Instructions to use tda45/TdAI with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- llama-cpp-python
How to use tda45/TdAI with llama-cpp-python:
# !pip install llama-cpp-python from llama_cpp import Llama llm = Llama.from_pretrained( repo_id="tda45/TdAI", filename="llama.cpp/models/ggml-vocab-aquila.gguf", )
output = llm( "Once upon a time,", max_tokens=512, echo=True ) print(output)
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- llama.cpp
How to use tda45/TdAI with llama.cpp:
Install (macOS, Linux)
curl -LsSf https://llama.app/install.sh | sh # Start a local OpenAI-compatible server with a web UI: llama serve -hf tda45/TdAI # Run inference directly in the terminal: llama cli -hf tda45/TdAI
Install from WinGet (Windows)
winget install llama.cpp # Start a local OpenAI-compatible server with a web UI: llama serve -hf tda45/TdAI # Run inference directly in the terminal: llama cli -hf tda45/TdAI
Use pre-built binary
# Download pre-built binary from: # https://github.com/ggerganov/llama.cpp/releases # Start a local OpenAI-compatible server with a web UI: ./llama-server -hf tda45/TdAI # Run inference directly in the terminal: ./llama-cli -hf tda45/TdAI
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git cd llama.cpp cmake -B build cmake --build build -j --target llama-server llama-cli # Start a local OpenAI-compatible server with a web UI: ./build/bin/llama-server -hf tda45/TdAI # Run inference directly in the terminal: ./build/bin/llama-cli -hf tda45/TdAI
Use Docker
docker model run hf.co/tda45/TdAI
- LM Studio
- Jan
- Ollama
How to use tda45/TdAI with Ollama:
ollama run hf.co/tda45/TdAI
- Unsloth Studio
How to use tda45/TdAI with Unsloth Studio:
Install Unsloth Studio (macOS, Linux, WSL)
curl -fsSL https://unsloth.ai/install.sh | sh # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for tda45/TdAI to start chatting
Install Unsloth Studio (Windows)
irm https://unsloth.ai/install.ps1 | iex # Run unsloth studio unsloth studio -H 0.0.0.0 -p 8888 # Then open http://localhost:8888 in your browser # Search for tda45/TdAI to start chatting
Using HuggingFace Spaces for Unsloth
# No setup required # Open https://huggingface.co/spaces/unsloth/studio in your browser # Search for tda45/TdAI to start chatting
- Atomic Chat new
- Docker Model Runner
How to use tda45/TdAI with Docker Model Runner:
docker model run hf.co/tda45/TdAI
- Lemonade
How to use tda45/TdAI with Lemonade:
Pull the model
# Download Lemonade from https://lemonade-server.ai/ lemonade pull tda45/TdAI
Run and chat with the model
lemonade run user.TdAI-{{QUANT_TAG}}List all available models
lemonade list
Development and Testing
Development
Code Generation
The backend uses code generation from YAML configuration:
# Regenerate protocol code
cd ggml-virtgpu/
python regenerate_remoting.py
Adding New Operations
- Add function definition to
ggmlremoting_functions.yaml - Regenerate code with
regenerate_remoting.py - Implement guest-side forwarding in
virtgpu-forward-*.cpp - Implement host-side handling in
backend-dispatched-*.cpp
Testing
This document provides instructions for building and testing the GGML-VirtGPU backend on macOS with containers.
Prerequisites
The testing setup requires:
- macOS host system
- Container runtime with
libkrunprovider (podman machine) - Access to development patchset for VirglRenderer
Required Patchsets
The backend requires patches that are currently under review:
- Virglrenderer APIR upstream PR: https://gitlab.freedesktop.org/virgl/virglrenderer/-/merge_requests/1590 (for reference)
- MacOS Virglrenderer (for krunkit): https://gitlab.freedesktop.org/kpouget/virglrenderer/-/tree/main-macos
- Linux Virglrenderer (for krun): https://gitlab.freedesktop.org/kpouget/virglrenderer/-/tree/main-linux
Build Instructions
1. Build ggml-virtgpu-backend (Host-side, macOS)
# Build the backend that runs natively on macOS
mkdir llama.cpp
cd llama.cpp
git clone https://github.com/ggml-org/llama.cpp.git src
cd src
LLAMA_MAC_BUILD=$PWD/build/ggml-virtgpu-backend
cmake -S . -B $LLAMA_MAC_BUILD \
-DGGML_NATIVE=OFF \
-DLLAMA_CURL=ON \
-DGGML_VIRTGPU=ON \
-DGGML_VIRTGPU_BACKEND=ONLY \
