InteriorFusion: AI Interior Designer β Product Architecture
Product Vision
"Any room photo β editable 3D design space in 30 seconds"
Transform interior design from a manual, weeks-long process into an AI-assisted, real-time creative tool. Users upload a room photo, and InteriorFusion creates a complete 3D scene they can redesign, refurnish, and redecorate β all before their coffee gets cold.
Feature Matrix
Core Features
| Feature |
Description |
Priority |
Status |
| Photo Upload |
Upload any room photo |
P0 |
β
Prototype |
| 3D Room Generation |
Generate complete 3D scene |
P0 |
β
Prototype |
| Furniture Editing |
Move/remove/scale objects |
P0 |
β
Design |
| Material Swap |
Change wall/floor/furniture materials |
P0 |
β
Design |
| Relight Room |
Adjust lighting, add light sources |
P1 |
π Planned |
| Style Transfer |
Transform to different interior styles |
P1 |
π Planned |
| Export to Blender |
One-click Blender import |
P0 |
β
Prototype |
| Export to UE5 |
Direct Unreal Engine asset export |
P1 |
π Planned |
| Export to Unity |
Unity package export |
P1 |
π Planned |
| AR Preview |
View in real room via phone AR |
P1 |
π Planned |
| Furniture Recommendations |
AI-suggested furniture from catalog |
P2 |
π Planned |
| Room Style Quiz |
"What style is this room?" |
P2 |
π Planned |
| Before/After Comparison |
Side-by-side design iterations |
P1 |
π Planned |
| Design Share |
Share interactive 3D scenes via URL |
P1 |
π Planned |
| Professional Report |
Generate PDF design proposal |
P2 |
π Planned |
Interior Style Support
| Style |
Training Data |
Quality Target |
| Modern |
3D-FRONT + Pinterest |
βββββ |
| Scandinavian |
3D-FRONT + InteriorNet |
βββββ |
| Luxury / High-end |
3D-FRONT luxury subset |
ββββ |
| Indian / Traditional |
Custom dataset + Pinterest |
ββββ |
| Commercial / Office |
HM3D office scenes |
ββββ |
| Industrial |
3D-FRIND + InteriorNet |
ββββ |
| Minimalist |
3D-FRONT + curated |
ββββ |
| Bohemian |
Pinterest + custom |
βββ |
| Japanese |
Custom dataset |
βββ |
| Art Deco |
Curated subset |
βββ |
Room Type Support
| Room Type |
Supported |
Notes |
| Living Room |
β
Full |
Best supported |
| Bedroom |
β
Full |
Full support |
| Kitchen |
β
Full |
Appliances as objects |
| Dining Room |
β
Full |
Table + chairs pattern |
| Home Office |
β
Full |
Desk + chair + shelf |
| Bathroom |
β οΈ Partial |
Mirrors, fixtures simplified |
| Hallway |
β οΈ Partial |
Limited furniture |
| Outdoor Patio |
β Not supported |
Future scope |
| Commercial Retail |
π Planned |
v2.0 |
| Restaurant / Cafe |
π Planned |
v2.0 |
Backend Architecture
Service Topology
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β API Gateway β
β (Rate limiting, Auth, SSL, CDN) β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β
ββββββββββββββββββββββΌβββββββββββββββββββββ
β β β
βββββββββΌβββββββ ββββββββββΌβββββββββ ββββββΌββββββ
β REST API β β WebSocket API β β Webhook β
β (FastAPI) β β (Real-time β β (Export β
β β β progress) β β notify) β
βββββββββ¬βββββββ ββββββββββ¬βββββββββ ββββββ¬ββββββ
β β β
βββββββββΌβββββββββββββββββββββΌβββββββββββββββββββΌββββββββββββββ
β Task Queue (Redis/RabbitMQ) β
β Priority: free < premium < enterprise β
βββββββββ¬ββββββββββββββββββββββββββββββββββββββββ¬ββββββββββββββ
β β
βββββββββΌβββββββββ ββββββββββΌβββββββββ
β GPU Workers β β CPU Workers β
β (Ray/K8s) β β (Pre/Post proc) β
β β β β
β - Generation β β - Segmentation β
β - Rendering β β - Mesh cleanup β
β - Export β β - Format conv β
ββββββββββββββββββ βββββββββββββββββββ
GPU Orchestration (Ray + Kubernetes)
apiVersion: apps/v1
kind: Deployment
metadata:
name: interiorfusion-gpu-worker
spec:
replicas: 5
selector:
matchLabels:
app: interiorfusion-gpu
template:
spec:
containers:
- name: worker
image: stevee00/interiorfusion:latest
resources:
limits:
nvidia.com/gpu: 1
memory: "32Gi"
cpu: "8"
env:
- name: MODEL_SIZE
value: "L"
- name: BATCH_SIZE
value: "1"
Queueing Strategy
| Tier |
Max Queue Time |
Priority |
GPU Allocation |
| Free |
5 minutes |
Low |
Shared A10G |
| Pro ($20/mo) |
30 seconds |
Medium |
Dedicated A10G |
| Enterprise |
5 seconds |
High |
Dedicated A100 |
| Batch API |
1 hour |
Lowest |
Spot instances |
Caching Strategy
| Cache Layer |
TTL |
Size |
Purpose |
| CDN Edge |
24h |
Infinite |
Generated GLB/PLY files |
| Redis Hot |
1h |
10GB |
Depth maps, segmentation |
| Redis Warm |
24h |
50GB |
Scene graphs, metadata |
| GPU VRAM |
5m |
Per-GPU |
Model weights, active scenes |
| Disk Cache |
7d |
1TB |
Model checkpoints, datasets |
Vector Database (ChromaDB / Pinecone)
Store:
- Furniture embeddings for similarity search
- Room style embeddings for style matching
- User preference history for personalization
Schema:
{
"id": "furniture_12345",
"embedding": [768-dim vector],
"metadata": {
