chess-v1_3 / tokenizer.py
Dhia-GB's picture
Chess Challenge submission by Dhia-GB
aa744b6 verified
"""
Custom Chess Tokenizer for the Chess Challenge.
This tokenizer treats each move as a single token using the extended UCI notation
from the Lichess dataset (e.g., WPe2e4, BNg8f6).
The dataset format uses:
- W/B prefix for White/Black
- Piece letter: P=Pawn, N=Knight, B=Bishop, R=Rook, Q=Queen, K=King
- Source and destination squares (e.g., e2e4)
- Special suffixes: (x)=capture, (+)=check, (+*)=checkmate, (o)/(O)=castling
"""
from __future__ import annotations
import json
import os
from pathlib import Path
from typing import Dict, List, Optional
from transformers import PreTrainedTokenizer
class ChessTokenizer_v0(PreTrainedTokenizer):
"""
A custom tokenizer for chess moves using extended UCI notation.
This tokenizer maps each possible chess move to a unique token ID.
The vocabulary is built from the training dataset to ensure all moves
encountered during training have a corresponding token.
Example:
>>> tokenizer = ChessTokenizer_v0()
>>> tokenizer.encode("WPe2e4 BPe7e5")
[1, 42, 87, 2] # [BOS, e2e4, e7e5, EOS]
"""
model_input_names = ["input_ids", "attention_mask"]
vocab_files_names = {"vocab_file": "vocab.json"}
# Special tokens
PAD_TOKEN = "[PAD]"
BOS_TOKEN = "[BOS]"
EOS_TOKEN = "[EOS]"
UNK_TOKEN = "[UNK]"
def __init__(
self,
vocab_file: Optional[str] = None,
vocab: Optional[Dict[str, int]] = None,
**kwargs,
):
"""
Initialize the chess tokenizer.
Args:
vocab_file: Path to a JSON file containing the vocabulary mapping.
vocab: Dictionary mapping tokens to IDs (alternative to vocab_file).
**kwargs: Additional arguments passed to PreTrainedTokenizer.
"""
# Initialize special tokens
self._pad_token = self.PAD_TOKEN
self._bos_token = self.BOS_TOKEN
self._eos_token = self.EOS_TOKEN
self._unk_token = self.UNK_TOKEN
# Remove any duplicate special-token entries passed through kwargs
# to avoid "multiple values for keyword" errors when loading from disk.
kwargs.pop("pad_token", None)
kwargs.pop("bos_token", None)
kwargs.pop("eos_token", None)
kwargs.pop("unk_token", None)
# Load or create vocabulary
if vocab is not None:
self._vocab = vocab
elif vocab_file is not None and os.path.exists(vocab_file):
with open(vocab_file, "r", encoding="utf-8") as f:
self._vocab = json.load(f)
else:
# Create a minimal vocabulary with just special tokens
# The full vocabulary should be built from the dataset
self._vocab = self._create_default_vocab()
# Create reverse mapping
self._ids_to_tokens = {v: k for k, v in self._vocab.items()}
# Call parent init AFTER setting up vocab
super().__init__(
pad_token=self._pad_token,
bos_token=self._bos_token,
eos_token=self._eos_token,
unk_token=self._unk_token,
**kwargs,
)
def _create_default_vocab(self) -> Dict[str, int]:
"""
Create a minimal default vocabulary with just special tokens.
For the full vocabulary, use `build_vocab_from_dataset()`.
This minimal vocab is just a placeholder - you should build from data.
"""
special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN]
vocab = {token: idx for idx, token in enumerate(special_tokens)}
return vocab
@classmethod
def build_vocab_from_iterator(
cls,
iterator,
min_frequency: int = 1,
) -> "ChessTokenizer_v0":
"""
Build a tokenizer vocabulary from an iterator of game strings.
Args:
iterator: An iterator yielding game strings (space-separated moves).
min_frequency: Minimum frequency for a token to be included.
Returns:
A ChessTokenizer_v0 with the built vocabulary.
"""
from collections import Counter
token_counts = Counter()
for game in iterator:
moves = game.strip().split()
token_counts.update(moves)
# Filter by frequency
tokens = [
token for token, count in token_counts.items()
if count >= min_frequency
]
# Sort for reproducibility
tokens = sorted(tokens)
# Build vocabulary
special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN]
vocab = {token: idx for idx, token in enumerate(special_tokens + tokens)}
return cls(vocab=vocab)
@classmethod
def build_vocab_from_dataset(
cls,
dataset_name: str = "dlouapre/lichess_2025-01_1M",
split: str = "train",
column: str = "text",
min_frequency: int = 500,
max_samples: Optional[int] = 100000,
) -> "ChessTokenizer_v0":
"""
Build a tokenizer vocabulary from a Hugging Face dataset.
