MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines Paper • 2603.06679 • Published 7 days ago • 3
FIPO: Eliciting Deep Reasoning with Future-KL Influenced Policy Optimization Paper • 2603.19835 • Published 17 days ago • 317
Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models Paper • 2603.25716 • Published 10 days ago • 151
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published 10 days ago • 153
MinerU-Diffusion: Rethinking Document OCR as Inverse Rendering via Diffusion Decoding Paper • 2603.22458 • Published 13 days ago • 131
InCoder-32B: Code Foundation Model for Industrial Scenarios Paper • 2603.16790 • Published 19 days ago • 306
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Paper • 2603.15612 • Published 20 days ago • 152
Bootstrapping Exploration with Group-Level Natural Language Feedback in Reinforcement Learning Paper • 2603.04597 • Published Mar 4 • 210
VESPO: Variational Sequence-Level Soft Policy Optimization for Stable Off-Policy LLM Training Paper • 2602.10693 • Published Feb 11 • 220
SQuTR: A Robustness Benchmark for Spoken Query to Text Retrieval under Acoustic Noise Paper • 2602.12783 • Published Feb 13 • 170
Less is Enough: Synthesizing Diverse Data in Feature Space of LLMs Paper • 2602.10388 • Published Feb 11 • 244
TermiGen: High-Fidelity Environment and Robust Trajectory Synthesis for Terminal Agents Paper • 2602.07274 • Published Feb 6 • 208
The Devil Behind Moltbook: Anthropic Safety is Always Vanishing in Self-Evolving AI Societies Paper • 2602.09877 • Published Feb 10 • 197