| --- |
| license: mit |
| library_name: pytorch |
| tags: |
| - 3d-gaussian-splatting |
| - animatable-avatar |
| - mixture-of-experts |
| - 3d-human-reconstruction |
| - non-rigid-deformation |
| --- |
| |
| # AvatarMoE |
|
|
| **Decomposing Non-Rigid Deformation with Part-Aware Experts for 3DGS Avatars** |
|
|
| Hyeri Yang, Junyoung Hong, Shinwoong Kim, Kyungjae Lee |
| *Computers & Graphics, 2026* |
|
|
| [Paper (DOI)](https://doi.org/10.1016/j.cag.2026.104597) Β· [Project Page](https://codinghye.github.io/AvatarMoE/) Β· [Code](https://github.com/milab-yongin/AvatarMoE) |
|
|
| --- |
|
|
| ## Overview |
|
|
| AvatarMoE is a part-aware Mixture-of-Experts (MoE) framework for animatable 3D |
| Gaussian Splatting avatars. Instead of modeling non-rigid deformation with a |
| single global network β which produces tearing and stretching artifacts in |
| complex poses β AvatarMoE decomposes the body into 24 joint-centric regions, |
| each handled by a lightweight specialized expert: |
|
|
| - **Dynamic GMM-based gating** allocates expert influence according to the input pose. |
| - **Hybrid expert architecture** shares a HashGrid encoder across 24 lightweight MLP decoders. |
| - **Intra-Expert Coherence Loss** regularizes each expert's deformation field for robust OOD poses. |
|
|
| This repository hosts the **trained checkpoints**. Code, installation, and |
| training/evaluation instructions live in the |
| [GitHub repository](https://github.com/milab-yongin/AvatarMoE); the core model |
| is in `models/non_rigid.py`. |
|
|
| ## Checkpoints |
|
|
| Each subject is a folder containing the checkpoint (`ckpt<iters>.pth`) and the |
| resolved training config (`.hydra/`): |
|
|
| ``` |
| checkpoints/ |
| βββ zjumocap_377_mono-best/ |
| β βββ ckpt8000.pth |
| β βββ .hydra/config.yaml |
| βββ zjumocap_386_mono-best/ |
| βββ ... |
| βββ zjumocap_377_refine-best/ |
| β βββ ckpt8000.pth |
| β βββ .hydra/config.yaml |
| βββ zjumocap_386_refine-best/ |
| βββ ... |
| βββ ps_female_3-best/ |
| β βββ ckpt15000.pth |
| β βββ .hydra/config.yaml |
| βββ ... |
| ``` |
|
|
| - **ZJU-MoCap:** 377, 386, 387, 392, 393, 394 (8,000 iters) |
| - **People-Snapshot:** female-3, female-4, male-3, male-4 (15,000 iters) |
|
|
| ## Usage |
|
|
| Checkpoints require the AvatarMoE code and its CUDA extensions β clone the repo first: |
|
|
| ```bash |
| git clone --recursive https://github.com/milab-yongin/AvatarMoE.git |
| cd AvatarMoE |
| conda env create -f environment.yml |
| conda activate avatarmoe |
| pip install submodules/diff-gaussian-rasterization |
| pip install submodules/simple-knn |
| ``` |
|
|
| Download a checkpoint from this repo: |
|
|
| ```python |
| from huggingface_hub import snapshot_download |
| |
| local_dir = snapshot_download( |
| repo_id="<your-username>/AvatarMoE", |
| allow_patterns="checkpoints/ps_female_3-best/*", |
| ) |
| print(local_dir) # contains ckpt<iters>.pth and .hydra/config.yaml |
| ``` |
|
|
| Then evaluate / render following the repo instructions, e.g.: |
|
|
| ```bash |
| python render.py mode=test dataset.test_mode=view dataset=zjumocap_377_mono |
| ``` |
|
|
| ## Environment |
|
|
| Ubuntu 22.04, Python 3.10, PyTorch 2.1.2 + CUDA 11.8, single NVIDIA RTX 4090 |
| (24 GB). Trained with Adam and an exponential LR schedule (Ξ³ = 0.1); 8,000 |
| iterations for ZJU-MoCap and 15,000 for People-Snapshot. |
|
|
| ## Results |
|
|
| On People-Snapshot, AvatarMoE reaches 32.45 PSNR β the best among the compared |
| baselines β while remaining competitive on SSIM and LPIPS, and substantially |
| reduces geometric tearing and flickering under OOD poses relative to the |
| 3DGS-Avatar baseline. See the paper for full quantitative tables. |
|
|
| ## Datasets |
|
|
| Prepare datasets following the official protocols of |
| [3DGS-Avatar](https://github.com/mikeqzy/3dgs-avatar-release) and |
| [ARAH](https://github.com/taconite/arah-release). SMPL models must be obtained |
| separately from the [SMPL](https://smpl.is.tue.mpg.de/) and |
| [SMPLify](https://smplify.is.tue.mpg.de/) project pages under their own licenses. |
|
|
| ## License |
|
|
| Released under the MIT License. Some third-party dependencies and submodules |
| (SMPL, 3DGS rasterization, etc.) are subject to their own licenses. |
|
|
| ## Citation |
|
|
| ```bibtex |
| @article{yang2026avatarmoe, |
| title={AvatarMoE: Decomposing non-rigid deformation with part-aware experts for 3DGS avatars}, |
| author={Yang, Hyeri and Hong, Junyoung and Kim, Shinwoong and Lee, Kyungjae}, |
| journal={Computers \& Graphics}, |
| pages={104597}, |
| year={2026}, |
| publisher={Elsevier} |
| } |
| ``` |
|
|
| ## Acknowledgement |
|
|
| Built upon 3D Gaussian Splatting, 3DGS-Avatar, ARAH, smplx, Anim-NeRF, and GART. |