Args:
dataset_name: Name of the dataset on Hugging Face Hub.
split: Dataset split to use.
column: Column containing the game strings.
min_frequency: Minimum frequency for a token to be included (default: 500).
max_samples: Maximum number of samples to process (default: 100k).
Returns:
A ChessTokenizer_v0 with the built vocabulary.
"""
from datasets import load_dataset
dataset = load_dataset(dataset_name, split=split)
if max_samples is not None:
dataset = dataset.select(range(min(max_samples, len(dataset))))
def game_iterator():
for example in dataset:
yield example[column]
return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency)
@property
def vocab_size(self) -> int:
"""Return the size of the vocabulary."""
return len(self._vocab)
def get_vocab(self) -> Dict[str, int]:
"""Return the vocabulary as a dictionary."""
return dict(self._vocab)
def _tokenize(self, text: str) -> List[str]:
"""
Tokenize a string of moves into a list of tokens.
Args:
text: A string of space-separated moves.
Returns:
List of move tokens.
"""
return text.strip().split()
def _convert_token_to_id(self, token: str) -> int:
"""Convert a token to its ID."""
return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0))
def _convert_id_to_token(self, index: int) -> str:
"""Convert an ID to its token."""
return self._ids_to_tokens.get(index, self.UNK_TOKEN)
def convert_tokens_to_string(self, tokens: List[str]) -> str:
"""Convert a list of tokens back to a string."""
# Filter out special tokens for cleaner output
special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN}
return " ".join(t for t in tokens if t not in special)
def save_vocabulary(
self,
save_directory: str,
filename_prefix: Optional[str] = None,
) -> tuple:
"""
Save the vocabulary to a JSON file.
Args:
save_directory: Directory to save the vocabulary.
filename_prefix: Optional prefix for the filename.
Returns:
Tuple containing the path to the saved vocabulary file.
"""
if not os.path.isdir(save_directory):
os.makedirs(save_directory, exist_ok=True)
vocab_file = os.path.join(
save_directory,
(filename_prefix + "-" if filename_prefix else "") + "vocab.json",
)
with open(vocab_file, "w", encoding="utf-8") as f:
json.dump(self._vocab, f, ensure_ascii=False, indent=2)
return (vocab_file,)
def count_vocab_from_dataset(
dataset_name: str = "dlouapre/lichess_2025-01_1M",
split: str = "train",
column: str = "text",
max_samples: Optional[int] = 10000,
) -> Dict[str, int]:
"""
Count token frequencies in a dataset (useful for vocabulary analysis).
Args:
dataset_name: Name of the dataset on Hugging Face Hub.
split: Dataset split to use.
column: Column containing the game strings.
max_samples: Maximum number of samples to process.
Returns:
Dictionary mapping tokens to their frequencies.
"""
from collections import Counter
from datasets import load_dataset
dataset = load_dataset(dataset_name, split=split)
if max_samples is not None:
dataset = dataset.select(range(min(max_samples, len(dataset))))
token_counts = Counter()
for example in dataset:
moves = example[column].strip().split()
token_counts.update(moves)
return dict(token_counts)
# ============================================================================
# V1 IMPROVEMENTS: Tokenizer with structured vocabulary and piece-type grouping
# ============================================================================
class ChessTokenizer(PreTrainedTokenizer):
"""
Improved chess tokenizer with structured vocabulary.
Improvements over baseline:
- Vocabulary organized by piece type for better embeddings
- Lower minimum frequency threshold (100 vs 500) to capture more moves
- Optimized for the 1M parameter constraint
The vocabulary is ordered as:
1. Special tokens ([PAD], [BOS], [EOS], [UNK])
2. Pawn moves (most frequent)
3. Knight moves
4. Bishop moves
5. Rook moves
6. Queen moves
7. King moves (including castling)
This organization helps the model learn piece-specific patterns.
"""
model_input_names = ["input_ids", "attention_mask"]
vocab_files_names = {"vocab_file": "vocab.json"}
# Special tokens
PAD_TOKEN = "[PAD]"
BOS_TOKEN = "[BOS]"
EOS_TOKEN = "[EOS]"
UNK_TOKEN = "[UNK]"
# Piece ordering for structured vocabulary
PIECE_ORDER = ['P', 'N', 'B', 'R', 'Q', 'K']
def __init__(
self,
vocab_file: Optional[str] = None,
vocab: Optional[Dict[str, int]] = None,
**kwargs,
):
self._pad_token = self.PAD_TOKEN
self._bos_token = self.BOS_TOKEN
self._eos_token = self.EOS_TOKEN
self._unk_token = self.UNK_TOKEN
kwargs.pop("pad_token", None)
kwargs.pop("bos_token", None)
kwargs.pop("eos_token", None)
kwargs.pop("unk_token", None)
if vocab is not None:
self._vocab = vocab
elif vocab_file is not None and os.path.exists(vocab_file):
with open(vocab_file, "r", encoding="utf-8") as f:
self._vocab = json.load(f)
else:
self._vocab = self._create_default_vocab()
self._ids_to_tokens = {v: k for k, v in self._vocab.items()}
super().__init__(
pad_token=self._pad_token,
bos_token=self._bos_token,
eos_token=self._eos_token,
unk_token=self._unk_token,
**kwargs,
)
def _create_default_vocab(self) -> Dict[str, int]:
special_tokens = [self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN]
return {token: idx for idx, token in enumerate(special_tokens)}
@classmethod
def _get_piece_type(cls, move: str) -> str:
"""Extract piece type from a move string."""
