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ENVIRONMENT:
use_semantic_occupancy: False
CUSTOM:
has_matter_on_ground: false
matter_id: 4
matter_materials: []
matter_padding:
- 32
- 3
- 32
matter_sample_density: 8
matter_semantic_id: 4
matter_thickness: 0.02
matter_youngs_modulus: 100000.0
randomize_terrain: false
ITEMS:
- semantic_id: 0
type: Static.BoundingBox
- dampen_coeff: 1.0
friction: 0.5
max_height: 0.1
min_height: 0.1
semantic_id: 0
surface: Surface.Slip
type: Static.Terrain
- file_path: /LOCAL3/anguyen/nghiale/Data/mujoco_scanned_objects/models/5_HTP/model.obj
ground_height: 0.101
initial_position:
- 0.55
- 0.0
- 0.4
initial_rotation:
- 0.5
- -0.5
- -0.5
- 0.5
initial_velocity:
- 0.0
- 0.0
- 0.0
material: FakeRigid
particle_id: 2
sample_density: 16
scale:
- 0.5
- 0.5
- 0.5
semantic_id: 2
type: Primitive.Mesh
particle_info:
p_rho_0: !!float 7.e+2 # [6e+2, 5e+3]
actuation_strength: 0.3
design_space: pbr
design_space_config:
base_shape:
initial_position:
- 0.55
- 0.225
- 0.4
initial_velocity:
- 0.0
- 0.0
- 0.0
material: DiffAquaMuscle
particle_id: 3
particle_info:
E_0: 7.5e+4
nu_0: 0.3
p_rho_0: 1000.0
sample_density: 42
semantic_id: 3
size:
- 0.1
- 0.1
- 0.1
type: Primitive.Box
initial_principle_direction:
- 1.0
- 0.0
- 0.0
n_actuators: 101
p_rho_lower_bound_mul: 0.1
objective: throw_object
objective_config:
forward_direction:
- 0.0
- 1.0
- 0.0
max_episode_steps: 100
obj_particles_id: 2
reward_mode: final
observation_space:
- time
- com
use_renderer: false
RENDERER:
GGUI:
ambient_light:
- 0.5
- 0.5
- 0.5
camera_lookat:
- 0.5
- 0.1
- 0.5
camera_position:
- 0.5
- 0.25
- 0.05
ground_surface_cmap: textures/ground.png
particle_coloring_mode: actuation
particle_radius: 0.002
res:
- 1920
- 1080
type: ggui
SIMULATOR:
base_active_materials: []
checkpoint_cache_device: torch_cpu
default_dt: 1.e-4
dim: 3
gravity:
- 0.0
- -3.8
- 0.0
max_actuation: 101
max_num_particles: 55000
max_substeps: 10000
max_substeps_local: 25
needs_grad: true
padding:
- 28
- 3
- 28
quality: 0.82
use_checkpointing: true
use_dynamic_field: false
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