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Update app.py
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app.py
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@@ -5,11 +5,10 @@ class LotterySystem:
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def __init__(self):
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self.items = []
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def
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if item.strip()
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return "請輸入有效的選項"
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def draw_lottery(self):
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if self.items:
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@@ -18,12 +17,16 @@ class LotterySystem:
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return "請先添加一些選項"
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def get_items(self):
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return
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lottery = LotterySystem()
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def
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return lottery.
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def draw_lottery_interface():
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return lottery.draw_lottery()
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@@ -31,22 +34,29 @@ def draw_lottery_interface():
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def get_items_interface():
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return lottery.get_items()
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with gr.Row():
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add_button = gr.Button("
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output_add = gr.Textbox(label="添加結果")
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add_button.click(
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draw_button = gr.Button("抽籤")
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output_draw = gr.Textbox(label="抽籤結果")
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draw_button.click(draw_lottery_interface, outputs=output_draw)
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show_items_button = gr.Button("
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demo.launch()
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def __init__(self):
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self.items = []
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def add_items(self, items):
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new_items = [item.strip() for item in items.split('\n') if item.strip()]
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self.items.extend(new_items)
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return f"已添加: {len(new_items)} 個選項\n當前選項: {', '.join(self.items)}"
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def draw_lottery(self):
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if self.items:
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return "請先添加一些選項"
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def get_items(self):
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return '\n'.join(self.items)
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def update_items(self, items):
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self.items = [item.strip() for item in items.split('\n') if item.strip()]
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return f"已更新選項列表,當前共有 {len(self.items)} 個選項"
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lottery = LotterySystem()
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def add_items_interface(items):
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return lottery.add_items(items)
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def draw_lottery_interface():
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return lottery.draw_lottery()
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def get_items_interface():
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return lottery.get_items()
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def update_items_interface(items):
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return lottery.update_items(items)
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with gr.Blocks(title="改進的抽籤系統") as demo:
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gr.Markdown("# 改進的抽籤系統")
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with gr.Row():
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input_items = gr.Textbox(label="輸入選項(每行一個)", lines=5)
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add_button = gr.Button("批次添加選項")
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output_add = gr.Textbox(label="添加結果")
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add_button.click(add_items_interface, inputs=input_items, outputs=output_add)
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draw_button = gr.Button("抽籤")
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output_draw = gr.Textbox(label="抽籤結果")
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draw_button.click(draw_lottery_interface, outputs=output_draw)
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show_items_button = gr.Button("顯示/編輯所有選項")
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edit_items = gr.Textbox(label="當前選項(可編輯)", lines=10)
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update_button = gr.Button("更新選項")
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update_result = gr.Textbox(label="更新結果")
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show_items_button.click(get_items_interface, outputs=edit_items)
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update_button.click(update_items_interface, inputs=edit_items, outputs=update_result)
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demo.launch()
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