"type": "sofa",
"style": "scandinavian",
"dimensions": [2.0, 0.9, 0.8],
"material": "fabric",
"color": "gray",
"source": "ikea_catalog",
}
}
Inference Service Architecture
Model Registry (HF Hub)
MODEL_REGISTRY = {
"InteriorFusion-S": {
"repo": "stevee00/InteriorFusion-S",
"size": "1.5B",
"speed": "5s",
"quality": "preview",
},
"InteriorFusion-L": {
"repo": "stevee00/InteriorFusion-L",
"size": "4B",
"speed": "15s",
"quality": "production",
},
"InteriorFusion-XL": {
"repo": "stevee00/InteriorFusion-XL",
"size": "10B",
"speed": "30s",
"quality": "research",
},
}
Auto-scaling Rules
| Metric |
Threshold |
Action |
| Queue depth |
> 10 tasks |
Scale up GPU workers +2 |
| Queue depth |
< 2 tasks |
Scale down GPU workers -1 |
| Avg inference time |
> 20s (L model) |
Switch to S model for free tier |
| GPU memory |
> 90% |
Clear LRU cache |
| Error rate |
> 5% |
Alert + fallback to S model |
| Cost/hour |
> $100 |
Enable spot instance preference |
Rendering Pipeline
Real-time Preview (Gaussian Splatting)
For the interactive 3D viewer:
- Scene loaded as Gaussian splatting PLY
- Web-based viewer using Three.js + GaussianSplatting
- FPS target: 60fps on RTX 3060, 30fps on integrated GPU
- Level-of-Detail: Reduce Gaussian count for distant objects
Production Quality (Path Tracing)
For final export / marketing renders:
- Export to Blender / UE5 / Unity
- Use native path tracing (Cycles, Lumen, HDRP)
- Bake lighting into lightmaps for static scenes
- Real-time GI for dynamic objects
Web Viewer Architecture
<interiorfusion-viewer
scene-url="https://cdn.interiorfusion.ai/scenes/abc123/scene.ply"
editable="true"
ar-support="true"
vr-support="false"
>
</interiorfusion-viewer>
Features:
- Orbit controls (rotate, zoom, pan)
- Object selection (click to select furniture)
- Property panel (position, rotation, scale, material)
- Material picker (swatches from PBR library)
- Lighting control (time of day, intensity)
- AR mode (place in real room via WebXR)
Asset Management
Furniture Catalog
| Source |
Items |
License |
Integration |
| IKEA API |
~10,000 |
Commercial |
Direct purchase links |
| Wayfair API |
~100,000 |
Commercial |
Affiliate links |
| 3D-FUTURE |
~10,000 |
Research |
Training + reference |
| Objaverse |
~10M |
Mixed |
Generic placeholders |
| Custom Models |
User uploads |
User-owned |
Premium feature |
Material Library
| Category |
Count |
Source |
| Wood |
500 |
CC0 Textures, Poliigon |
| Fabric / Upholstery |
300 |
Custom scans |
| Tile / Stone |
200 |
CC0 Textures |
| Paint |
1000 |
Sherwin-Williams, Benjamin Moore |
| Wallpaper |
500 |
Spoonflower, Wallcoverings |
| Metal |
150 |
CC0 Textures |
| Glass |
50 |
Custom |
Business Model
Pricing Tiers
| Tier |
Price |
Generations/mo |
Quality |
Export |
API |
Support |
| Free |
$0 |
5 |
S model |
GLB only |
β |
Community |
| Pro |
$20/mo |
100 |
L model |
All formats |
β
100/day |
Email |
| Studio |
$99/mo |
500 |
XL model |
All + batch |
β
1000/day |
Priority |
| Enterprise |
Custom |
Unlimited |
XL + custom |
All + white-label |
β
Unlimited |
Dedicated |
Revenue Streams
- Subscription: Monthly plans (primary revenue)
- API Usage: Per-generation pricing for integrations
- Furniture Affiliates: Commission on furniture purchases
- Professional Services: Custom training, fine-tuning
- White-label: Licensed SDK for furniture retailers
- Data: Anonymized trend reports (industry insights)
Moat & Competitive Advantage
Technical Moat
- Interior-specific architecture: No competitor has scene-aware 3D generation
- Proprietary dataset: Curated 85K interior rooms, multi-modal
- Training cost barrier: $65K to replicate, 4 weeks on 32ΓA100
- Integration depth: Blender/UE/Unity/ComfyUI plugins (network effects)
Data Moat
- User-generated scenes: Every generation improves dataset
- Feedback loop: User edits provide preference signals
- Style trends: Real-time interior design trend detection
- Furniture catalog: Deep embedding of commercial products
Network Effects
- Community models: Users fine-tune and share LoRAs
- Template library: Popular room designs become templates
- Plugin ecosystem: Third-party tools extend capabilities
Roadmap
Q3 2026 (Launch)
- β
Single photo β 3D scene
- β
GLB/PLY export
- β
Gradio web app
- β
Blender plugin
- β
Basic editing (move, remove, replace)
Q4 2026 (Growth)
- π FastAPI backend + API
- π Mobile app (iOS/Android)
- π AR preview (ARKit / ARCore)
- π Furniture recommendations
- π Style transfer
- π Material swap UI
Q1 2027 (Scale)
- π ComfyUI nodes
- π Unreal Engine / Unity plugins
- π Batch generation API
- π Enterprise white-label
- π Video-to-3D extension
Q2 2027 (Maturity)
- π Multi-room generation
- π Floor plan import
- π Lighting design
- π HVAC/ electrical visualization
- π Construction document generation