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| # Chapter 3: Integrating Vision, Language, and Action | |
| ## Learning Objectives | |
| - Understand how to integrate vision, language, and action systems in a unified architecture | |
| - Implement multimodal perception for humanoid robots | |
| - Create systems that can interpret visual information using language models | |
| - Implement action execution based on multimodal understanding | |
| - Build a complete pipeline from perception to action | |
| ## Introduction to Vision-Language-Action (VLA) Systems | |
| Vision-Language-Action (VLA) systems represent the integration of perception (vision), cognition (language), and execution (action) in a unified architecture. This integration is fundamental to creating humanoid robots that can understand natural language commands and execute them in real-world environments. | |
| ### The VLA Pipeline | |
| The Vision-Language-Action pipeline typically follows this flow: | |
| ``` | |
| [Visual Perception] → [Language Interpretation] → [Action Planning] → [Action Execution] → [Feedback Loop] | |
| ``` | |
| Each component builds upon the previous one, creating a seamless system from sensing to action. | |
| ## Multimodal Perception | |
| Multimodal perception combines multiple sensory inputs to create a comprehensive understanding of the environment. | |
| ### Visual-Textual Integration | |
| ```python | |
| import torch | |
| import clip # CLIP model for vision-language understanding | |
| from transformers import BlipProcessor, BlipForConditionalGeneration | |
| from PIL import Image | |
| class MultimodalPerceptor: | |
| def __init__(self): | |
| # Load pre-trained models | |
| self.clip_model, self.clip_preprocess = clip.load("ViT-B/32") | |
| self.blip_processor = BlipProcessor.from_pretrained("Salesforce/blip-image-captioning-base") | |
| self.blip_model = BlipForConditionalGeneration.from_pretrained("Salesforce/blip-image-captioning-base") | |
| def generate_caption(self, image): | |
| """Generate a textual description of what's in the image""" | |
| inputs = self.blip_processor(image, return_tensors="pt") | |
| out = self.blip_model.generate(**inputs) | |
| caption = self.blip_processor.decode(out[0], skip_special_tokens=True) | |
| return caption | |
| def classify_objects(self, image, object_list): | |
| """Classify objects in an image using text descriptions""" | |
| # Process image for CLIP | |
| image_input = self.clip_preprocess(image).unsqueeze(0) | |
| # Tokenize text descriptions | |
| text_inputs = clip.tokenize(object_list) | |
| # Get similarity scores | |
| with torch.no_grad(): | |
| logits_per_image, logits_per_text = self.clip_model(image_input, text_inputs) | |
| probs = logits_per_image.softmax(dim=-1).cpu().numpy() | |
| # Return object with highest probability | |
| best_match_idx = probs[0].argmax() | |
| return object_list[best_match_idx], float(probs[0][best_match_idx]) | |
| def find_object_by_description(self, image, description): | |
| """Find objects that match a textual description""" | |
| # Process image and description | |
| image_input = self.clip_preprocess(image).unsqueeze(0) | |
| text_input = clip.tokenize([description]) | |
| with torch.no_grad(): | |
| logits_per_image, logits_per_text = self.clip_model(image_input, text_input) | |
| prob = logits_per_image.softmax(dim=-1).cpu().numpy()[0][0] | |
| return float(prob) | |
| ``` | |
| ### Integration with ROS 2 | |
| ```python | |
| import rclpy | |
| from rclpy.node import Node | |
| from sensor_msgs.msg import Image | |
| from std_msgs.msg import String | |
| from cv_bridge import CvBridge | |
| from PIL import Image as PILImage | |
| import io | |
| class VLAIntegrationNode(Node): | |
| def __init__(self): | |
| super().__init__('vla_integration_node') | |
| # Setup publishers and subscribers | |
| self.image_subscriber = self.create_subscription( | |
| Image, | |
| '/camera/image_raw', | |
| self.image_callback, | |
| 10 | |
| ) | |
| self.command_subscriber = self.create_subscription( | |
| String, | |
| '/high_level_command', | |
| self.command_callback, | |
| 10 | |
| ) | |
| self.action_publisher = self.create_publisher( | |
