fastgs / README.md
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Duplicate from Goodsleepeverday/fastgs
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---
pipeline_tag: image-to-3d # Specify the task
library_name: fastgs # Specify the library
language:
- en # List languages your model supports
license: mit
base_model: fastgs/base
big_model: fastgs/Big
tags: # Add extra tags which would make the repo searchable using the tag
- trianing acceleration
- 3DGS
- 3D Gaussian splatting
- Novel view synthesis
---
<div align="center">
<h1>FastGS: Training 3D Gaussian Splatting in 100 Seconds</h1>
[🌐 Homepage](https://fastgs.github.io/) | [πŸ“„ Paper](https://arxiv.org/abs/2511.04283) | [πŸ–₯️ GitHub](https://github.com/fastgs/FastGS)
</div>
<p align="center">
<img src="assets/teaser_fastgs.jpg" width="800px"/>
</p>
## πŸš€ What Makes FastGS Special?
FastGS is a **general acceleration framework** that supercharges 3D Gaussian Splatting training while maintaining Comparable rendering quality. Our method stands out with:
- **⚑ Blazing Fast Training**: Achieve SOTA results within **100 seconds**. **3.32Γ— faster** than DashGaussian on Mip-NeRF 360 dataset. **15.45Γ— acceleration** vs vanilla 3DGS on Deep Blending.
- **⚑ High fidelity**: Comparable rendering quality with SOTA methods
- **🎯 Easy Integration**: Seamlessly integrates with various backbones (Vanilla 3DGS, Scaffold-GS, Mip-splatting, etc.)
- **πŸ› οΈ Multi-Task Ready**: Proven effective across dynamic scenes, surface reconstruction, sparse-view, large-scale, and SLAM tasks
- **πŸ’‘ Memory-Efficient**: Low GPU Memory requirements make it accessible for various hardware setups
- **πŸ”§ Easy Deployment**: Simple post-training tool for feedforward 3DGS that works out-of-the-box