LovecaSim / engine /tests /cards /batches /test_verification_batch_18.py
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import numpy as np
import pytest
from engine.game.game_state import initialize_game
class TestVerificationBatch18:
@pytest.fixture
def game_state(self):
gs = initialize_game(use_real_data=True)
if not gs.member_db:
pytest.skip("Card data not loaded")
gs.active_player.tapped_energy = np.zeros(20, dtype=bool)
return gs
def get_card_id(self, gs, card_no):
for cid, card in gs.member_db.items():
if card.card_no == card_no:
return cid
for cid, card in gs.live_db.items():
if card.card_no == card_no:
return cid
pytest.fail(f"Card {card_no} not found")
def _test_vanilla(self, game_state, card_no):
"""
Generic test for Vanilla cards (No Abilities).
"""
gs = game_state
card_id = self.get_card_id(gs, card_no)
if card_id in gs.member_db:
card = gs.member_db[card_id]
else:
card = gs.live_db[card_id]
assert not card.abilities, f"Card {card_no} should be vanilla, found abilities: {card.abilities}"
def test_pl_pb1_027_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-027-N")
def test_pl_pb1_033_l_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-033-L")
def test_pl_sd1_017_sd_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-sd1-017-SD")
def test_pl_sd1_018_sd_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-sd1-018-SD")
def test_pl_sd1_020_sd_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-sd1-020-SD")
def test_pl_sd1_021_sd_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-sd1-021-SD")
def test_plhs_pr_003_pr_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!HS-PR-003-PR")
def test_plhs_pr_004_pr_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!HS-PR-004-PR")
def test_plhs_pr_006_pr_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!HS-PR-006-PR")
def test_plhs_pr_007_pr_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!HS-PR-007-PR")