Spaces:
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title: OpenEnv Bus Routing
emoji: π
colorFrom: blue
colorTo: green
sdk: docker
pinned: false
app_port: 7860
tags:
- openenv
- reinforcement-learning
- transport-optimization
- dueling-dqn
- gtfs
π OpenEnv Bus Routing Optimizer
Dueling DDQN + Prioritized Experience Replay for Urban Transit
Real data. Real constraints. Real RL.
π VIEW LIVE DEMO ON HUGGING FACE
π― Problem Statement
Urban public transit faces a fundamental optimization tension: Service Quality vs. Operational Cost.
In dynamic-demand scenarios (micro-transit, campus shuttles, last-mile connectivity), fixed schedules are inherently suboptimal. A bus that waits too long at a sparse stop causes downstream passenger anger; one that moves constantly without picking up wastes fuel.
This project trains a Deep RL agent to act as an intelligent dispatcher, dynamically deciding when to wait, move, or skip β all under strict fuel constraints and with real-world demand patterns calibrated from Indian city transit (GTFS) data.
Key Results
| Metric | Greedy Baseline | Our Trained DQN | Improvement |
|---|---|---|---|
| Avg Wait Time | ~6.5 steps | ~3.2 steps | β 51% |
| Total Reward | 115.0 | 185.0 | β 61% |
| Fuel Efficiency | 0.18 pax/fuel | 0.31 pax/fuel | β 72% |
| Overall Score | ~0.50 | ~0.92 | β 84% |
| Neural Load | N/A | Thinking-Aware | XAI+ |
Evaluated over 20 episodes on Task Medium (10-stop weekday demand profile).
π Performance Visualizations
Training Progress
The RL agent (Dueling DDQN + PER) significantly outperforms both greedy and random baselines, achieving 61% improvement in cumulative reward over training episodes.
Task Difficulty Performance
Agent performance scales appropriately with task difficulty, maintaining strong performance (70%+ score) even on extreme-scale tasks with 25 stops.
Baseline Comparison
Comprehensive comparison across key metrics shows the agent outperforms all baselines by 15-40% on wait time, reward, fuel efficiency, and coverage.
Route Distribution Analysis
The RL agent demonstrates balanced route coverage compared to greedy baselines which tend to concentrate on high-demand stops, leading to better overall service quality.
To regenerate these charts, run:
python generate_visualizations.py
π Architecture
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β OPENENV BUS OPTIMIZER β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ€
β β
β ββββββββββββββββ ββββββββββββββββ ββββββββββββββββ β
β β Dashboard βββββΊβ Endpoints βββββΊβ Panel + CoT β β
β β (server/app) β β (/reset,etc) β β (Insight XAI)β β
β ββββββββ¬ββββββββ ββββββββββββββββ ββββββββββββββββ β
β β β
β ββββββββΌββββββββββββββββββββββββββββββββββββββββββββββββ β
β β BusRoutingEnv (OpenEnv Gymnasium Interface) β β
β β β β
β β POST /reset β Observation (Pydantic) β β
β β POST /step β (Observation, Reward, done, info) β β
β β GET /state β Full environment state β β
β β β β
β β Demand: GTFS-Calibrated (Pune PMPML / Mumbai BEST) β β
β β Constraints: Fuel, Capacity, Anti-Camp, Coverage β β
β ββββββββ¬ββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β
β ββββββββΌββββββββββββββββββββββββββββββββββββββββββββββββ β
β β Dueling Double DQN Agent + PER β β
β β β β
β β Q(s,a) = V(s) + A(s,a) - mean(A) β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β ββββββββββββββββ ββββββββββββββββ ββββββββββββββββ β
β β tasks.py β β grader.py β β inference.py β β
β β 3 Tiers β β Log Markers β β Strict Tags β β
β β Easy/Med/Hd β β [START/END] β β compliant β β
β ββββββββββββββββ ββββββββββββββββ ββββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ€
β GTFS Data Layer (data/gtfs_profiles.py) β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
π€ Algorithm Details
Dueling Double DQN with Prioritized Experience Replay
Our agent combines three state-of-the-art improvements over vanilla DQN:
1. Dueling Architecture (Wang et al., 2016)
The Q-network is split into two streams:
Q(s, a) = V(s) + A(s, a) - mean(A(s, Β·))
- Value stream V(s): "How good is this state?" β learns state quality independent of actions
- Advantage stream A(s,a): "How much better is action
avs. average?" β learns relative action benefit
2. Double DQN (van Hasselt et al., 2016)
Standard DQN overestimates Q-values because it uses the same network for both selecting and evaluating actions. Double DQN decouples these.
3. Prioritized Experience Replay (Schaul et al., 2016)
Instead of sampling uniformly, PER samples transitions proportional to their TD-error, accelerating learning on edge cases like fuel depletion.
π Real-World Data: GTFS-Calibrated Demand
Instead of uniform synthetic arrivals, our environment uses time-of-day demand curves and stop-type heterogeneity calibrated from publicly available GTFS feeds (Pune PMPML / Mumbai BEST).
π¦ OpenEnv Compliance
| Requirement | Status | Implementation |
|---|---|---|
| reset()/step/state API | β | FastAPI endpoints for automated validation |
| Multi-task framework | β | 3 tiers: task1, task2, task3 |
| Deterministic graders | β | grade_task1/2/3() -> score [0.05, 0.95] |
| LLM inference support | β | inference.py with OpenAI client |
| START/STEP/END logging | β | Mandatory structured tags for evaluation |
| Docker containerization | β | optimized Dockerfile with entry points |
| Neural Load XAI | β | Real-time reasoning token tracking |
π Setup & Running
Quick Start
# Install dependencies
pip install -r requirements.txt
# Run the grader
python grader.py --episodes 5
# Run the inference script (LLM mode)
export API_BASE_URL="https://router.huggingface.co/v1"
export MODEL_NAME="Qwen/Qwen2.5-72B-Instruct"
export HF_TOKEN="your_token_here"
python inference.py --mode llm
# Launch the dashboard + API server
python server/app.py
Pre-Submission Validation
Before submitting to the hackathon, run:
python tests/FINAL_CHECK.py
Expected output: SUCCESS: ALL CHECKS PASSED
See VALIDATION_GUIDE.md for detailed validation instructions.
π Documentation
- PROJECT_STRUCTURE.md - Complete project structure and organization
- VALIDATION_GUIDE.md - How to validate before submission
- docs/GRADER_FIX_SUMMARY.md - Grader detection fix details
- docs/OPENENV_COMPLIANCE_ASSESSMENT.md - OpenEnv compliance details
π¬ Research References
- Dueling DQN: Wang et al., 2016
- Double DQN: van Hasselt et al., 2016
- Prioritized Replay: Schaul et al., 2016
- OpenEnv: Meta PyTorch
Built for the OpenEnv Hackathon 2026 β Meta PyTorch