| String, # In practice, this might be a custom action message | |
| '/robot_actions', | |
| 10 | |
| ) | |
| self.feedback_publisher = self.create_publisher( | |
| String, | |
| '/vla_feedback', | |
| 10 | |
| ) | |
| # Initialize perception components | |
| self.perceptor = MultimodalPerceptor() | |
| self.bridge = CvBridge() | |
| # Current state | |
| self.current_image = None | |
| self.pending_command = None | |
| self.get_logger().info('VLA Integration Node initialized') | |
| def image_callback(self, msg): | |
| """Process incoming camera images""" | |
| try: | |
| # Convert ROS Image to PIL Image | |
| cv_image = self.bridge.imgmsg_to_cv2(msg, "bgr8") | |
| pil_image = PILImage.fromarray(cv_image) | |
| # Store for later processing | |
| self.current_image = pil_image | |
| # If we have a pending command, process both together | |
| if self.pending_command: | |
| self.process_command_with_image(self.pending_command, pil_image) | |
| self.pending_command = None | |
| except Exception as e: | |
| self.get_logger().error(f'Error processing image: {str(e)}') | |
| def command_callback(self, msg): | |
| """Process incoming high-level commands""" | |
| command = msg.data | |
| self.get_logger().info(f'Received command: {command}') | |
| # If we have an image, process immediately; otherwise, store the command | |
| if self.current_image: | |
| self.process_command_with_image(command, self.current_image) | |
| else: | |
| self.pending_command = command | |
| self.get_logger().info('Command stored, waiting for image') | |
| def process_command_with_image(self, command, image): | |
| """Process a command with the current image""" | |
| self.get_logger().info(f'Processing command "{command}" with image') | |
| # Use multimodal perception to understand the scene | |
| caption = self.perceptor.generate_caption(image) | |
| self.get_logger().info(f'Image caption: {caption}') | |
| # Plan actions based on command and scene understanding | |
| actions = self.plan_vla_actions(command, caption, image) | |
| # Execute or publish planned actions | |
| for action in actions: | |
| self.publish_action(action) | |
| # Provide feedback | |
| feedback_msg = String() | |
| feedback_msg.data = f'Planned {len(actions)} actions for command: {command}' | |
| self.feedback_publisher.publish(feedback_msg) | |
| def plan_vla_actions(self, command, caption, image): | |
| """Plan actions based on command, caption, and image""" | |
| # This is a simplified example - in practice, this would use more sophisticated reasoning | |
| actions = [] | |
| # Example: If command involves finding an object, locate it in the image | |
| if "find" in command.lower() or "locate" in command.lower(): | |
| # Extract object from command (simplified) | |
| import re | |
| words = command.lower().split() | |
| potential_objects = [w for w in words if w in ["bottle", "cup", "box", "chair", "table"]] | |
| if potential_objects: | |
| target_object = potential_objects[0] | |
| # Check if object is in the image | |
| object_prob = self.perceptor.find_object_by_description(image, f"an image of a {target_object}") | |
| if object_prob > 0.5: # Threshold for "object detected" | |
| # Plan navigation to object | |
| actions.append(f"navigate_to_object({target_object})") | |
| actions.append(f"approach_object({target_object})") | |
| else: | |
| # Object not in view, may need to move | |
| actions.append(f"search_for_object({target_object})") | |
| # Example: If command involves manipulation | |
| if "pick up" in command.lower() or "grasp" in command.lower(): | |
| actions.append("plan_grasp_approach()") | |
| actions.append("execute_grasp()") | |
| # Default action if no specific command pattern matches | |
| if not actions: | |
| actions.append(f"speak_text(Received command: {command})") | |
| return actions | |
| def publish_action(self, action): | |
| """Publish an action for execution""" | |
| action_msg = String() | |
| action_msg.data = action | |
| self.action_publisher.publish(action_msg) | |
| self.get_logger().info(f'Published action: {action}') | |
| def main(args=None): | |
| rclpy.init(args=args) | |
| node = VLAIntegrationNode() | |
| try: | |
| rclpy.spin(node) | |
| except KeyboardInterrupt: | |
| pass | |
| finally: | |
