LovecaSim / engine /game /ACTIONS.md
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Love Live TCG - Action Space Mapping

This document defines the 2,000-dimensional action space used by the game engine. Each ID corresponds to a specific atomic action in the game.

Main Map (Sorted by ID)

ID Range Category Description Parameters
0 System Pass / Confirm / Skip / Cancel N/A
1 - 180 Play Member Play a member card from hand to stage (Hand Index 0-59) * 3 + (Slot Index 0-2)
200 - 202 Ability Activate a member's 【起動】 ability (Slot Index 0-2)
300 - 359 Mulligan Toggle selection of a card in hand for mulligan (Hand Index 0-59)
400 - 459 Live Set Set a card from hand face-down in the live zone (Hand Index 0-59)
500 - 559 Select Hand Select a card in hand for an effect (e.g. discard) (Hand Index 0-59)
560 - 562 Select Stage Select a member or slot on your side of the stage (Slot Index 0-2)
570 - 579 Modal Select option N from a modal choice effect (Option Index 0-9)
580 - 585 Color Select Select a member color (Pk, Rd, Bl, Gn, Yl, Pr) 0=Pk, 1=Rd, 2=Bl, 3=Gn, 4=Yl, 5=Pr
590 - 599 Triggers Choose which pending trigger to resolve next (Trigger Index 0-9)
600 - 659 Generic List Select from a dynamic list (Look Deck, Deck) (List Index 0-59)
660 - 719 Discard List Select a card from the discard pile (Recovery) (List Index 0-59)
720 - 759 Formation Formation/Order items (Index 0-39)
760 - 819 Success Lives Select from the Success Live (Score) pile (List Index 0-59)
820 - 822 Live Zone Select a specific slot in the Live Zone (Slot Index 0-2)
830 - 849 Energy Zone Select a specific card in the Energy Zone (Index 0-19)
850 - 909 Removed/Opp Select from Removed cards or Opponent's Hand (Index 0-59)
910 - 912 Perform Select which Live card to attempt performance (Live Zone Index 0-2)
1000 - 1999 Reserved Reserved for future expansion N/A

Choice Type Mapping

The engine uses pending_choices to contextually interpret these IDs.

Choice Type ID Range Used Interpretation
TARGET_HAND 500 - 559 Hand Index
TARGET_MEMBER 560 - 562 Stage Slot Index
DISCARD_SELECT 500 - 559 Hand Index
SELECT_FROM_LIST 600 - 659 Index in provided cards list
SELECT_FROM_DISCARD 660 - 719 Index in discard selection list
TARGET_OPPONENT_MEMBER 600 - 602 Opponent's Slot Index
COLOR_SELECT 580 - 585 Color index
MODAL 570 - 579 Option index

Design Philosophy

  1. Sparsity: ranges are separated to allow the UI to easily map IDs to visual components without overlap.
  2. Compatibility: The fixed size (2,000) is designed for MCTS and RL models to have a consistent output head.
  3. Extensibility: Over 50% of the space is reserved for new card types or mechanics.