-DGGML_METAL=ON
TARGETS="ggml-metal"
cmake --build $LLAMA_MAC_BUILD --parallel 8 --target $TARGETS
# Build additional tools for native benchmarking
EXTRA_TARGETS="llama-run llama-bench"
cmake --build $LLAMA_MAC_BUILD --parallel 8 --target $EXTRA_TARGETS
2. Build virglrenderer (Host-side, macOS)
# Build virglrenderer with APIR support
mkdir virglrenderer
cd virglrenderer
git clone https://gitlab.freedesktop.org/kpouget/virglrenderer -b main-macos src
cd src
VIRGL_BUILD_DIR=$PWD/build
# -Dvenus=true and VIRGL_ROUTE_VENUS_TO_APIR=1 route the APIR requests via the Venus backend, for easier testing without a patched hypervisor
meson setup $VIRGL_BUILD_DIR \
-Dvenus=true \
-Dapir=true
ninja -C $VIRGL_BUILD_DIR
3. Build ggml-virtgpu (Guest-side, Linux)
Option A: Build from a script:
# Inside a Linux container
mkdir llama.cpp
git clone https://github.com/ggml-org/llama.cpp.git src
cd src
LLAMA_LINUX_BUILD=$PWD/build-virtgpu
cmake -S . -B $LLAMA_LINUX_BUILD \
-DGGML_VIRTGPU=ON
ninja -C $LLAMA_LINUX_BUILD
Option B: Build container image with frontend:
cat << EOF > remoting.containerfile
FROM quay.io/fedora/fedora:43
USER 0
WORKDIR /app/remoting
ARG LLAMA_CPP_REPO="https://github.com/ggml-org/llama.cpp.git"
ARG LLAMA_CPP_VERSION="master"
ARG LLAMA_CPP_CMAKE_FLAGS="-DGGML_VIRTGPU=ON"
ARG LLAMA_CPP_CMAKE_BUILD_FLAGS="--parallel 4"
RUN dnf install -y git cmake gcc gcc-c++ libcurl-devel libdrm-devel
RUN git clone "\${LLAMA_CPP_REPO}" src \\
&& git -C src fetch origin \${LLAMA_CPP_VERSION} \\
&& git -C src reset --hard FETCH_HEAD
RUN mkdir -p build \\
&& cd src \\
&& set -o pipefail \\
&& cmake -S . -B ../build \${LLAMA_CPP_CMAKE_FLAGS} \\
&& cmake --build ../build/ \${LLAMA_CPP_CMAKE_BUILD_FLAGS}
ENTRYPOINT ["/app/remoting/src/build/bin/llama-server"]
EOF
mkdir -p empty_dir
podman build -f remoting.containerfile ./empty_dir -t localhost/llama-cpp.virtgpu
Environment Setup
Set krunkit Environment Variables
# Define the base directories (adapt these paths to your system)
VIRGL_BUILD_DIR=$HOME/remoting/virglrenderer/build
LLAMA_MAC_BUILD=$HOME/remoting/llama.cpp/build-backend
# For krunkit to load the custom virglrenderer library
export DYLD_LIBRARY_PATH=$VIRGL_BUILD_DIR/src
# For Virglrenderer to load the ggml-remotingbackend library
export VIRGL_APIR_BACKEND_LIBRARY="$LLAMA_MAC_BUILD/bin/libggml-virtgpu-backend.dylib"
# For llama.cpp remotingbackend to load the ggml-metal backend
export APIR_LLAMA_CPP_GGML_LIBRARY_PATH="$LLAMA_MAC_BUILD/bin/libggml-metal.dylib"
export APIR_LLAMA_CPP_GGML_LIBRARY_REG=ggml_backend_metal_reg
Launch Container Environment
# Set container provider to libkrun
export CONTAINERS_MACHINE_PROVIDER=libkrun
podman machine start
Verify Environment
Confirm that krunkit is using the correct virglrenderer library:
lsof -c krunkit | grep virglrenderer
# Expected output:
# krunkit 50574 user txt REG 1,14 2273912 10849442 ($VIRGL_BUILD_DIR/src)/libvirglrenderer.1.dylib
Running Tests
Launch Test Container
# Optional model caching
mkdir -p models
PODMAN_CACHE_ARGS="-v models:/models --user root:root --cgroupns host --security-opt label=disable -w /models"
podman run $PODMAN_CACHE_ARGS -it --rm --device /dev/dri localhost/llama-cpp.virtgpu
Test llama.cpp in Container
# Run performance benchmark
/app/remoting/build/bin/llama-bench -m ./llama3.2
Expected output (performance may vary):
| model | size | params | backend | ngl | test | t/s |
| ------------------------------ | ---------: | ---------: | ---------- | --: | ------------: | -------------------: |
| llama 3B Q4_K - Medium | 1.87 GiB | 3.21 B | ggml-virtgpu | 99 | pp512 | 991.30 ± 0.66 |
| llama 3B Q4_K - Medium | 1.87 GiB | 3.21 B | ggml-virtgpu | 99 | tg128 | 85.71 ± 0.11 |
Troubleshooting
SSH Environment Variable Issues
⚠️ Warning: Setting DYLD_LIBRARY_PATH from SSH doesn't work on macOS. Here is a workaround:
Workaround 1: Replace system library
VIRGL_BUILD_DIR=$HOME/remoting/virglrenderer/build # ⚠️ adapt to your system
BREW_VIRGL_DIR=/opt/homebrew/Cellar/virglrenderer/0.10.4d/lib
VIRGL_LIB=libvirglrenderer.1.dylib
cd $BREW_VIRGL_DIR
mv $VIRGL_LIB ${VIRGL_LIB}.orig
ln -s $VIRGL_BUILD_DIR/src/$VIRGL_LIB