| node.destroy_node() | |
| rclpy.shutdown() | |
| if __name__ == '__main__': | |
| main() | |
| ``` | |
| ## Object Detection and Scene Understanding | |
| For humanoid robots, understanding the 3D environment is crucial: | |
| ### 3D Object Detection | |
| ```python | |
| import numpy as np | |
| import open3d as o3d | |
| class SceneUnderstanding: | |
| def __init__(self): | |
| # Initialize 3D perception models (simplified) | |
| pass | |
| def detect_objects_3d(self, point_cloud): | |
| """Detect and segment objects in 3D point cloud""" | |
| # Convert point cloud to Open3D format | |
| pcd = o3d.geometry.PointCloud() | |
| pcd.points = o3d.utility.Vector3dVector(point_cloud[:, :3]) | |
| # Segment the ground plane | |
| plane_model, inliers = pcd.segment_plane( | |
| distance_threshold=0.01, | |
| ransac_n=3, | |
| num_iterations=1000 | |
| ) | |
| # Extract the rest of the objects | |
| objects_cloud = pcd.select_by_index(inliers, invert=True) | |
| # Cluster the remaining points into objects | |
| labels = np.array(objects_cloud.cluster_dbscan(eps=0.02, min_points=10)) | |
| segmented_objects = [] | |
| for i in range(labels.max() + 1): | |
| object_points = np.asarray(objects_cloud.select_by_index(np.where(labels == i)[0])) | |
| if len(object_points) > 10: # At least 10 points to be considered an object | |
| segmented_objects.append(object_points) | |
| return segmented_objects | |
| def estimate_object_properties(self, object_points): | |
| """Estimate properties of a segmented object""" | |
| pcd = o3d.geometry.PointCloud() | |
| pcd.points = o3d.utility.Vector3dVector(object_points) | |
| # Compute bounding box | |
| aabb = pcd.get_axis_aligned_bounding_box() | |
| obb = pcd.get_oriented_bounding_box() | |
| # Estimate center and size | |
| center = np.array(obb.get_center()) | |
| size = np.array(obb.get_extent()) | |
| return { | |
| "center": center, | |
| "size": size, | |
| "bbox": obb, | |
| "point_count": len(object_points) | |
| } | |
| ``` | |
| ## Language-Guided Action Planning | |
| The integration of language understanding with action planning allows robots to execute complex, natural language commands: | |
| ```python | |
| class LanguageGuidedPlanner: | |
| def __init__(self, robot_capabilities): | |
| self.capabilities = robot_capabilities | |
| self.location_map = { | |
| "kitchen": [1.0, 2.0, 0.0], | |
| "living_room": [0.0, 0.0, 0.0], | |
| "bedroom": [-2.0, 1.0, 0.0], | |
| "dining_room": [-1.0, -1.0, 0.0] | |
| } | |
| self.object_map = { | |
| "drink": ["water_bottle", "soda_can", "juice_box"], | |
| "snack": ["cookies", "apple", "chips"], | |
| "tool": ["screwdriver", "wrench", "hammer"] | |
| } | |
| def parse_and_plan(self, command, current_context): | |
| """Parse natural language command and generate executable plan""" | |
| import openai | |
| import json | |
| import re | |
| # Create a prompt for the LLM | |
| prompt = f""" | |
| You are a language-guided action planner for a humanoid robot. Convert the human command into a sequence of executable actions. | |
| Current context: {current_context} | |
| Robot capabilities: {self.capabilities} | |
| Human command: "{command}" | |
| Provide the plan as a JSON array with these action types: | |
| - navigate_to_location: Move to a named location | |
| - find_object: Search for a specific object | |
| - pick_up_object: Grasp an object | |
| - place_object: Place an object at a location | |
| - speak_text: Say something to the human | |
| - wave_gesture: Perform a waving gesture | |
| - wait: Wait for a specific event | |
| Each action should include any required parameters. | |
| Example: | |
| [ | |
| {{"action": "navigate_to_location", "parameters": {{"location": "kitchen"}}}}, | |
| {{"action": "find_object", "parameters": {{"object": "water_bottle"}}}}, | |
| {{"action": "pick_up_object", "parameters": {{"object": "water_bottle"}}}}, | |
| {{"action": "navigate_to_location", "parameters": {{"location": "living_room"}}}}, | |
| {{"action": "place_object", "parameters": {{"object": "water_bottle", "location": "table"}}}}, | |
| {{"action": "speak_text", "parameters": {{"text": "I have placed the bottle on the table"}}}} | |
| ] | |
| Plan: | |
| """ | |
