title: Math.log1p()
short-title: log1p()
slug: Web/JavaScript/Reference/Global_Objects/Math/log1p
page-type: javascript-static-method
browser-compat: javascript.builtins.Math.log1p
sidebar: jsref
The Math.log1p() static method returns the natural logarithm (base e) of 1 + x, where x is the argument. That is:
{{InteractiveExample("JavaScript Demo: Math.log1p()")}}
console.log(Math.log1p(1));
// Expected output: 0.6931471805599453
console.log(Math.log1p(0));
// Expected output: 0
console.log(Math.log1p(-1));
// Expected output: -Infinity
console.log(Math.log1p(-2));
// Expected output: NaN
Syntax
Math.log1p(x)
Parameters
x- : A number greater than or equal to -1.
Return value
The natural logarithm (base e) of x + 1. If x is -1, returns -Infinity. If x < -1, returns {{jsxref("NaN")}}.
Description
For very small values of x, adding 1 can reduce or eliminate precision. The double floats used in JS give you about 15 digits of precision. 1 + 1e-15 = 1.000000000000001, but 1 + 1e-16 = 1.000000000000000 and therefore exactly 1.0 in that arithmetic, because digits past 15 are rounded off.
When you calculate log(1 + x), where x is a small positive number, you should get an answer very close to x because: . If you calculate Math.log(1 + 1.1111111111e-15), you should get an answer close to 1.1111111111e-15. Instead, you will end up taking the logarithm of 1.00000000000000111022 (the roundoff is in binary, so sometimes it gets ugly), and get the answer 1.11022β¦e-15, with only 3 correct digits. If you calculate Math.log1p(1.1111111111e-15) instead, you will get a much more accurate answer, 1.1111111110999995e-15, with 15 correct digits of precision (actually 16 in this case).
If the value of x is less than -1, the return value is always {{jsxref("NaN")}}.
Because log1p() is a static method of Math, you always use it as Math.log1p(), rather than as a method of a Math object you created (Math is not a constructor).
Examples
Using Math.log1p()
Math.log1p(-2); // NaN
Math.log1p(-1); // -Infinity
Math.log1p(-0); // -0
Math.log1p(0); // 0
Math.log1p(1); // 0.6931471805599453
Math.log1p(Infinity); // Infinity
Specifications
{{Specifications}}
Browser compatibility
{{Compat}}
See also
- Polyfill of
Math.log1pincore-js - es-shims polyfill of
Math.log1p - {{jsxref("Math.exp()")}}
- {{jsxref("Math.log()")}}
- {{jsxref("Math.expm1()")}}
- {{jsxref("Math.log10()")}}
- {{jsxref("Math.log2()")}}
- {{jsxref("Math.pow()")}}