing on higher-level cognitive functions and learning for humanoid robots.