| try: | |
| # In a real implementation, this would call the OpenAI API | |
| # For this example, we'll simulate the response | |
| return self.simulate_llm_response(command, current_context) | |
| except Exception as e: | |
| self.get_logger().error(f'Error in LLM planning: {str(e)}') | |
| return [{"action": "speak_text", "parameters": {"text": f"I couldn't understand the command: {command}"}}] | |
| def simulate_llm_response(self, command, context): | |
| """Simulate the LLM response for demonstration purposes""" | |
| # This is a simplified simulation - a real implementation would call an LLM API | |
| command_lower = command.lower() | |
| if "bring" in command_lower or "get" in command_lower: | |
| # Find object type in command | |
| obj_type = None | |
| for obj_class, obj_list in self.object_map.items(): | |
| for obj in obj_list: | |
| if obj in command_lower: | |
| obj_type = obj | |
| break | |
| if obj_type: | |
| break | |
| if obj_type: | |
| # Extract destination if mentioned | |
| destination = "living_room" # default | |
| for loc_name in self.location_map.keys(): | |
| if loc_name in command_lower: | |
| destination = loc_name | |
| break | |
| return [ | |
| {"action": "navigate_to_location", "parameters": {"location": "kitchen"}}, | |
| {"action": "find_object", "parameters": {"object": obj_type}}, | |
| {"action": "pick_up_object", "parameters": {"object": obj_type}}, | |
| {"action": "navigate_to_location", "parameters": {"location": destination}}, | |
| {"action": "place_object", "parameters": {"object": obj_type, "location": "table"}}, | |
| {"action": "speak_text", "parameters": {"text": f"I have brought the {obj_type} to the {destination}"}} | |
| ] | |
| elif "go to" in command_lower or "navigate to" in command_lower: | |
| # Extract destination | |
| destination = "living_room" # default | |
| for loc_name in self.location_map.keys(): | |
| if loc_name in command_lower: | |
| destination = loc_name | |
| break | |
| return [ | |
| {"action": "navigate_to_location", "parameters": {"location": destination}}, | |
| {"action": "speak_text", "parameters": {"text": f"I have reached the {destination}"}} | |
| ] | |
| else: | |
| return [ | |
| {"action": "speak_text", "parameters": {"text": f"I'm not sure how to execute: {command}"}} | |
| ] | |
| ``` | |
| ## Action Execution and Control | |
| Once plans are generated, they need to be executed by the robot's control systems: | |
| ```python | |
| class ActionExecutor: | |
| def __init__(self): | |
| self.current_task = None | |
| self.is_executing = False | |
| def execute_plan(self, plan): | |
| """Execute a sequence of actions""" | |
| for i, action in enumerate(plan): | |
| self.get_logger().info(f'Executing action {i+1}/{len(plan)}: {action["action"]}') | |
| success = self.execute_single_action(action) | |
| if not success: | |
| self.get_logger().error(f'Action failed: {action}') | |
| return False | |
| return True | |
| def execute_single_action(self, action): | |
| """Execute a single action""" | |
| action_type = action["action"] | |
| params = action.get("parameters", {}) | |
| try: | |
| if action_type == "navigate_to_location": | |
| return self.execute_navigation(params["location"]) | |
| elif action_type == "find_object": | |
| return self.execute_object_search(params["object"]) | |
| elif action_type == "pick_up_object": | |
| return self.execute_grasping(params["object"]) | |
| elif action_type == "place_object": | |
| return self.execute_placement(params["object"], params["location"]) | |
| elif action_type == "speak_text": | |
| return self.execute_speech(params["text"]) | |
| elif action_type == "wave_gesture": | |
| return self.execute_wave() | |
| else: | |
| self.get_logger().error(f'Unknown action type: {action_type}') | |
| return False | |
| except Exception as e: | |
| self.get_logger().error(f'Error executing action {action_type}: {str(e)}') | |
| return False | |
| def execute_navigation(self, location): | |
| """Execute navigation to a specific location""" | |
| # In a real implementation, this would interface with Nav2 | |
| self.get_logger().info(f'Navigating to {location}') | |
| # Simulate navigation | |
| import time | |
| time.sleep(1) # Simulate time for navigation | |