# Move format: [W|B][P|N|B|R|Q|K]...
if len(move) >= 2 and move[0] in 'WB':
return move[1] if move[1] in cls.PIECE_ORDER else 'P'
return 'P' # Default to pawn
@classmethod
def build_vocab_from_iterator(
cls,
iterator,
min_frequency: int = 1,
) -> "ChessTokenizer":
from collections import Counter
token_counts = Counter()
for game in iterator:
moves = game.strip().split()
token_counts.update(moves)
# Filter by frequency
tokens = [
token for token, count in token_counts.items()
if count >= min_frequency
]
# Group tokens by piece type for structured vocabulary
piece_groups = {piece: [] for piece in cls.PIECE_ORDER}
other_tokens = []
for token in tokens:
piece = cls._get_piece_type(token)
if piece in piece_groups:
piece_groups[piece].append(token)
else:
other_tokens.append(token)
# Sort each group and concatenate in piece order
ordered_tokens = []
for piece in cls.PIECE_ORDER:
ordered_tokens.extend(sorted(piece_groups[piece]))
ordered_tokens.extend(sorted(other_tokens))
# Build vocabulary with special tokens first
special_tokens = [cls.PAD_TOKEN, cls.BOS_TOKEN, cls.EOS_TOKEN, cls.UNK_TOKEN]
vocab = {token: idx for idx, token in enumerate(special_tokens + ordered_tokens)}
return cls(vocab=vocab)
@classmethod
def build_vocab_from_dataset(
cls,
dataset_name: str = "dlouapre/lichess_2025-01_1M",
split: str = "train",
column: str = "text",
min_frequency: int = 1000, # Same as baseline to control vocab size
max_samples: Optional[int] = 100000,
) -> "ChessTokenizer":
"""
Build vocabulary from dataset with piece-aware organization.
Default min_frequency=1000 keeps vocab around ~1500 tokens..
"""
from datasets import load_dataset
dataset = load_dataset(dataset_name, split=split)
if max_samples is not None:
dataset = dataset.select(range(min(max_samples, len(dataset))))
def game_iterator():
for example in dataset:
yield example[column]
return cls.build_vocab_from_iterator(game_iterator(), min_frequency=min_frequency)
@property
def vocab_size(self) -> int:
return len(self._vocab)
def get_vocab(self) -> Dict[str, int]:
return dict(self._vocab)
def _tokenize(self, text: str) -> List[str]:
return text.strip().split()
def _convert_token_to_id(self, token: str) -> int:
return self._vocab.get(token, self._vocab.get(self.UNK_TOKEN, 0))
def _convert_id_to_token(self, index: int) -> str:
return self._ids_to_tokens.get(index, self.UNK_TOKEN)
def convert_tokens_to_string(self, tokens: List[str]) -> str:
special = {self.PAD_TOKEN, self.BOS_TOKEN, self.EOS_TOKEN, self.UNK_TOKEN}
return " ".join(t for t in tokens if t not in special)
def save_vocabulary(
self,
save_directory: str,
filename_prefix: Optional[str] = None,
) -> tuple:
if not os.path.isdir(save_directory):
os.makedirs(save_directory, exist_ok=True)
vocab_file = os.path.join(
save_directory,
(filename_prefix + "-" if filename_prefix else "") + "vocab.json",
)
with open(vocab_file, "w", encoding="utf-8") as f:
json.dump(self._vocab, f, ensure_ascii=False, indent=2)
return (vocab_file,)
def get_vocab_stats(self) -> Dict[str, int]:
"""Get statistics about vocabulary composition by piece type."""
stats = {piece: 0 for piece in self.PIECE_ORDER}
stats['special'] = 4 # PAD, BOS, EOS, UNK
stats['other'] = 0
for token in self._vocab:
if token.startswith('['):
continue
piece = self._get_piece_type(token)
if piece in stats:
stats[piece] += 1
else:
stats['other'] += 1
return stats