How to use unity/inference-engine-yolo with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
Hi, is there a chance to directly get the pixels of the detected object instead of creating a box around it? Or is there another model that does this?example :
· Sign up or log in to comment