| return True | |
| def execute_object_search(self, obj_name): | |
| """Execute search for a specific object""" | |
| self.get_logger().info(f'Searching for {obj_name}') | |
| # In a real implementation, this would activate perception systems | |
| # For simulation, assume object is found after a short delay | |
| import time | |
| time.sleep(0.5) | |
| return True | |
| def execute_grasping(self, obj_name): | |
| """Execute grasping of an object""" | |
| self.get_logger().info(f'Attempting to grasp {obj_name}') | |
| # In a real implementation, this would interface with manipulator control | |
| import time | |
| time.sleep(0.5) | |
| return True | |
| def execute_placement(self, obj_name, location): | |
| """Execute placement of an object at a location""" | |
| self.get_logger().info(f'Placing {obj_name} at {location}') | |
| import time | |
| time.sleep(0.5) | |
| return True | |
| def execute_speech(self, text): | |
| """Execute text-to-speech""" | |
| self.get_logger().info(f'Speaking: {text}') | |
| # In a real implementation, this would use a TTS system | |
| return True | |
| def execute_wave(self): | |
| """Execute waving gesture""" | |
| self.get_logger().info('Executing waving gesture') | |
| # In a real implementation, this would move the robot's arm | |
| import time | |
| time.sleep(0.5) | |
| return True | |
| ``` | |
| ## Complete VLA System Integration | |
| Now, let's put all components together into a complete system: | |
| ```python | |
| class CompleteVLASystem(Node): | |
| def __init__(self): | |
| super().__init__('vla_system_node') | |
| # Setup publishers and subscribers | |
| self.image_subscriber = self.create_subscription( | |
| Image, | |
| '/camera/image_raw', | |
| self.image_callback, | |
| 10 | |
| ) | |
| self.command_subscriber = self.create_subscription( | |
| String, | |
| '/high_level_command', | |
| self.command_callback, | |
| 10 | |
| ) | |
| self.feedback_publisher = self.create_publisher( | |
| String, | |
| '/vla_system_feedback', | |
| 10 | |
| ) | |
| # Initialize components | |
| self.perceptor = MultimodalPerceptor() | |
| self.scene_understanding = SceneUnderstanding() | |
| self.language_planner = LanguageGuidedPlanner([ | |
| "navigate_to_location", "find_object", "pick_up_object", | |
| "place_object", "speak_text", "wave_gesture" | |
| ]) | |
| self.action_executor = ActionExecutor() | |
| self.bridge = CvBridge() | |
| # State management | |
| self.current_image = None | |
| self.pending_command = None | |
| self.current_context = { | |
| "robot_location": "unknown", | |
| "carried_object": None, | |
| "last_action": "none", | |
| "timestamp": self.get_clock().now().to_msg() | |
| } | |
| self.get_logger().info('Complete VLA System initialized') | |
| def image_callback(self, msg): | |
| """Handle incoming images""" | |
| try: | |
| # Convert ROS Image to PIL Image | |
| cv_image = self.bridge.imgmsg_to_cv2(msg, "bgr8") | |
| pil_image = PILImage.fromarray(cv_image) | |
| # Update current image | |
| self.current_image = pil_image | |
| # Process any pending command with the new image | |
| if self.pending_command: | |
| self.process_command_with_context(self.pending_command) | |
| self.pending_command = None | |
| except Exception as e: | |
| self.get_logger().error(f'Error in image processing: {str(e)}') | |
| def command_callback(self, msg): | |
| """Handle incoming high-level commands""" | |
| command = msg.data | |
| self.get_logger().info(f'Received high-level command: {command}') | |
| if self.current_image: | |
| # Process immediately if we have an image | |
| self.process_command_with_context(command) | |
| else: | |
| # Store command for when we get an image | |
| self.pending_command = command | |
| self.get_logger().info('Command stored, waiting for image') | |
| def process_command_with_context(self, command): | |
| """Process command with current context""" | |
| self.get_logger().info(f'Processing command with context: {command}') | |
| try: | |
| # Plan actions using language guidance | |
| plan = self.language_planner.parse_and_plan(command, self.current_context) | |
| self.get_logger().info(f'Generated plan with {len(plan)} actions') | |
| # Execute the plan | |
