Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models Paper • 2603.22212 • Published Mar 23 • 127
Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models Paper • 2603.25716 • Published Mar 26 • 157
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published Mar 26 • 155
PackForcing: Short Video Training Suffices for Long Video Sampling and Long Context Inference Paper • 2603.25730 • Published Mar 26 • 53
NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos Paper • 2601.00393 • Published Jan 1 • 133
GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization Paper • 2601.05242 • Published Jan 8 • 233
Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidance Paper • 2512.08765 • Published Dec 9, 2025 • 134
LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling Paper • 2511.20785 • Published Nov 25, 2025 • 188
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Paper • 2512.14614 • Published Dec 16, 2025 • 73
WorldWarp: Propagating 3D Geometry with Asynchronous Video Diffusion Paper • 2512.19678 • Published Dec 22, 2025 • 32