| // SPDX-License-Identifier: LGPL-2.1-or-later | |
| /*************************************************************************** | |
| * Copyright (c) 2019 sliptonic <shopinthewoods@gmail.com> * | |
| * * | |
| * This program is free software; you can redistribute it and/or modify * | |
| * it under the terms of the GNU Lesser General Public License (LGPL) * | |
| * as published by the Free Software Foundation; either version 2 of * | |
| * the License, or (at your option) any later version. * | |
| * for detail see the LICENCE text file. * | |
| * * | |
| * This program is distributed in the hope that it will be useful, * | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
| * GNU Library General Public License for more details. * | |
| * * | |
| * You should have received a copy of the GNU Library General Public * | |
| * License along with this program; if not, write to the Free Software * | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * | |
| * USA * | |
| * * | |
| ***************************************************************************/ | |
| namespace Path | |
| { | |
| /** | |
| * PathSegmentVisitor is the companion class to PathSegmentWalker. Its members are called | |
| * with the segmented points of each command. | |
| */ | |
| class PathExport PathSegmentVisitor | |
| { | |
| public: | |
| virtual ~PathSegmentVisitor(); | |
| virtual void setup(const Base::Vector3d& last); | |
| virtual void g0( | |
| int id, | |
| const Base::Vector3d& last, | |
| const Base::Vector3d& next, | |
| const std::deque<Base::Vector3d>& pts | |
| ); | |
| virtual void g1( | |
| int id, | |
| const Base::Vector3d& last, | |
| const Base::Vector3d& next, | |
| const std::deque<Base::Vector3d>& pts | |
| ); | |
| virtual void g23( | |
| int id, | |
| const Base::Vector3d& last, | |
| const Base::Vector3d& next, | |
| const std::deque<Base::Vector3d>& pts, | |
| const Base::Vector3d& center | |
| ); | |
| virtual void g8x( | |
| int id, | |
| const Base::Vector3d& last, | |
| const Base::Vector3d& next, | |
| const std::deque<Base::Vector3d>& pts, | |
| const std::deque<Base::Vector3d>& p, | |
| const std::deque<Base::Vector3d>& q | |
| ); | |
| virtual void g38(int id, const Base::Vector3d& last, const Base::Vector3d& next); | |
| }; | |
| /** | |
| * PathSegmentWalker processes a path and splits all movement commands into straight segments and | |
| * calls the appropriate member of the provided PathSegmentVisitor. All non-movement commands are | |
| * processed accordingly if they affect the movement commands. | |
| */ | |
| class PathExport PathSegmentWalker | |
| { | |
| public: | |
| PathSegmentWalker(const Toolpath& tp_); | |
| void walk(PathSegmentVisitor& cb, const Base::Vector3d& startPosition); | |
| private: | |
| const Toolpath& tp; | |
| int retract_mode; | |
| }; | |
| } // namespace Path | |