| success = self.action_executor.execute_plan(plan) | |
| # Update context based on execution | |
| if success: | |
| self.update_context_after_execution(plan) | |
| feedback = f'Successfully executed command: {command}' | |
| else: | |
| feedback = f'Failed to execute command: {command}' | |
| # Publish feedback | |
| feedback_msg = String() | |
| feedback_msg.data = feedback | |
| self.feedback_publisher.publish(feedback_msg) | |
| except Exception as e: | |
| error_msg = f'Error processing command: {str(e)}' | |
| self.get_logger().error(error_msg) | |
| feedback_msg = String() | |
| feedback_msg.data = error_msg | |
| self.feedback_publisher.publish(feedback_msg) | |
| def update_context_after_execution(self, plan): | |
| """Update the system context after plan execution""" | |
| if plan: | |
| # Update based on the last action | |
| last_action = plan[-1] | |
| self.current_context["last_action"] = last_action["action"] | |
| self.current_context["timestamp"] = self.get_clock().now().to_msg() | |
| # Update carried object if relevant | |
| if last_action["action"] == "pick_up_object": | |
| obj = last_action["parameters"]["object"] | |
| self.current_context["carried_object"] = obj | |
| elif last_action["action"] == "place_object": | |
| self.current_context["carried_object"] = None | |
| def get_logger(self): | |
| """Wrapper for node logger""" | |
| return self.get_logger() | |
| def main(args=None): | |
| rclpy.init(args=args) | |
| vla_system = CompleteVLASystem() | |
| try: | |
| rclpy.spin(vla_system) | |
| except KeyboardInterrupt: | |
| pass | |
| finally: | |
| vla_system.destroy_node() | |
| rclpy.shutdown() | |
| if __name__ == '__main__': | |
| main() | |
| ``` | |
| ## Evaluation and Performance Metrics | |
| ### Quantitative Metrics | |
| 1. **Task Completion Rate**: Percentage of tasks successfully completed | |
| 2. **Planning Accuracy**: How well the plan matches the intended task | |
| 3. **Execution Time**: Time from command to task completion | |
| 4. **Perception Accuracy**: How accurately objects and scenes are understood | |
| ### Qualitative Metrics | |
| 1. **Natural Interaction**: How natural the human-robot interaction feels | |
| 2. **Robustness**: How well the system handles unexpected situations | |
| 3. **Adaptability**: How well the system adapts to new environments or tasks | |
| ## Challenges in VLA Integration | |
| ### Perception Challenges | |
| 1. **Visual Ambiguity**: Similar-looking objects can be confused | |
| 2. **Lighting Conditions**: Performance varies with lighting | |
| 3. **Occlusions**: Objects may be partially hidden | |
| ### Language Challenges | |
| 1. **Ambiguity**: Natural language commands can be ambiguous | |
| 2. **Context Dependence**: Commands depend heavily on context | |
| 3. **Error Propagation**: Misunderstanding a command affects the entire plan | |
| ### Action Challenges | |
| 1. **Precision**: Fine manipulation requires precise control | |
| 2. **Safety**: Actions must be safe for humans and environment | |
| 3. **Recovery**: Handling action failures gracefully | |
| ## Summary | |
| The integration of vision, language, and action systems creates powerful humanoid robots that can understand and execute natural language commands in real-world environments. The key to success is proper coordination between perception, cognition, and execution modules, with robust error handling and context management. These systems represent the state-of-the-art in embodied AI and human-robot interaction. | |
| ## Exercises | |
| 1. Implement a simplified VLA system that can process basic commands | |
| 2. Add error handling to manage perception failures | |
| 3. Create a simulation demonstrating the complete VLA pipeline | |
| ## Next Steps | |
| This chapter concludes the core modules of the Physical AI & Humanoid Robotics Course. The next chapter will bring together everything learned into the capstone project, where you'll implement a complete autonomous humanoid system that demonstrates all the concepts covered in the course. This will be the culmination of your learning journey, integrating ROS 2, simulation, Isaac, and Vision-Language-Action systems into a unified autonomous robot. |