| | --- |
| | license: apache-2.0 |
| | tags: |
| | - robotics |
| | - humanoid |
| | --- |
| | |
| | # Click-and-Traverse: Collision-Free Humanoid Traversal in Cluttered Indoor Scenes |
| |
|
| | <p style="font-size: 1.2em;"> |
| | <a href="https://axian12138.github.io/CAT/"><strong>Project Page</strong></a> | |
| | <a href="https://github.com/GalaxyGeneralRobotics/Click-and-Traverse/"><strong>Code</strong></a> | |
| | <a href="https://arxiv.org/abs/2601.16035"><strong>Paper</strong></a> | |
| | <a href="https://www.youtube.com/watch?v=blek__Qf0Vc"><strong>Video Demo</strong></a>| |
| | <a href="https://huggingface.co/Axian12138/Click-and-Traverse"><strong>Models</strong></a>| |
| | <a href="https://huggingface.co/datasets/Axian12138/Click-and-Traverse/"><strong>Datasets</strong></a> |
| | </p> |
| |
|
| | The system is designed for **general humanoid traversal tasks** requiring coordinated whole-body motion planning and collision avoidance. |
| |
|
| | --- |
| |
|
| | ## Key Capabilities |
| |
|
| | <table width="100%"> |
| | <tr> |
| | <th width="50%">Full-Spatial Constraints</th> |
| | <th width="50%">Intricate Geometry Handling</th> |
| | </tr> |
| | <tr> |
| | <td valign="top"> |
| | Indoor environments impose constraints at multiple spatial levels. Obstacles can appear simultaneously at the <strong>ground, lateral, and overhead</strong> levels, restricting humanoid motion in all spatial dimensions and requiring coordinated whole-body movement. |
| | </td> |
| | <td valign="top"> |
| | The method handles <strong>complex and irregular obstacle geometries</strong> that commonly appear in real-world environments, going beyond simplified primitives such as cubes or regular polyhedra used in many prior benchmarks. |
| | </td> |
| | </tr> |
| | </table> |
| | |
| |
|
| | <div align="center"> |
| | <img |
| | src="https://img.youtube.com/vi/blek__Qf0Vc/maxresdefault.jpg" |
| | style="width:100%; max-width:1000px; height:auto;" |
| | alt="Collision-Free Humanoid Traversal Demo" |
| | /> |
| | </div> |
| |
|
| | --- |
| |
|
| | ## Citation |
| |
|
| | ```bibtex |
| | @misc{xue2026collisionfreehumanoidtraversalcluttered, |
| | title = {Collision-Free Humanoid Traversal in Cluttered Indoor Scenes}, |
| | author = {Xue, Han and Liang, Sikai and Zhang, Zhikai and Zeng, Zicheng and Liu, Yun and Lian, Yunrui and Wang, Jilong and Liu, Qingtao and Shi, Xuesong and Li, Yi}, |
| | year = {2026}, |
| | eprint = {2601.16035}, |
| | archivePrefix= {arXiv}, |
| | primaryClass = {cs.RO}, |
| | url = {https://arxiv.org/abs/2601.16035} |
| | } |