Reviso: Not All Visual Evidence Deserves Equal Attention in Video Captioning Paper • 2611.03602 • Published 2 days ago • 26
CoworkOS:Scaling Agent Coworkers for Real-world Automation Paper • 2611.03178 • Published 3 days ago • 96
R^2Orch: Recursive Self-Improvement for Agent Orchestration via Self-Play within a Skill-Internalization Loop Paper • 2610.22740 • Published 14 days ago • 46
On-Policy Self-Training: Data-Free Self-Improvement in Large Language Models Paper • 2610.32770 • Published 13 days ago • 31
OmniSpectra: A Unified Foundation Model for Universal Spectra Representation Learning Paper • 2601.15351 • Published 13 days ago • 4
CodeCap-Bench: Can Code Serve as a Good Video Caption? Paper • 2610.37341 • Published 9 days ago • 53
What Effort Level Should I Choose? On the Economics of Reasoning Effort in LLM Agents Paper • 2610.34491 • Published 11 days ago • 22
Verus-Insight: Towards Explainable Artifact Detection in AI-Generated Videos Paper • 2610.30866 • Published 14 days ago • 14
Can Visual Generation Expand What Unified Multimodal Models Know? Paper • 2610.21459 • Published 21 days ago • 28
Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Paper • 2610.30926 • Published 14 days ago • 166
SpatialScout: Can VLM Agents Actively Explore and Map 3D Scenes? Paper • 2610.26659 • Published 17 days ago • 98
StyleStream 2.0: Fast and Controllable Streaming Voice Style Conversion Paper • 2610.28940 • Published 16 days ago • 11
MMEnterprise-Bench: Evaluating Enterprise Agents over Evolving Multimodal Records Paper • 2610.27911 • Published 16 days ago • 29
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds Paper • 2610.27999 • Published 16 days ago • 98
BlenderWorld: Benchmarking Visual Agents for 3D Creation from Real-World References Paper • 2610.23986 • Published 22 days ago • 24
Less from More: Reinforcing Sparse Video Reasoning from Dense References Paper • 2610.10893 • Published 29 days ago • 9
Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition Paper • 2610.12341 • Published 28 days ago • 39