Instructions to use unity/inference-engine-blaze-hand with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use unity/inference-engine-blaze-hand with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
The demo giving false detection
#4
by Saydek217 - opened
Same problem!
In newer versions, changing this
var boxes = outputs[1]; // (1, 2016, 18)
var scores = outputs[0]; // (1, 2016, 1)
to this
var boxes = outputs[0]; // (1, 2016, 18)
var scores = outputs[1]; // (1, 2016, 1)
fixes the issue, at least for me, using 6000.0.36f1
